File

util/pluginloader.lua @ 13587:fdb2e0568cf8

mod_authz_internal: Make 'prosody:guest' default role for all unknown JIDs This fixes an issue where e.g. remote users or even other users on the server were unable to list MUC rooms. We want to define a permission to list MUC rooms, but we want it to be available to everyone by default (the traditional behaviour). prosody:guest is the lowest role we have. I ran a quick check and it isn't really used for anything right now that would be concerning. It was originally designed for anonymous logins. I think it's safe to treat remote JIDs as equivalent, since we have no trust relationship with anonymous users either.
author Matthew Wild <mwild1@gmail.com>
date Tue, 07 Jan 2025 14:41:32 +0000 (3 months ago)
parent 12975:d10957394a3c
child 13829:dde0ce03049b
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
-- luacheck: ignore 113/CFG_PLUGINDIR

local dir_sep, path_sep = package.config:match("^(%S+)%s(%S+)");
local lua_version = _VERSION:match(" (.+)$");
local plugin_dir = {};
for path in (CFG_PLUGINDIR or "./plugins/"):gsub("[/\\]", dir_sep):gmatch("[^"..path_sep.."]+") do
	path = path..dir_sep; -- add path separator to path end
	path = path:gsub(dir_sep..dir_sep.."+", dir_sep); -- coalesce multiple separators
	plugin_dir[#plugin_dir + 1] = path;
end

local io_open = io.open;
local envload = require "prosody.util.envload".envload;

local pluginloader_methods = {};
local pluginloader_mt = { __index = pluginloader_methods };

function pluginloader_methods:load_file(names)
	local file, err, path;
	local load_filter_cb = self._options.load_filter_cb;
	for i=1,#plugin_dir do
		for j=1,#names do
			path = plugin_dir[i]..names[j];
			file, err = io_open(path);
			if file then
				local content = file:read("*a");
				file:close();
				local metadata;
				if load_filter_cb then
					path, content, metadata = load_filter_cb(path, content);
				end
				if content and path then
					return content, path, metadata;
				end
			end
		end
	end
	return file, err;
end

function pluginloader_methods:load_resource(plugin, resource)
	resource = resource or "mod_"..plugin..".lua";
	local names = {
		"mod_"..plugin..dir_sep..plugin..dir_sep..resource; -- mod_hello/hello/mod_hello.lua
		"mod_"..plugin..dir_sep..resource;                  -- mod_hello/mod_hello.lua
		plugin..dir_sep..resource;                          -- hello/mod_hello.lua
		resource;                                           -- mod_hello.lua
		"share"..dir_sep.."lua"..dir_sep..lua_version..dir_sep..resource;
		"share"..dir_sep.."lua"..dir_sep..lua_version..dir_sep.."mod_"..plugin..dir_sep..resource;
	};

	return self:load_file(names);
end

function pluginloader_methods:load_code(plugin, resource, env)
	local content, err, metadata = self:load_resource(plugin, resource);
	if not content then return content, err; end
	local path = err;
	local f, err = envload(content, "@"..path, env);
	if not f then return f, err; end
	return f, path, metadata;
end

function pluginloader_methods:load_code_ext(plugin, resource, extension, env)
	local content, err, metadata = self:load_resource(plugin, resource.."."..extension);
	if not content and extension == "lib.lua" then
		content, err, metadata = self:load_resource(plugin, resource..".lua");
	end
	if not content then
		content, err, metadata = self:load_resource(resource, resource.."."..extension);
		if not content then
			return content, err;
		end
	end
	local path = err;
	local f, err = envload(content, "@"..path, env);
	if not f then return f, err; end
	return f, path, metadata;
end

local function init(options)
	return setmetatable({
		_options = options or {};
	}, pluginloader_mt);
end

local function bind(self, method)
	return function (...)
		return method(self, ...);
	end;
end

local default_loader = init();

return {
	load_file = bind(default_loader, default_loader.load_file);
	load_resource = bind(default_loader, default_loader.load_resource);
	load_code = bind(default_loader, default_loader.load_code);
	load_code_ext = bind(default_loader, default_loader.load_code_ext);

	init = init;
};