File

plugins/adhoc/adhoc.lib.lua @ 13758:fc97319ef48e 13.0

util.sasl: Preserve 'userdata' field between clones The :clean_clone() method is designed to provide a new cloned SASL handler, to be used when starting a fresh SASL negotiation on an existing connection. The userdata field is currently populated by mod_saslauth with the "read-only" information that the channel binding methods need to do their stuff. When :clean_clone() does not preserve this, it causes tracebacks in the cb profile handlers due to the property being nil. This does mean that SASL handlers should now not be reused (even when cloned) across different connections, if they ever could.
author Matthew Wild <mwild1@gmail.com>
date Thu, 06 Mar 2025 13:34:37 +0000
parent 13020:3174308d127e
line wrap: on
line source

-- Copyright (C) 2009-2010 Florian Zeitz
--
-- This file is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

local st, uuid = require "prosody.util.stanza", require "prosody.util.uuid";

local xmlns_cmd = "http://jabber.org/protocol/commands";

local states = {}

local _M = {};

local function _cmdtag(desc, status, sessionid, action)
	local cmd = st.stanza("command", { xmlns = xmlns_cmd, node = desc.node, status = status });
	if sessionid then cmd.attr.sessionid = sessionid; end
	if action then cmd.attr.action = action; end

	return cmd;
end

function _M.new(name, node, handler, permission)
	if not permission then
		error "adhoc.new() expects a permission argument, none given"
	elseif permission == "user" then
		error "the permission mode 'user' has been renamed 'any', please update your code"
	end
	if permission == "admin" then
		module:default_permission("prosody:admin", "adhoc:"..node);
		permission = "check";
	elseif permission == "global_admin" then
		module:default_permission("prosody:operator", "adhoc:"..node);
		permission = "check";
	end
	return { name = name, node = node, handler = handler, cmdtag = _cmdtag, permission = permission };
end

function _M.handle_cmd(command, origin, stanza)
	local cmdtag = stanza.tags[1]
	local sessionid = cmdtag.attr.sessionid or uuid.generate();
	local dataIn = {
		origin = origin;
		stanza = stanza;
		to = stanza.attr.to;
		from = stanza.attr.from;
		action = cmdtag.attr.action or "execute";
		form = cmdtag:get_child("x", "jabber:x:data");
	};

	local data, state = command:handler(dataIn, states[sessionid]);
	states[sessionid] = state;
	local cmdreply;
	if data.status == "completed" then
		states[sessionid] = nil;
		cmdreply = command:cmdtag("completed", sessionid);
	elseif data.status == "canceled" then
		states[sessionid] = nil;
		cmdreply = command:cmdtag("canceled", sessionid);
	elseif data.status == "error" then
		states[sessionid] = nil;
		local reply = st.error_reply(stanza, data.error);
		origin.send(reply);
		return true;
	else
		cmdreply = command:cmdtag("executing", sessionid);
		data.actions = data.actions or { "complete" };
	end

	for name, content in pairs(data) do
		if name == "info" then
			cmdreply:tag("note", {type="info"}):text(content):up();
		elseif name == "warn" then
			cmdreply:tag("note", {type="warn"}):text(content):up();
		elseif name == "error" then
			cmdreply:tag("note", {type="error"}):text(content.message):up();
		elseif name == "actions" then
			local actions = st.stanza("actions", { execute = content.default });
			for _, action in ipairs(content) do
				if (action == "prev") or (action == "next") or (action == "complete") then
					actions:tag(action):up();
				else
					module:log("error", "Command %q at node %q provided an invalid action %q",
						command.name, command.node, action);
				end
			end
			cmdreply:add_child(actions);
		elseif name == "form" then
			cmdreply:add_child((content.layout or content):form(content.values));
		elseif name == "result" then
			cmdreply:add_child((content.layout or content):form(content.values, "result"));
		elseif name == "other" then
			cmdreply:add_child(content);
		end
	end
	local reply = st.reply(stanza);
	reply:add_child(cmdreply);
	origin.send(reply);

	return true;
end

return _M;