Software /
code /
prosody
Changeset
6858:d8f8c0b2fda8
server_event: Normalize indentation
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Fri, 25 Sep 2015 17:43:21 +0200 |
parents | 6857:86fcc3fa1a97 |
children | 6859:88a997e08b70 6866:abff7543b79c |
files | net/server_event.lua |
diffstat | 1 files changed, 118 insertions(+), 118 deletions(-) [+] |
line wrap: on
line diff
--- a/net/server_event.lua Fri Sep 25 17:32:13 2015 +0200 +++ b/net/server_event.lua Fri Sep 25 17:43:21 2015 +0200 @@ -98,25 +98,25 @@ end function interface_mt:_start_connection(plainssl) -- should be called from addclient - local callback = function( event ) - if EV_TIMEOUT == event then -- timeout during connection - self.fatalerror = "connection timeout" - self:ontimeout() -- call timeout listener - self:_close() - debug( "new connection failed. id:", self.id, "error:", self.fatalerror ) - else - if plainssl and has_luasec then -- start ssl session - self:starttls(self._sslctx, true) - else -- normal connection - self:_start_session(true) - end - debug( "new connection established. id:", self.id ) + local callback = function( event ) + if EV_TIMEOUT == event then -- timeout during connection + self.fatalerror = "connection timeout" + self:ontimeout() -- call timeout listener + self:_close() + debug( "new connection failed. id:", self.id, "error:", self.fatalerror ) + else + if plainssl and has_luasec then -- start ssl session + self:starttls(self._sslctx, true) + else -- normal connection + self:_start_session(true) end - self.eventconnect = nil - return -1 + debug( "new connection established. id:", self.id ) end - self.eventconnect = addevent( base, self.conn, EV_WRITE, callback, cfg.CONNECT_TIMEOUT ) - return true + self.eventconnect = nil + return -1 + end + self.eventconnect = addevent( base, self.conn, EV_WRITE, callback, cfg.CONNECT_TIMEOUT ) + return true end function interface_mt:_start_session(call_onconnect) -- new session, for example after startssl if self.type == "client" then @@ -139,108 +139,108 @@ return true end function interface_mt:_start_ssl(call_onconnect) -- old socket will be destroyed, therefore we have to close read/write events first - --vdebug( "starting ssl session with client id:", self.id ) - local _ - _ = self.eventread and self.eventread:close( ) -- close events; this must be called outside of the event callbacks! - _ = self.eventwrite and self.eventwrite:close( ) - self.eventread, self.eventwrite = nil, nil - local err - self.conn, err = ssl.wrap( self.conn, self._sslctx ) - if err then - self.fatalerror = err - self.conn = nil -- cannot be used anymore - if call_onconnect then - self.ondisconnect = nil -- dont call this when client isnt really connected - end - self:_close() - debug( "fatal error while ssl wrapping:", err ) - return false + --vdebug( "starting ssl session with client id:", self.id ) + local _ + _ = self.eventread and self.eventread:close( ) -- close events; this must be called outside of the event callbacks! + _ = self.eventwrite and self.eventwrite:close( ) + self.eventread, self.eventwrite = nil, nil + local err + self.conn, err = ssl.wrap( self.conn, self._sslctx ) + if err then + self.fatalerror = err + self.conn = nil -- cannot be used anymore + if call_onconnect then + self.ondisconnect = nil -- dont call this when client isnt really connected end - self.conn:settimeout( 0 ) -- set non blocking - local handshakecallback = coroutine_wrap( - function( event ) - local _, err - local attempt = 0 - local maxattempt = cfg.MAX_HANDSHAKE_ATTEMPTS - while attempt < maxattempt do -- no endless loop - attempt = attempt + 1 - debug( "ssl handshake of client with id:"..tostring(self)..", attempt:"..attempt ) - if attempt > maxattempt then - self.fatalerror = "max handshake attempts exceeded" - elseif EV_TIMEOUT == event then - self.fatalerror = "timeout during handshake" - else - _, err = self.conn:dohandshake( ) - if not err then - self:_lock( false, false, false ) -- unlock the interface; sending, closing etc allowed - self.send = self.conn.send -- caching table lookups with new client object - self.receive = self.conn.receive - if not call_onconnect then -- trigger listener - self:onstatus("ssl-handshake-complete"); - end - self:_start_session( call_onconnect ) - debug( "ssl handshake done" ) - self.eventhandshake = nil - return -1 - end - if err == "wantwrite" then - event = EV_WRITE - elseif err == "wantread" then - event = EV_READ - else - debug( "ssl handshake error:", err ) - self.fatalerror = err - end + self:_close() + debug( "fatal error while ssl wrapping:", err ) + return false + end + self.conn:settimeout( 0 ) -- set non blocking + local handshakecallback = coroutine_wrap( + function( event ) + local _, err + local attempt = 0 + local maxattempt = cfg.MAX_HANDSHAKE_ATTEMPTS + while attempt < maxattempt do -- no endless loop + attempt = attempt + 1 + debug( "ssl handshake of client with id:"..tostring(self)..", attempt:"..attempt ) + if attempt > maxattempt then + self.fatalerror = "max handshake attempts exceeded" + elseif EV_TIMEOUT == event then + self.fatalerror = "timeout during handshake" + else + _, err = self.conn:dohandshake( ) + if not err then + self:_lock( false, false, false ) -- unlock the interface; sending, closing etc allowed + self.send = self.conn.send -- caching table lookups with new client object + self.receive = self.conn.receive + if not call_onconnect then -- trigger listener + self:onstatus("ssl-handshake-complete"); end - if self.fatalerror then - if call_onconnect then - self.ondisconnect = nil -- dont call this when client isnt really connected - end - self:_close() - debug( "handshake failed because:", self.fatalerror ) - self.eventhandshake = nil - return -1 - end - event = coroutine_yield( event, cfg.HANDSHAKE_TIMEOUT ) -- yield this monster... + self:_start_session( call_onconnect ) + debug( "ssl handshake done" ) + self.eventhandshake = nil + return -1 + end + if err == "wantwrite" then + event = EV_WRITE + elseif err == "wantread" then + event = EV_READ + else + debug( "ssl handshake error:", err ) + self.fatalerror = err end end - ) - debug "starting handshake..." - self:_lock( false, true, true ) -- unlock read/write events, but keep interface locked - self.eventhandshake = addevent( base, self.conn, EV_READWRITE, handshakecallback, cfg.HANDSHAKE_TIMEOUT ) - return true + if self.fatalerror then + if call_onconnect then + self.ondisconnect = nil -- dont call this when client isnt really connected + end + self:_close() + debug( "handshake failed because:", self.fatalerror ) + self.eventhandshake = nil + return -1 + end + event = coroutine_yield( event, cfg.HANDSHAKE_TIMEOUT ) -- yield this monster... + end + end + ) + debug "starting handshake..." + self:_lock( false, true, true ) -- unlock read/write events, but keep interface locked + self.eventhandshake = addevent( base, self.conn, EV_READWRITE, handshakecallback, cfg.HANDSHAKE_TIMEOUT ) + return true end function interface_mt:_destroy() -- close this interface + events and call last listener - debug( "closing client with id:", self.id, self.fatalerror ) - self:_lock( true, true, true ) -- first of all, lock the interface to avoid further actions - local _ - _ = self.eventread and self.eventread:close( ) - if self.type == "client" then - _ = self.eventwrite and self.eventwrite:close( ) - _ = self.eventhandshake and self.eventhandshake:close( ) - _ = self.eventstarthandshake and self.eventstarthandshake:close( ) - _ = self.eventconnect and self.eventconnect:close( ) - _ = self.eventsession and self.eventsession:close( ) - _ = self.eventwritetimeout and self.eventwritetimeout:close( ) - _ = self.eventreadtimeout and self.eventreadtimeout:close( ) - _ = self.ondisconnect and self:ondisconnect( self.fatalerror ~= "client to close" and self.fatalerror) -- call ondisconnect listener (wont be the case if handshake failed on connect) - _ = self.conn and self.conn:close( ) -- close connection - _ = self._server and self._server:counter(-1); - self.eventread, self.eventwrite = nil, nil - self.eventstarthandshake, self.eventhandshake, self.eventclose = nil, nil, nil - self.readcallback, self.writecallback = nil, nil - else - self.conn:close( ) - self.eventread, self.eventclose = nil, nil - self.interface, self.readcallback = nil, nil - end - interfacelist[ self ] = nil - return true + debug( "closing client with id:", self.id, self.fatalerror ) + self:_lock( true, true, true ) -- first of all, lock the interface to avoid further actions + local _ + _ = self.eventread and self.eventread:close( ) + if self.type == "client" then + _ = self.eventwrite and self.eventwrite:close( ) + _ = self.eventhandshake and self.eventhandshake:close( ) + _ = self.eventstarthandshake and self.eventstarthandshake:close( ) + _ = self.eventconnect and self.eventconnect:close( ) + _ = self.eventsession and self.eventsession:close( ) + _ = self.eventwritetimeout and self.eventwritetimeout:close( ) + _ = self.eventreadtimeout and self.eventreadtimeout:close( ) + _ = self.ondisconnect and self:ondisconnect( self.fatalerror ~= "client to close" and self.fatalerror) -- call ondisconnect listener (wont be the case if handshake failed on connect) + _ = self.conn and self.conn:close( ) -- close connection + _ = self._server and self._server:counter(-1); + self.eventread, self.eventwrite = nil, nil + self.eventstarthandshake, self.eventhandshake, self.eventclose = nil, nil, nil + self.readcallback, self.writecallback = nil, nil + else + self.conn:close( ) + self.eventread, self.eventclose = nil, nil + self.interface, self.readcallback = nil, nil + end + interfacelist[ self ] = nil + return true end function interface_mt:_lock(nointerface, noreading, nowriting) -- lock or unlock this interface or events - self.nointerface, self.noreading, self.nowriting = nointerface, noreading, nowriting - return nointerface, noreading, nowriting + self.nointerface, self.noreading, self.nowriting = nointerface, noreading, nowriting + return nointerface, noreading, nowriting end --TODO: Deprecate @@ -392,11 +392,11 @@ self:_lock( true, true, true ) -- lock the interface, to not disturb the handshake self.eventstarthandshake = addevent( base, nil, EV_TIMEOUT, self.startsslcallback, 0 ) -- add event to start handshake else -- wait until writebuffer is empty - self:_lock( true, true, false ) - debug "ssl session delayed until writebuffer is empty..." - end - self.starttls = false; - return true + self:_lock( true, true, false ) + debug "ssl session delayed until writebuffer is empty..." +end +self.starttls = false; +return true end function interface_mt:setoption(option, value) @@ -753,9 +753,9 @@ local function setquitting(yes) if yes then - -- Quit now - closeallservers(); - base:loopexit(); + -- Quit now + closeallservers(); + base:loopexit(); end end