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spec/util_async_spec.lua @ 9273:f2258e9750cf
mod_vcard_legacy: Include avatar data even if metadata can't be loaded
Normally both nodes should have the same configuration and matching
items, but we can't depend on it without having some code that enforces
it, which does not exist at the time of this commit.
Including the avatar itself should be prioritised. The image format can
be derived from magic bytes.
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Fri, 07 Sep 2018 01:08:27 +0200 |
parent | 8683:867ac771fb6e |
child | 10541:6c6ff4509082 |
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local async = require "util.async"; describe("util.async", function() local debug = false; local print = print; if debug then require "util.logger".add_simple_sink(print); else print = function () end end local function mock_watchers(event_log) local function generic_logging_watcher(name) return function (...) table.insert(event_log, { name = name, n = select("#", ...)-1, select(2, ...) }); end; end; return setmetatable(mock{ ready = generic_logging_watcher("ready"); waiting = generic_logging_watcher("waiting"); error = generic_logging_watcher("error"); }, { __index = function (_, event) -- Unexpected watcher called assert(false, "unexpected watcher called: "..event); end; }) end local function new(func) local event_log = {}; local spy_func = spy.new(func); return async.runner(spy_func, mock_watchers(event_log)), spy_func, event_log; end describe("#runner", function() it("should work", function() local r = new(function (item) assert(type(item) == "number") end); r:run(1); r:run(2); end); it("should be ready after creation", function () local r = new(function () end); assert.equal(r.state, "ready"); end); it("should do nothing if the queue is empty", function () local did_run; local r = new(function () did_run = true end); r:run(); assert.equal(r.state, "ready"); assert.is_nil(did_run); r:run("hello"); assert.is_true(did_run); end); it("should support queuing work items without running", function () local did_run; local r = new(function () did_run = true end); r:enqueue("hello"); assert.equal(r.state, "ready"); assert.is_nil(did_run); r:run(); assert.is_true(did_run); end); it("should support queuing multiple work items", function () local last_item; local r, s = new(function (item) last_item = item; end); r:enqueue("hello"); r:enqueue("there"); r:enqueue("world"); assert.equal(r.state, "ready"); r:run(); assert.equal(r.state, "ready"); assert.spy(s).was.called(3); assert.equal(last_item, "world"); end); it("should support all simple data types", function () local last_item; local r, s = new(function (item) last_item = item; end); local values = { {}, 123, "hello", true, false }; for i = 1, #values do r:enqueue(values[i]); end assert.equal(r.state, "ready"); r:run(); assert.equal(r.state, "ready"); assert.spy(s).was.called(#values); for i = 1, #values do assert.spy(s).was.called_with(values[i]); end assert.equal(last_item, values[#values]); end); it("should work with no parameters", function () local item = "fail"; local r = async.runner(); local f = spy.new(function () item = "success"; end); r:run(f); assert.spy(f).was.called(); assert.equal(item, "success"); end); it("supports a default error handler", function () local item = "fail"; local r = async.runner(); local f = spy.new(function () error("test error"); end); assert.error_matches(function () r:run(f); end, "test error"); assert.spy(f).was.called(); assert.equal(item, "fail"); end); describe("#errors", function () describe("should notify", function () local last_processed_item, last_error; local r; r = async.runner(function (item) if item == "error" then error({ e = "test error" }); end last_processed_item = item; end, mock{ ready = function () end; waiting = function () end; error = function (runner, err) assert.equal(r, runner); last_error = err; end; }); -- Simple item, no error r:run("hello"); assert.equal(r.state, "ready"); assert.equal(last_processed_item, "hello"); assert.spy(r.watchers.ready).was_not.called(); assert.spy(r.watchers.error).was_not.called(); -- Trigger an error inside the runner assert.equal(last_error, nil); r:run("error"); test("the correct watcher functions", function () -- Only the error watcher should have been called assert.spy(r.watchers.ready).was_not.called(); assert.spy(r.watchers.waiting).was_not.called(); assert.spy(r.watchers.error).was.called(1); end); test("with the correct error", function () -- The error watcher state should be correct, to -- demonstrate the error was passed correctly assert.is_table(last_error); assert.equal(last_error.e, "test error"); last_error = nil; end); assert.equal(r.state, "ready"); assert.equal(last_processed_item, "hello"); end); do local last_processed_item, last_error; local r; local wait, done; r = async.runner(function (item) if item == "error" then error({ e = "test error" }); elseif item == "wait" then wait, done = async.waiter(); wait(); error({ e = "post wait error" }); end last_processed_item = item; end, mock({ ready = function () end; waiting = function () end; error = function (runner, err) assert.equal(r, runner); last_error = err; end; })); randomize(false); --luacheck: ignore 113/randomize it("should not be fatal to the runner", function () r:run("world"); assert.equal(r.state, "ready"); assert.spy(r.watchers.ready).was_not.called(); assert.equal(last_processed_item, "world"); end); it("should work despite a #waiter", function () -- This test covers an important case where a runner -- throws an error while being executed outside of the -- main loop. This happens when it was blocked ('waiting'), -- and then released (via a call to done()). last_error = nil; r:run("wait"); assert.equal(r.state, "waiting"); assert.spy(r.watchers.waiting).was.called(1); done(); -- At this point an error happens (state goes error->ready) assert.equal(r.state, "ready"); assert.spy(r.watchers.error).was.called(1); assert.spy(r.watchers.ready).was.called(1); assert.is_table(last_error); assert.equal(last_error.e, "post wait error"); last_error = nil; r:run("hello again"); assert.spy(r.watchers.ready).was.called(1); assert.spy(r.watchers.waiting).was.called(1); assert.spy(r.watchers.error).was.called(1); assert.equal(r.state, "ready"); assert.equal(last_processed_item, "hello again"); end); end it("should continue to process work items", function () local last_item; local runner, runner_func = new(function (item) if item == "error" then error("test error"); end last_item = item; end); runner:enqueue("one"); runner:enqueue("error"); runner:enqueue("two"); runner:run(); assert.equal(runner.state, "ready"); assert.spy(runner_func).was.called(3); assert.spy(runner.watchers.error).was.called(1); assert.spy(runner.watchers.ready).was.called(0); assert.spy(runner.watchers.waiting).was.called(0); assert.equal(last_item, "two"); end); it("should continue to process work items during resume", function () local wait, done, last_item; local runner, runner_func = new(function (item) if item == "wait-error" then wait, done = async.waiter(); wait(); error("test error"); end last_item = item; end); runner:enqueue("one"); runner:enqueue("wait-error"); runner:enqueue("two"); runner:run(); done(); assert.equal(runner.state, "ready"); assert.spy(runner_func).was.called(3); assert.spy(runner.watchers.error).was.called(1); assert.spy(runner.watchers.waiting).was.called(1); assert.spy(runner.watchers.ready).was.called(1); assert.equal(last_item, "two"); end); end); end); describe("#waiter", function() it("should error outside of async context", function () assert.has_error(function () async.waiter(); end); end); it("should work", function () local wait, done; local r = new(function (item) assert(type(item) == "number") if item == 3 then wait, done = async.waiter(); wait(); end end); r:run(1); assert(r.state == "ready"); r:run(2); assert(r.state == "ready"); r:run(3); assert(r.state == "waiting"); done(); assert(r.state == "ready"); --for k, v in ipairs(l) do print(k,v) end end); it("should work", function () -------------------- local wait, done; local last_item = 0; local r = new(function (item) assert(type(item) == "number") assert(item == last_item + 1); last_item = item; if item == 3 then wait, done = async.waiter(); wait(); end end); r:run(1); assert(r.state == "ready"); r:run(2); assert(r.state == "ready"); r:run(3); assert(r.state == "waiting"); r:run(4); assert(r.state == "waiting"); done(); assert(r.state == "ready"); --for k, v in ipairs(l) do print(k,v) end end); it("should work", function () -------------------- local wait, done; local last_item = 0; local r = new(function (item) assert(type(item) == "number") assert((item == last_item + 1) or item == 3); last_item = item; if item == 3 then wait, done = async.waiter(); wait(); end end); r:run(1); assert(r.state == "ready"); r:run(2); assert(r.state == "ready"); r:run(3); assert(r.state == "waiting"); r:run(3); assert(r.state == "waiting"); r:run(3); assert(r.state == "waiting"); r:run(4); assert(r.state == "waiting"); for i = 1, 3 do done(); if i < 3 then assert(r.state == "waiting"); end end assert(r.state == "ready"); --for k, v in ipairs(l) do print(k,v) end end); it("should work", function () -------------------- local wait, done; local last_item = 0; local r = new(function (item) assert(type(item) == "number") assert((item == last_item + 1) or item == 3); last_item = item; if item == 3 then wait, done = async.waiter(); wait(); end end); r:run(1); assert(r.state == "ready"); r:run(2); assert(r.state == "ready"); r:run(3); assert(r.state == "waiting"); r:run(3); assert(r.state == "waiting"); for i = 1, 2 do done(); if i < 2 then assert(r.state == "waiting"); end end assert(r.state == "ready"); r:run(4); assert(r.state == "ready"); assert(r.state == "ready"); --for k, v in ipairs(l) do print(k,v) end end); it("should work with multiple runners in parallel", function () -- Now with multiple runners -------------------- local wait1, done1; local last_item1 = 0; local r1 = new(function (item) assert(type(item) == "number") assert((item == last_item1 + 1) or item == 3); last_item1 = item; if item == 3 then wait1, done1 = async.waiter(); wait1(); end end, "r1"); local wait2, done2; local last_item2 = 0; local r2 = new(function (item) assert(type(item) == "number") assert((item == last_item2 + 1) or item == 3); last_item2 = item; if item == 3 then wait2, done2 = async.waiter(); wait2(); end end, "r2"); r1:run(1); assert(r1.state == "ready"); r1:run(2); assert(r1.state == "ready"); r1:run(3); assert(r1.state == "waiting"); r1:run(3); assert(r1.state == "waiting"); r2:run(1); assert(r1.state == "waiting"); assert(r2.state == "ready"); r2:run(2); assert(r1.state == "waiting"); assert(r2.state == "ready"); r2:run(3); assert(r1.state == "waiting"); assert(r2.state == "waiting"); done2(); r2:run(3); assert(r1.state == "waiting"); assert(r2.state == "waiting"); done2(); r2:run(4); assert(r1.state == "waiting"); assert(r2.state == "ready"); for i = 1, 2 do done1(); if i < 2 then assert(r1.state == "waiting"); end end assert(r1.state == "ready"); r1:run(4); assert(r1.state == "ready"); assert(r1.state == "ready"); --for k, v in ipairs(l1) do print(k,v) end end); it("should work work with multiple runners in parallel", function () -------------------- local wait1, done1; local last_item1 = 0; local r1 = new(function (item) print("r1 processing ", item); assert(type(item) == "number") assert((item == last_item1 + 1) or item == 3); last_item1 = item; if item == 3 then wait1, done1 = async.waiter(); wait1(); end end, "r1"); local wait2, done2; local last_item2 = 0; local r2 = new(function (item) print("r2 processing ", item); assert.is_number(item); assert((item == last_item2 + 1) or item == 3); last_item2 = item; if item == 3 then wait2, done2 = async.waiter(); wait2(); end end, "r2"); r1:run(1); assert.equal(r1.state, "ready"); r1:run(2); assert.equal(r1.state, "ready"); r1:run(5); assert.equal(r1.state, "ready"); r1:run(3); assert.equal(r1.state, "waiting"); r1:run(5); -- Will error, when we get to it assert.equal(r1.state, "waiting"); done1(); assert.equal(r1.state, "ready"); r1:run(3); assert.equal(r1.state, "waiting"); r2:run(1); assert.equal(r1.state, "waiting"); assert.equal(r2.state, "ready"); r2:run(2); assert.equal(r1.state, "waiting"); assert.equal(r2.state, "ready"); r2:run(3); assert.equal(r1.state, "waiting"); assert.equal(r2.state, "waiting"); done2(); assert.equal(r1.state, "waiting"); assert.equal(r2.state, "ready"); r2:run(3); assert.equal(r1.state, "waiting"); assert.equal(r2.state, "waiting"); done2(); assert.equal(r1.state, "waiting"); assert.equal(r2.state, "ready"); r2:run(4); assert.equal(r1.state, "waiting"); assert.equal(r2.state, "ready"); done1(); assert.equal(r1.state, "ready"); r1:run(4); assert.equal(r1.state, "ready"); assert.equal(r1.state, "ready"); end); it("should support multiple done() calls", function () local processed_item; local wait, done; local r, rf = new(function (item) wait, done = async.waiter(4); wait(); processed_item = item; end); r:run("test"); for _ = 1, 3 do done(); assert.equal(r.state, "waiting"); assert.is_nil(processed_item); end done(); assert.equal(r.state, "ready"); assert.equal(processed_item, "test"); assert.spy(r.watchers.error).was_not.called(); end); it("should not allow done() to be called more than specified", function () local processed_item; local wait, done; local r, rf = new(function (item) wait, done = async.waiter(4); wait(); processed_item = item; end); r:run("test"); for _ = 1, 4 do done(); end assert.has_error(done); assert.equal(r.state, "ready"); assert.equal(processed_item, "test"); assert.spy(r.watchers.error).was_not.called(); end); it("should allow done() to be called before wait()", function () local processed_item; local r, rf = new(function (item) local wait, done = async.waiter(); done(); wait(); processed_item = item; end); r:run("test"); assert.equal(processed_item, "test"); assert.equal(r.state, "ready"); -- Since the observable state did not change, -- the watchers should not have been called assert.spy(r.watchers.waiting).was_not.called(); assert.spy(r.watchers.ready).was_not.called(); end); end); describe("#ready()", function () it("should return false outside an async context", function () assert.falsy(async.ready()); end); it("should return true inside an async context", function () local r = new(function () assert.truthy(async.ready()); end); r:run(true); assert.spy(r.func).was.called(); assert.spy(r.watchers.error).was_not.called(); end); end); end);