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net/server.lua @ 2136:23c687039652
net.server: Add some comments to explain to waqas how it all works :)
author | Matthew Wild <mwild1@gmail.com> |
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date | Sun, 22 Nov 2009 14:42:56 +0000 |
parent | 2105:fecf33cb2913 |
child | 2162:22b6b1899a55 |
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2135:2119a5d603d8 | 2136:23c687039652 |
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3 | 3 |
4 local server; | 4 local server; |
5 | 5 |
6 if have_luaevent and use_luaevent == true then | 6 if have_luaevent and use_luaevent == true then |
7 server = require "net.server_event"; | 7 server = require "net.server_event"; |
8 -- util.timer requires "net.server", so instead of having | |
9 -- Lua look for, and load us again (causing a loop) - set this here | |
10 -- (usually it isn't set until we return, look down there...) | |
8 package.loaded["net.server"] = server; | 11 package.loaded["net.server"] = server; |
9 | 12 |
10 -- Backwards compatibility for timers, addtimer | 13 -- Backwards compatibility for timers, addtimer |
11 -- called a function roughly every second | 14 -- called a function roughly every second |
12 local add_task = require "util.timer".add_task; | 15 local add_task = require "util.timer".add_task; |
16 else | 19 else |
17 server = require "net.server_select"; | 20 server = require "net.server_select"; |
18 package.loaded["net.server"] = server; | 21 package.loaded["net.server"] = server; |
19 end | 22 end |
20 | 23 |
21 return server; | 24 -- require "net.server" shall now forever return this, |
25 -- ie. server_select or server_event as chosen above. | |
26 return server; |