Software /
code /
prosody
Changeset
5873:4669bd7038c7
Merge 0.10->trunk
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Tue, 15 Oct 2013 01:38:02 +0200 |
parents | 5866:10a16fdebe2c (current diff) 5872:1c3ebd3009fe (diff) |
children | 5875:e4150e6720f7 |
files | |
diffstat | 2 files changed, 53 insertions(+), 48 deletions(-) [+] |
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--- a/core/certmanager.lua Thu Oct 10 22:27:01 2013 +0100 +++ b/core/certmanager.lua Tue Oct 15 01:38:02 2013 +0200 @@ -53,8 +53,12 @@ end end -if luasec_has_no_compression and configmanager.get("*", "ssl_compression") ~= true then - core_defaults.options[#core_defaults.options+1] = "no_compression"; +if luasec_has_no_compression then -- Has no_compression? Then it has these too... + default_options[#default_options+1] = "single_dh_use"; + default_options[#default_options+1] = "single_ecdh_use"; + if configmanager.get("*", "ssl_compression") ~= true then + core_defaults.options[#core_defaults.options+1] = "no_compression"; + end end function create_context(host, mode, user_ssl_config)
--- a/util/sasl/scram.lua Thu Oct 10 22:27:01 2013 +0100 +++ b/util/sasl/scram.lua Tue Oct 15 01:38:02 2013 +0200 @@ -101,22 +101,20 @@ end local function scram_gen(hash_name, H_f, HMAC_f) + local profile_name = "scram_" .. hashprep(hash_name); local function scram_hash(self, message) - if not self.state then self["state"] = {} end local support_channel_binding = false; if self.profile.cb then support_channel_binding = true; end if type(message) ~= "string" or #message == 0 then return "failure", "malformed-request" end - if not self.state.name then + local state = self.state; + if not state then -- we are processing client_first_message local client_first_message = message; -- TODO: fail if authzid is provided, since we don't support them yet - self.state["client_first_message"] = client_first_message; - self.state["gs2_cbind_flag"], self.state["gs2_cbind_name"], self.state["authzid"], self.state["name"], self.state["clientnonce"] - = client_first_message:match("^([ynp])=?([%a%-]*),(.*),n=(.*),r=([^,]*).*"); - - local gs2_cbind_flag = self.state.gs2_cbind_flag; + local gs2_header, gs2_cbind_flag, gs2_cbind_name, authzid, client_first_message_bare, username, clientnonce + = s_match(client_first_message, "^(([pny])=?([^,]*),([^,]*),)(m?=?[^,]*,?n=([^,]*),r=([^,]*),?.*)$"); if not gs2_cbind_flag then return "failure", "malformed-request"; @@ -135,29 +133,24 @@ if support_channel_binding and gs2_cbind_flag == "p" then -- check whether we support the proposed channel binding type - if not self.profile.cb[self.state.gs2_cbind_name] then + if not self.profile.cb[gs2_cbind_name] then return "failure", "malformed-request", "Proposed channel binding type isn't supported."; end else -- no channel binding, - self.state.gs2_cbind_name = nil; + gs2_cbind_name = nil; end - if not self.state.name or not self.state.clientnonce then - return "failure", "malformed-request", "Channel binding isn't support at this time."; - end - - self.state.name = validate_username(self.state.name, self.profile.nodeprep); - if not self.state.name then + username = validate_username(username, self.profile.nodeprep); + if not username then log("debug", "Username violates either SASLprep or contains forbidden character sequences.") return "failure", "malformed-request", "Invalid username."; end - self.state["servernonce"] = generate_uuid(); - -- retreive credentials + local stored_key, server_key, salt, iteration_count; if self.profile.plain then - local password, state = self.profile.plain(self, self.state.name, self.realm) + local password, state = self.profile.plain(self, username, self.realm) if state == nil then return "failure", "not-authorized" elseif state == false then return "failure", "account-disabled" end @@ -167,64 +160,72 @@ return "failure", "not-authorized", "Invalid password." end - self.state.salt = generate_uuid(); - self.state.iteration_count = default_i; + salt = generate_uuid(); + iteration_count = default_i; local succ = false; - succ, self.state.stored_key, self.state.server_key = getAuthenticationDatabaseSHA1(password, self.state.salt, default_i, self.state.iteration_count); + succ, stored_key, server_key = getAuthenticationDatabaseSHA1(password, salt, iteration_count); if not succ then - log("error", "Generating authentication database failed. Reason: %s", self.state.stored_key); + log("error", "Generating authentication database failed. Reason: %s", stored_key); return "failure", "temporary-auth-failure"; end - elseif self.profile["scram_"..hashprep(hash_name)] then - local stored_key, server_key, iteration_count, salt, state = self.profile["scram_"..hashprep(hash_name)](self, self.state.name, self.realm); + elseif self.profile[profile_name] then + local state; + stored_key, server_key, iteration_count, salt, state = self.profile[profile_name](self, username, self.realm); if state == nil then return "failure", "not-authorized" elseif state == false then return "failure", "account-disabled" end - - self.state.stored_key = stored_key; - self.state.server_key = server_key; - self.state.iteration_count = iteration_count; - self.state.salt = salt end - local server_first_message = "r="..self.state.clientnonce..self.state.servernonce..",s="..base64.encode(self.state.salt)..",i="..self.state.iteration_count; - self.state["server_first_message"] = server_first_message; + local nonce = clientnonce .. generate_uuid(); + local server_first_message = "r="..nonce..",s="..base64.encode(salt)..",i="..iteration_count; + self.state = { + gs2_header = gs2_header; + gs2_cbind_name = gs2_cbind_name; + username = username; + nonce = nonce; + + server_key = server_key; + stored_key = stored_key; + client_first_message_bare = client_first_message_bare; + server_first_message = server_first_message; + } return "challenge", server_first_message else -- we are processing client_final_message local client_final_message = message; - self.state["channelbinding"], self.state["nonce"], self.state["proof"] = client_final_message:match("^c=(.*),r=(.*),.*p=(.*)"); + local client_final_message_without_proof, channelbinding, nonce, proof + = s_match(client_final_message, "(c=([^,]*),r=([^,]*),?.-),p=(.*)$"); - if not self.state.proof or not self.state.nonce or not self.state.channelbinding then + if not proof or not nonce or not channelbinding then return "failure", "malformed-request", "Missing an attribute(p, r or c) in SASL message."; end - if self.state.gs2_cbind_name then + local client_gs2_header = base64.decode(channelbinding) + local our_client_gs2_header = state["gs2_header"] + if state.gs2_cbind_name then -- we support channelbinding, so check if the value is valid - local client_gs2_header = base64.decode(self.state.channelbinding) - local our_client_gs2_header = "p="..self.state.gs2_cbind_name..","..self.state["authzid"]..","..self.profile.cb[self.state.gs2_cbind_name](self); - - if client_gs2_header ~= our_client_gs2_header then - return "failure", "malformed-request", "Invalid channel binding value."; - end + our_client_gs2_header = our_client_gs2_header .. self.profile.cb[state.gs2_cbind_name](self); + end + if client_gs2_header ~= our_client_gs2_header then + return "failure", "malformed-request", "Invalid channel binding value."; end - if self.state.nonce ~= self.state.clientnonce..self.state.servernonce then + if nonce ~= state.nonce then return "failure", "malformed-request", "Wrong nonce in client-final-message."; end - local ServerKey = self.state.server_key; - local StoredKey = self.state.stored_key; + local ServerKey = state.server_key; + local StoredKey = state.stored_key; - local AuthMessage = "n=" .. s_match(self.state.client_first_message,"n=(.+)") .. "," .. self.state.server_first_message .. "," .. s_match(client_final_message, "(.+),p=.+") + local AuthMessage = state.client_first_message_bare .. "," .. state.server_first_message .. "," .. client_final_message_without_proof local ClientSignature = HMAC_f(StoredKey, AuthMessage) - local ClientKey = binaryXOR(ClientSignature, base64.decode(self.state.proof)) + local ClientKey = binaryXOR(ClientSignature, base64.decode(proof)) local ServerSignature = HMAC_f(ServerKey, AuthMessage) if StoredKey == H_f(ClientKey) then local server_final_message = "v="..base64.encode(ServerSignature); - self["username"] = self.state.name; + self["username"] = state.username; return "success", server_final_message; else return "failure", "not-authorized", "The response provided by the client doesn't match the one we calculated.";