Software / code / prosody
File
util/queue.lua @ 13758:fc97319ef48e 13.0
util.sasl: Preserve 'userdata' field between clones
The :clean_clone() method is designed to provide a new cloned SASL handler,
to be used when starting a fresh SASL negotiation on an existing connection.
The userdata field is currently populated by mod_saslauth with the "read-only"
information that the channel binding methods need to do their stuff.
When :clean_clone() does not preserve this, it causes tracebacks in the cb
profile handlers due to the property being nil.
This does mean that SASL handlers should now not be reused (even when cloned)
across different connections, if they ever could.
| author | Matthew Wild <mwild1@gmail.com> |
|---|---|
| date | Thu, 06 Mar 2025 13:34:37 +0000 |
| parent | 12975:d10957394a3c |
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-- Prosody IM -- Copyright (C) 2008-2015 Matthew Wild -- Copyright (C) 2008-2015 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- -- Small ringbuffer library (i.e. an efficient FIFO queue with a size limit) -- (because unbounded dynamically-growing queues are a bad thing...) local have_utable, utable = pcall(require, "prosody.util.table"); -- For pre-allocation of table local function new(size, allow_wrapping) -- Head is next insert, tail is next read local head, tail = 1, 1; local items = 0; -- Number of stored items local t = have_utable and utable.create(size, 0) or {}; -- Table to hold items --luacheck: ignore 212/self return { _items = t; size = size; count = function (self) return items; end; push = function (self, item) if items >= size then if allow_wrapping then tail = (tail%size)+1; -- Advance to next oldest item items = items - 1; else return nil, "queue full"; end end t[head] = item; items = items + 1; head = (head%size)+1; return true; end; pop = function (self) if items == 0 then return nil; end local item; item, t[tail] = t[tail], 0; tail = (tail%size)+1; items = items - 1; return item; end; peek = function (self) if items == 0 then return nil; end return t[tail]; end; replace = function (self, data) if items == 0 then return self:push(data); end t[tail] = data; return true; end; items = function (self) return function (_, pos) if pos >= items then return nil; end local read_pos = tail + pos; if read_pos > self.size then read_pos = (read_pos%size); end return pos+1, t[read_pos]; end, self, 0; end; consume = function (self) return self.pop, self; end; }; end return { new = new; };