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net/server.lua @ 2136:23c687039652
net.server: Add some comments to explain to waqas how it all works :)
author | Matthew Wild <mwild1@gmail.com> |
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date | Sun, 22 Nov 2009 14:42:56 +0000 |
parent | 2105:fecf33cb2913 |
child | 2162:22b6b1899a55 |
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local have_luaevent = pcall(require, "luaevent.core"); local use_luaevent = require "core.configmanager".get("*", "core", "use_libevent"); local server; if have_luaevent and use_luaevent == true then server = require "net.server_event"; -- util.timer requires "net.server", so instead of having -- Lua look for, and load us again (causing a loop) - set this here -- (usually it isn't set until we return, look down there...) package.loaded["net.server"] = server; -- Backwards compatibility for timers, addtimer -- called a function roughly every second local add_task = require "util.timer".add_task; function server.addtimer(f) return add_task(1, function (...) f(...); return 1; end); end else server = require "net.server_select"; package.loaded["net.server"] = server; end -- require "net.server" shall now forever return this, -- ie. server_select or server_event as chosen above. return server;