Software /
code /
prosody
File
plugins/mod_admin_socket.lua @ 12272:fe0f5c47fda3
mod_smacks: Tweak resumption age buckets towards multiples of 60
This seems like the thing to do for time, which is usually divided into
divisors divisible by 60, or multiplied by multiples of 60
author | Kim Alvefur <zash@zash.se> |
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date | Fri, 04 Feb 2022 22:11:14 +0100 |
parent | 10866:5265f7fe11dd |
child | 12392:5373724e08a5 |
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module:set_global(); local have_unix, unix = pcall(require, "socket.unix"); if not have_unix or type(unix) ~= "table" then module:log_status("error", "LuaSocket unix socket support not available or incompatible, ensure it is up to date"); return; end local server = require "net.server"; local adminstream = require "util.adminstream"; local socket_path = module:get_option_path("admin_socket", "prosody.sock", "data"); local sessions = module:shared("sessions"); local function fire_admin_event(session, stanza) local event_data = { origin = session, stanza = stanza; }; local event_name; if stanza.attr.xmlns then event_name = "admin/"..stanza.attr.xmlns..":"..stanza.name; else event_name = "admin/"..stanza.name; end module:log("debug", "Firing %s", event_name); return module:fire_event(event_name, event_data); end module:hook("server-stopping", function () for _, session in pairs(sessions) do session:close("system-shutdown"); end os.remove(socket_path); end); --- Unix domain socket management local conn, sock; local listeners = adminstream.server(sessions, fire_admin_event).listeners; local function accept_connection() module:log("debug", "accepting..."); local client = sock:accept(); if not client then return; end server.wrapclient(client, "unix", 0, listeners, "*a"); end function module.load() sock = unix.stream(); sock:settimeout(0); os.remove(socket_path); assert(sock:bind(socket_path)); assert(sock:listen()); if server.wrapserver then conn = server.wrapserver(sock, socket_path, 0, listeners); else conn = server.watchfd(sock:getfd(), accept_connection); end end function module.unload() if conn then conn:close(); end if sock then sock:close(); end os.remove(socket_path); end