Software /
code /
prosody
File
util/pluginloader.lua @ 13552:f0b2c026e542
net.server_epoll: Improve efficiency of sending much buffered data
Problem: The string slice operations when a lot of data gets buffered
ends up being expensive and memory-consuming. We have util.dbuffer for
precisely this kind of thing.
I want to keep the behavior of writebuffer being upgraded from nil to a
string to full buffer since the last step involves three table
allocations, where the previous buffer method only used one. Avoiding
those allocations for simple writes like white space keep alive feels
like it would keep memory churn down.
This work was started in 2020
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Sat, 09 Nov 2024 00:37:15 +0100 |
parent | 12975:d10957394a3c |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- -- luacheck: ignore 113/CFG_PLUGINDIR local dir_sep, path_sep = package.config:match("^(%S+)%s(%S+)"); local lua_version = _VERSION:match(" (.+)$"); local plugin_dir = {}; for path in (CFG_PLUGINDIR or "./plugins/"):gsub("[/\\]", dir_sep):gmatch("[^"..path_sep.."]+") do path = path..dir_sep; -- add path separator to path end path = path:gsub(dir_sep..dir_sep.."+", dir_sep); -- coalesce multiple separators plugin_dir[#plugin_dir + 1] = path; end local io_open = io.open; local envload = require "prosody.util.envload".envload; local pluginloader_methods = {}; local pluginloader_mt = { __index = pluginloader_methods }; function pluginloader_methods:load_file(names) local file, err, path; local load_filter_cb = self._options.load_filter_cb; for i=1,#plugin_dir do for j=1,#names do path = plugin_dir[i]..names[j]; file, err = io_open(path); if file then local content = file:read("*a"); file:close(); local metadata; if load_filter_cb then path, content, metadata = load_filter_cb(path, content); end if content and path then return content, path, metadata; end end end end return file, err; end function pluginloader_methods:load_resource(plugin, resource) resource = resource or "mod_"..plugin..".lua"; local names = { "mod_"..plugin..dir_sep..plugin..dir_sep..resource; -- mod_hello/hello/mod_hello.lua "mod_"..plugin..dir_sep..resource; -- mod_hello/mod_hello.lua plugin..dir_sep..resource; -- hello/mod_hello.lua resource; -- mod_hello.lua "share"..dir_sep.."lua"..dir_sep..lua_version..dir_sep..resource; "share"..dir_sep.."lua"..dir_sep..lua_version..dir_sep.."mod_"..plugin..dir_sep..resource; }; return self:load_file(names); end function pluginloader_methods:load_code(plugin, resource, env) local content, err, metadata = self:load_resource(plugin, resource); if not content then return content, err; end local path = err; local f, err = envload(content, "@"..path, env); if not f then return f, err; end return f, path, metadata; end function pluginloader_methods:load_code_ext(plugin, resource, extension, env) local content, err, metadata = self:load_resource(plugin, resource.."."..extension); if not content and extension == "lib.lua" then content, err, metadata = self:load_resource(plugin, resource..".lua"); end if not content then content, err, metadata = self:load_resource(resource, resource.."."..extension); if not content then return content, err; end end local path = err; local f, err = envload(content, "@"..path, env); if not f then return f, err; end return f, path, metadata; end local function init(options) return setmetatable({ _options = options or {}; }, pluginloader_mt); end local function bind(self, method) return function (...) return method(self, ...); end; end local default_loader = init(); return { load_file = bind(default_loader, default_loader.load_file); load_resource = bind(default_loader, default_loader.load_resource); load_code = bind(default_loader, default_loader.load_code); load_code_ext = bind(default_loader, default_loader.load_code_ext); init = init; };