# HG changeset patch # User Matthew Wild # Date 1600344286 -3600 # Node ID ddd0007e0f1b85e43631232b954cfe8380122e3e # Parent 76f46c2579a2ecbe46a3fa2eb3e7b2607440759f mod_websocket: Switch partial frame buffering to util.dbuffer This improves performance and enforces stanza size limits earlier in the pipeline. diff -r 76f46c2579a2 -r ddd0007e0f1b net/websocket/frames.lua --- a/net/websocket/frames.lua Thu Sep 17 13:00:19 2020 +0100 +++ b/net/websocket/frames.lua Thu Sep 17 13:04:46 2020 +0100 @@ -20,8 +20,8 @@ local t_concat = table.concat; local s_char= string.char; -local s_pack = string.pack; -local s_unpack = string.unpack; +local s_pack = string.pack; -- luacheck: ignore 143 +local s_unpack = string.unpack; -- luacheck: ignore 143 if not s_pack and softreq"struct" then s_pack = softreq"struct".pack; diff -r 76f46c2579a2 -r ddd0007e0f1b plugins/mod_websocket.lua --- a/plugins/mod_websocket.lua Thu Sep 17 13:00:19 2020 +0100 +++ b/plugins/mod_websocket.lua Thu Sep 17 13:04:46 2020 +0100 @@ -18,6 +18,7 @@ local portmanager = require "core.portmanager"; local sm_destroy_session = require"core.sessionmanager".destroy_session; local log = module._log; +local dbuffer = require "util.dbuffer"; local websocket_frames = require"net.websocket.frames"; local parse_frame = websocket_frames.parse; @@ -27,6 +28,8 @@ local t_concat = table.concat; +local stanza_size_limit = module:get_option_number("c2s_stanza_size_limit", 10 * 1024 * 1024); +local frame_fragment_limit = module:get_option_number("websocket_frame_fragment_limit", 8); local stream_close_timeout = module:get_option_number("c2s_close_timeout", 5); local consider_websocket_secure = module:get_option_boolean("consider_websocket_secure"); local cross_domain = module:get_option_set("cross_domain_websocket", {}); @@ -269,14 +272,16 @@ session.open_stream = session_open_stream; session.close = session_close; - local frameBuffer = ""; + -- max frame header is 22 bytes + local frameBuffer = dbuffer.new(stanza_size_limit + 22, frame_fragment_limit); add_filter(session, "bytes/in", function(data) + frameBuffer:write(data); + local cache = {}; - frameBuffer = frameBuffer .. data; local frame, length = parse_frame(frameBuffer); while frame do - frameBuffer = frameBuffer:sub(length + 1); + frameBuffer:discard(length); local result = handle_frame(frame); if not result then return; end cache[#cache+1] = filter_open_close(result);