File

plugins/muc/request.lib.lua @ 13552:f0b2c026e542

net.server_epoll: Improve efficiency of sending much buffered data Problem: The string slice operations when a lot of data gets buffered ends up being expensive and memory-consuming. We have util.dbuffer for precisely this kind of thing. I want to keep the behavior of writebuffer being upgraded from nil to a string to full buffer since the last step involves three table allocations, where the previous buffer method only used one. Avoiding those allocations for simple writes like white space keep alive feels like it would keep memory churn down. This work was started in 2020
author Kim Alvefur <zash@zash.se>
date Sat, 09 Nov 2024 00:37:15 +0100
parent 12977:74b9e05af71e
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
-- Copyright (C) 2014 Daurnimator
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

local st = require "prosody.util.stanza";
local jid_resource = require "prosody.util.jid".resource;

module:hook("muc-disco#info", function(event)
	event.reply:tag("feature", {var = "http://jabber.org/protocol/muc#request"}):up();
end);

local voice_request_form = require "prosody.util.dataforms".new({
	title = "Voice Request";
	{
		name = "FORM_TYPE";
		type = "hidden";
		value = "http://jabber.org/protocol/muc#request";
	},
	{
		name = "muc#jid";
		type = "jid-single";
		label = "User ID";
		desc = "The user's JID (address)";
	},
	{
		name = "muc#roomnick";
		type = "text-single";
		label = "Room nickname";
		desc = "The user's nickname within the room";
	},
	{
		name = "muc#role";
		type = "list-single";
		label = "Requested role";
		value = "participant";
		options = {
			"none",
			"visitor",
			"participant",
			"moderator",
		};
	},
	{
		name = "muc#request_allow";
		type = "boolean";
		label = "Grant voice to this person?";
		desc = "Specify whether this person is able to speak in a moderated room";
		value = false;
	}
});

local function handle_request(room, origin, stanza, form)
	local occupant = room:get_occupant_by_real_jid(stanza.attr.from);
	local fields = voice_request_form:data(form);
	local event = {
		room = room;
		origin = origin;
		stanza = stanza;
		fields = fields;
		occupant = occupant;
	};
	if occupant.role == "moderator" then
		module:log("debug", "%s responded to a voice request in %s", jid_resource(occupant.nick), room.jid);
		module:fire_event("muc-voice-response", event);
	else
		module:log("debug", "%s requested voice in %s", jid_resource(occupant.nick), room.jid);
		module:fire_event("muc-voice-request", event);
	end
end

module:hook("muc-voice-request", function(event)
	if event.occupant.role == "visitor" then
		local nick = jid_resource(event.occupant.nick);
		local formdata = {
			["muc#jid"] = event.stanza.attr.from;
			["muc#roomnick"] = nick;
		};

		local message = st.message({ type = "normal"; from = event.room.jid })
			:add_child(voice_request_form:form(formdata));

		event.room:broadcast(message, function (_, occupant)
			return occupant.role == "moderator";
		end);
	end
end);

module:hook("muc-voice-response", function(event)
	local actor = event.stanza.attr.from;
	local affected_occupant = event.room:get_occupant_by_real_jid(event.fields["muc#jid"]);
	local occupant = event.occupant;

	if occupant.role ~= "moderator" then
		module:log("debug", "%s tried to grant voice but wasn't a moderator", jid_resource(occupant.nick));
		return;
	end

	if not event.fields["muc#request_allow"] then
		module:log("debug", "%s did not grant voice", jid_resource(occupant.nick));
		return;
	end

	if not affected_occupant then
		module:log("debug", "%s tried to grant voice to unknown occupant %s",
			jid_resource(occupant.nick), event.fields["muc#jid"]);
		return;
	end

	if affected_occupant.role ~= "visitor" then
		module:log("debug", "%s tried to grant voice to %s but they already have it",
			jid_resource(occupant.nick), jid_resource(occupant.jid));
		return;
	end

	module:log("debug", "%s granted voice to %s", jid_resource(event.occupant.nick), jid_resource(occupant.jid));
	local ok, errtype, err = event.room:set_role(actor, affected_occupant.nick, "participant", "Voice granted");

	if not ok then
		module:log("debug", "Error granting voice: %s", err or errtype);
		event.origin.send(st.error_reply(event.stanza, errtype, err));
	end
end);


return {
	handle_request = handle_request;
};