Software /
code /
prosody
Changeset
10851:6cf16abd0976
net.server_select: Ensure onconnect is always called before onincoming
This changes the code to call onconnect when the first data is sucessfully
read or written, instead of simply when the socket first becomes writable.
A writable socket can mean a connection error, and if the client already
sent some data it may get passed to onincoming before processing writable
sockets. This fixes the issue.
author | Matthew Wild <mwild1@gmail.com> |
---|---|
date | Mon, 01 Jun 2020 13:38:47 +0100 |
parents | 10850:bd2814f900dd |
children | 10852:2e48aebdb915 |
files | net/server_select.lua |
diffstat | 1 files changed, 18 insertions(+), 9 deletions(-) [+] |
line wrap: on
line diff
--- a/net/server_select.lua Sun May 31 22:39:34 2020 +0200 +++ b/net/server_select.lua Mon Jun 01 13:38:47 2020 +0100 @@ -289,6 +289,8 @@ local ssl + local pending + local dispatch = listeners.onincoming local status = listeners.onstatus local disconnect = listeners.ondisconnect @@ -343,6 +345,9 @@ listeners.onattach(self, data) end end + handler._setpending = function( ) + pending = true + end handler.getstats = function( ) return readtraffic, sendtraffic end @@ -525,6 +530,12 @@ _readtraffic = _readtraffic + count _readtimes[ handler ] = _currenttime --out_put( "server.lua: read data '", buffer:gsub("[^%w%p ]", "."), "', error: ", err ) + if pending then -- connection established + pending = nil + if listeners.onconnect then + listeners.onconnect(handler) + end + end return dispatch( handler, buffer, err ) else -- connections was closed or fatal error out_put( "server.lua: client ", tostring(ip), ":", tostring(clientport), " read error: ", tostring(err) ) @@ -535,6 +546,12 @@ local _sendbuffer = function( ) -- this function sends data local succ, err, byte, buffer, count; if socket then + if pending then + pending = nil + if listeners.onconnect then + listeners.onconnect(handler); + end + end buffer = table_concat( bufferqueue, "", 1, bufferqueuelen ) succ, err, byte = send( socket, buffer, 1, bufferlen ) count = ( succ or byte or 0 ) * STAT_UNIT @@ -1015,17 +1032,9 @@ if not handler then return nil, err end _socketlist[ socket ] = handler if not sslctx then + handler._setpending() _readlistlen = addsocket(_readlist, socket, _readlistlen) _sendlistlen = addsocket(_sendlist, socket, _sendlistlen) - if listeners.onconnect then - -- When socket is writeable, call onconnect - local _sendbuffer = handler.sendbuffer; - handler.sendbuffer = function () - handler.sendbuffer = _sendbuffer; - listeners.onconnect(handler); - return _sendbuffer(); -- Send any queued outgoing data - end - end end return handler, socket end