Software /
code /
prosody
File
net/server_epoll.lua @ 11527:eaff6e548f12
net.http.server: Split out method for sending only the header
Makes it easier to reuse, e.g. for SSE or websockets or other custom
responses.
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Sat, 24 Apr 2021 10:50:24 +0200 |
parent | 11497:960674938665 |
child | 11592:64cfa396bb84 |
line wrap: on
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-- Prosody IM -- Copyright (C) 2016-2018 Kim Alvefur -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local t_insert = table.insert; local t_concat = table.concat; local setmetatable = setmetatable; local pcall = pcall; local type = type; local next = next; local pairs = pairs; local ipairs = ipairs; local traceback = debug.traceback; local logger = require "util.logger"; local log = logger.init("server_epoll"); local socket = require "socket"; local luasec = require "ssl"; local realtime = require "util.time".now; local monotonic = require "util.time".monotonic; local indexedbheap = require "util.indexedbheap"; local createtable = require "util.table".create; local inet = require "util.net"; local inet_pton = inet.pton; local _SOCKETINVALID = socket._SOCKETINVALID or -1; local new_id = require "util.id".medium; local xpcall = require "util.xpcall".xpcall; local poller = require "util.poll" local EEXIST = poller.EEXIST; local ENOENT = poller.ENOENT; local poll = assert(poller.new()); local _ENV = nil; -- luacheck: std none local default_config = { __index = { -- If a connection is silent for this long, close it unless onreadtimeout says not to read_timeout = 14 * 60; -- How long to wait for a socket to become writable after queuing data to send send_timeout = 180; -- How long to wait for a socket to become writable after creation connect_timeout = 20; -- Some number possibly influencing how many pending connections can be accepted tcp_backlog = 128; -- If accepting a new incoming connection fails, wait this long before trying again accept_retry_interval = 10; -- If there is still more data to read from LuaSocktes buffer, wait this long and read again read_retry_delay = 1e-06; -- Size of chunks to read from sockets read_size = 8192; -- Timeout used during between steps in TLS handshakes ssl_handshake_timeout = 60; -- Maximum and minimum amount of time to sleep waiting for events (adjusted for pending timers) max_wait = 86400; min_wait = 1e-06; -- Enable extra noisy debug logging -- TODO disable once considered stable verbose = true; -- EXPERIMENTAL -- Whether to kill connections in case of callback errors. fatal_errors = false; -- Or disable protection (like server_select) for potential performance gains protect_listeners = true; -- Attempt writes instantly opportunistic_writes = false; }}; local cfg = default_config.__index; local fds = createtable(10, 0); -- FD -> conn -- Timer and scheduling -- local timers = indexedbheap.create(); local function noop() end local function closetimer(id) timers:remove(id); end local function reschedule(id, time) time = monotonic() + time; timers:reprioritize(id, time); end -- Add relative timer local function addtimer(timeout, f, param) local time = monotonic() + timeout; if param ~= nil then local timer_callback = f function f(current_time, timer_id) local t = timer_callback(current_time, timer_id, param) return t; end end local id = timers:insert(f, time); return id; end -- Run callbacks of expired timers -- Return time until next timeout local function runtimers(next_delay, min_wait) -- Any timers at all? local elapsed = monotonic(); local now = realtime(); local peek = timers:peek(); local readd; while peek do if peek > elapsed then break; end local _, timer, id = timers:pop(); local ok, ret = xpcall(timer, traceback, now, id); if ok and type(ret) == "number" then local next_time = elapsed+ret; -- Delay insertion of timers to be re-added -- so they don't get called again this tick if readd then readd[id] = { timer, next_time }; else readd = { [id] = { timer, next_time } }; end elseif not ok then log("error", "Error in timer: %s", ret); end peek = timers:peek(); end if readd then for _, timer in pairs(readd) do timers:insert(timer[1], timer[2]); end peek = timers:peek(); end if peek == nil then return next_delay; else next_delay = peek - elapsed; end if next_delay < min_wait then return min_wait; end return next_delay; end -- Socket handler interface local interface = {}; local interface_mt = { __index = interface }; function interface_mt:__tostring() if self.sockname and self.peername then return ("FD %d (%s, %d, %s, %d)"):format(self:getfd(), self.peername, self.peerport, self.sockname, self.sockport); elseif self.sockname or self.peername then return ("FD %d (%s, %d)"):format(self:getfd(), self.sockname or self.peername, self.sockport or self.peerport); end return ("FD %d"):format(self:getfd()); end interface.log = log; function interface:debug(msg, ...) self.log("debug", msg, ...); end interface.noise = interface.debug; function interface:noise(msg, ...) if cfg.verbose then return self:debug(msg, ...); end end function interface:error(msg, ...) self.log("error", msg, ...); end -- Replace the listener and tell the old one function interface:setlistener(listeners, data) self:on("detach"); self.listeners = listeners; self:on("attach", data); end -- Call a listener callback function interface:on(what, ...) if not self.listeners then self:error("Interface is missing listener callbacks"); return; end local listener = self.listeners["on"..what]; if not listener then self:noise("Missing listener 'on%s'", what); -- uncomment for development and debugging return; end if not cfg.protect_listeners then return listener(self, ...); end local onerror = self.listeners.onerror or traceback; local ok, err = xpcall(listener, onerror, self, ...); if not ok then if cfg.fatal_errors then self:error("Closing due to error calling on%s: %s", what, err); self:destroy(); else self:error("Error calling on%s: %s", what, err); end return nil, err; end return err; end -- Allow this one to be overridden function interface:onincoming(...) return self:on("incoming", ...); end -- Return the file descriptor number function interface:getfd() if self.conn then return self.conn:getfd(); end return _SOCKETINVALID; end function interface:server() return self._server or self; end -- Get IP address function interface:ip() return self.peername or self.sockname; end -- Get a port number, doesn't matter which function interface:port() return self.sockport or self.peerport; end -- Get local port number function interface:clientport() return self.sockport; end -- Get remote port function interface:serverport() if self.sockport then return self.sockport; elseif self._server then self._server:port(); end end -- Return underlying socket function interface:socket() return self.conn; end function interface:set_mode(new_mode) self.read_size = new_mode; end function interface:setoption(k, v) -- LuaSec doesn't expose setoption :( if self.conn.setoption then self.conn:setoption(k, v); end end -- Timeout for detecting dead or idle sockets function interface:setreadtimeout(t) if t == false then if self._readtimeout then closetimer(self._readtimeout); self._readtimeout = nil; end return end t = t or cfg.read_timeout; if self._readtimeout then reschedule(self._readtimeout, t); else self._readtimeout = addtimer(t, function () if self:on("readtimeout") then self:noise("Read timeout handled"); return cfg.read_timeout; else self:debug("Read timeout not handled, disconnecting"); self:on("disconnect", "read timeout"); self:destroy(); end end); end end -- Timeout for detecting dead sockets function interface:setwritetimeout(t) if t == false then if self._writetimeout then closetimer(self._writetimeout); self._writetimeout = nil; end return end t = t or cfg.send_timeout; if self._writetimeout then reschedule(self._writetimeout, t); else self._writetimeout = addtimer(t, function () self:noise("Write timeout"); self:on("disconnect", self._connected and "write timeout" or "connection timeout"); self:destroy(); end); end end function interface:add(r, w) local fd = self:getfd(); if fd < 0 then return nil, "invalid fd"; end if r == nil then r = self._wantread; end if w == nil then w = self._wantwrite; end local ok, err, errno = poll:add(fd, r, w); if not ok then if errno == EEXIST then self:debug("FD already registered in poller! (EEXIST)"); return self:set(r, w); -- So try to change its flags end self:debug("Could not register in poller: %s(%d)", err, errno); return ok, err; end self._wantread, self._wantwrite = r, w; fds[fd] = self; self:noise("Registered in poller"); return true; end function interface:set(r, w) local fd = self:getfd(); if fd < 0 then return nil, "invalid fd"; end if r == nil then r = self._wantread; end if w == nil then w = self._wantwrite; end local ok, err, errno = poll:set(fd, r, w); if not ok then self:debug("Could not update poller state: %s(%d)", err, errno); return ok, err; end self._wantread, self._wantwrite = r, w; return true; end function interface:del() local fd = self:getfd(); if fd < 0 then return nil, "invalid fd"; end if fds[fd] ~= self then return nil, "unregistered fd"; end local ok, err, errno = poll:del(fd); if not ok and errno ~= ENOENT then self:debug("Could not unregister: %s(%d)", err, errno); return ok, err; end self._wantread, self._wantwrite = nil, nil; fds[fd] = nil; self:noise("Unregistered from poller"); return true; end function interface:setflags(r, w) if not(self._wantread or self._wantwrite) then if not(r or w) then return true; -- no change end return self:add(r, w); end if not(r or w) then return self:del(); end return self:set(r, w); end -- Called when socket is readable function interface:onreadable() local data, err, partial = self.conn:receive(self.read_size or cfg.read_size); if data then self:onconnect(); self:onincoming(data); else if err == "wantread" then self:set(true, nil); err = "timeout"; elseif err == "wantwrite" then self:set(nil, true); err = "timeout"; end if partial and partial ~= "" then self:onconnect(); self:onincoming(partial, err); end if err ~= "timeout" then if err == "closed" then self:debug("Connection closed by remote"); else self:debug("Read error, closing (%s)", err); end self:on("disconnect", err); self:destroy() return; end end if not self.conn then return; end if self._limit and (data or partial) then local cost = self._limit * #(data or partial); if cost > cfg.min_wait then self:setreadtimeout(false); self:pausefor(cost); return; end end if self._wantread and self.conn:dirty() then self:setreadtimeout(false); self:pausefor(cfg.read_retry_delay); else self:setreadtimeout(); end end -- Called when socket is writable function interface:onwritable() self:onconnect(); if not self.conn then return; end -- could have been closed in onconnect local buffer = self.writebuffer; local data = #buffer == 1 and buffer[1] or t_concat(buffer); local ok, err, partial = self.conn:send(data); if ok then self:set(nil, false); for i = #buffer, 1, -1 do buffer[i] = nil; end self:setwritetimeout(false); self:ondrain(); -- Be aware of writes in ondrain return; elseif partial then self:debug("Sent %d out of %d buffered bytes", partial, #data); buffer[1] = data:sub(partial+1); for i = #buffer, 2, -1 do buffer[i] = nil; end self:set(nil, true); self:setwritetimeout(); end if err == "wantwrite" or err == "timeout" then self:set(nil, true); elseif err == "wantread" then self:set(true, nil); elseif err ~= "timeout" then self:on("disconnect", err); self:destroy(); end end -- The write buffer has been successfully emptied function interface:ondrain() return self:on("drain"); end -- Add data to write buffer and set flag for wanting to write function interface:write(data) local buffer = self.writebuffer; if buffer then t_insert(buffer, data); else self.writebuffer = { data }; end if not self._write_lock then if cfg.opportunistic_writes then self:onwritable(); return #data; end self:setwritetimeout(); self:set(nil, true); end return #data; end interface.send = interface.write; -- Close, possibly after writing is done function interface:close() if self.writebuffer and self.writebuffer[1] then self:set(false, true); -- Flush final buffer contents self.write, self.send = noop, noop; -- No more writing self:debug("Close after writing remaining buffered data"); self.ondrain = interface.close; else self:debug("Closing now"); self.write, self.send = noop, noop; self.close = noop; self:on("disconnect"); self:destroy(); end end function interface:destroy() self:del(); self:setwritetimeout(false); self:setreadtimeout(false); self.onreadable = noop; self.onwritable = noop; self.destroy = noop; self.close = noop; self.on = noop; self.conn:close(); self.conn = nil; end function interface:ssl() return self._tls; end function interface:starttls(tls_ctx) if tls_ctx then self.tls_ctx = tls_ctx; end self.starttls = false; if self.writebuffer and self.writebuffer[1] then self:debug("Start TLS after write"); self.ondrain = interface.starttls; self:set(nil, true); -- make sure wantwrite is set else if self.ondrain == interface.starttls then self.ondrain = nil; end self.onwritable = interface.tlshandshake; self.onreadable = interface.tlshandshake; self:set(true, true); self:debug("Prepared to start TLS"); end end function interface:tlshandshake() self:setwritetimeout(false); self:setreadtimeout(false); if not self._tls then self._tls = true; self:debug("Starting TLS now"); self:del(); self:updatenames(); -- Can't getpeer/sockname after wrap() local ok, conn, err = pcall(luasec.wrap, self.conn, self.tls_ctx); if not ok then conn, err = ok, conn; self:debug("Failed to initialize TLS: %s", err); end if not conn then self:on("disconnect", err); self:destroy(); return conn, err; end conn:settimeout(0); self.conn = conn; if conn.sni then if self.servername then conn:sni(self.servername); elseif self._server and type(self._server.hosts) == "table" and next(self._server.hosts) ~= nil then conn:sni(self._server.hosts, true); end end if self.extra and self.extra.tlsa and conn.settlsa then -- TODO Error handling if not conn:setdane(self.servername or self.extra.dane_hostname) then self:debug("Could not enable DANE on connection"); else self:debug("Enabling DANE with %d TLSA records", #self.extra.tlsa); self:noise("DANE hostname is %q", self.servername or self.extra.dane_hostname); for _, tlsa in ipairs(self.extra.tlsa) do self:noise("TLSA: %q", tlsa); conn:settlsa(tlsa.use, tlsa.select, tlsa.match, tlsa.data); end end end self:on("starttls"); self.ondrain = nil; self.onwritable = interface.tlshandshake; self.onreadable = interface.tlshandshake; return self:init(); end self:noise("Continuing TLS handshake"); local ok, err = self.conn:dohandshake(); if ok then local info = self.conn.info and self.conn:info(); if type(info) == "table" then self:debug("TLS handshake complete (%s with %s)", info.protocol, info.cipher); else self:debug("TLS handshake complete"); end self.onwritable = nil; self.onreadable = nil; self:on("status", "ssl-handshake-complete"); self:setwritetimeout(); self:set(true, true); elseif err == "wantread" then self:noise("TLS handshake to wait until readable"); self:set(true, false); self:setreadtimeout(cfg.ssl_handshake_timeout); elseif err == "wantwrite" then self:noise("TLS handshake to wait until writable"); self:set(false, true); self:setwritetimeout(cfg.ssl_handshake_timeout); else self:debug("TLS handshake error: %s", err); self:on("disconnect", err); self:destroy(); end end local function wrapsocket(client, server, read_size, listeners, tls_ctx, extra) -- luasocket object -> interface object client:settimeout(0); local conn_id = ("conn%s"):format(new_id()); local conn = setmetatable({ conn = client; _server = server; created = realtime(); listeners = listeners; read_size = read_size or (server and server.read_size); writebuffer = {}; tls_ctx = tls_ctx or (server and server.tls_ctx); tls_direct = server and server.tls_direct; id = conn_id; log = logger.init(conn_id); extra = extra; }, interface_mt); if extra then if extra.servername then conn.servername = extra.servername; end end conn:updatenames(); return conn; end function interface:updatenames() local conn = self.conn; local ok, peername, peerport = pcall(conn.getpeername, conn); if ok and peername then self.peername, self.peerport = peername, peerport or 0; end local ok, sockname, sockport = pcall(conn.getsockname, conn); if ok and sockname then self.sockname, self.sockport = sockname, sockport or 0; end end -- A server interface has new incoming connections waiting -- This replaces the onreadable callback function interface:onacceptable() local conn, err = self.conn:accept(); if not conn then self:debug("Error accepting new client: %s, server will be paused for %ds", err, cfg.accept_retry_interval); self:pausefor(cfg.accept_retry_interval); return; end local client = wrapsocket(conn, self, nil, self.listeners); client:debug("New connection %s on server %s", client, self); client:init(); if self.tls_direct then client:starttls(self.tls_ctx); else client:onconnect(); end end -- Initialization function interface:init() self:setwritetimeout(cfg.connect_timeout); return self:add(true, true); end function interface:pause() self:noise("Pause reading"); return self:set(false); end function interface:resume() self:noise("Resume reading"); return self:set(true); end -- Pause connection for some time function interface:pausefor(t) self:noise("Pause for %fs", t); if self._pausefor then closetimer(self._pausefor); self._pausefor = nil; end if t == false then return; end self:set(false); self._pausefor = addtimer(t, function () self._pausefor = nil; self:set(true); self:noise("Resuming after pause, connection is %s", not self.conn and "missing" or self.conn:dirty() and "dirty" or "clean"); if self.conn and self.conn:dirty() then self:onreadable(); end end); end function interface:setlimit(Bps) if Bps > 0 then self._limit = 1/Bps; else self._limit = nil; end end function interface:pause_writes() if self._write_lock then return end self:noise("Pause writes"); self._write_lock = true; self:setwritetimeout(false); self:set(nil, false); end function interface:resume_writes() if not self._write_lock then return end self:noise("Resume writes"); self._write_lock = nil; if self.writebuffer[1] then self:setwritetimeout(); self:set(nil, true); end end -- Connected! function interface:onconnect() self._connected = true; self:updatenames(); self:debug("Connected (%s)", self); self.onconnect = noop; self:on("connect"); end local function wrapserver(conn, addr, port, listeners, config) local server = setmetatable({ conn = conn; created = realtime(); listeners = listeners; read_size = config and config.read_size; onreadable = interface.onacceptable; tls_ctx = config and config.tls_ctx; tls_direct = config and config.tls_direct; hosts = config and config.sni_hosts; sockname = addr; sockport = port; log = logger.init(("serv%s"):format(new_id())); }, interface_mt); server:debug("Server %s created", server); server:add(true, false); return server; end local function listen(addr, port, listeners, config) local conn, err = socket.bind(addr, port, cfg.tcp_backlog); if not conn then return conn, err; end conn:settimeout(0); return wrapserver(conn, addr, port, listeners, config); end -- COMPAT local function addserver(addr, port, listeners, read_size, tls_ctx) return listen(addr, port, listeners, { read_size = read_size; tls_ctx = tls_ctx; tls_direct = tls_ctx and true or false; }); end -- COMPAT local function wrapclient(conn, addr, port, listeners, read_size, tls_ctx, extra) local client = wrapsocket(conn, nil, read_size, listeners, tls_ctx, extra); if not client.peername then client.peername, client.peerport = addr, port; end local ok, err = client:init(); if not ok then return ok, err; end if tls_ctx then client:starttls(tls_ctx); end return client; end -- New outgoing TCP connection local function addclient(addr, port, listeners, read_size, tls_ctx, typ, extra) local create; if not typ then local n = inet_pton(addr); if not n then return nil, "invalid-ip"; end if #n == 16 then typ = "tcp6"; else typ = "tcp4"; end end if typ then create = socket[typ]; end if type(create) ~= "function" then return nil, "invalid socket type"; end local conn, err = create(); if not conn then return conn, err; end local ok, err = conn:settimeout(0); if not ok then return ok, err; end local ok, err = conn:setpeername(addr, port); if not ok and err ~= "timeout" then return ok, err; end local client = wrapsocket(conn, nil, read_size, listeners, tls_ctx, extra) local ok, err = client:init(); if not client.peername then -- otherwise not set until connected client.peername, client.peerport = addr, port; end if not ok then return ok, err; end client:debug("Client %s created", client); if tls_ctx then client:starttls(tls_ctx); end return client, conn; end local function watchfd(fd, onreadable, onwritable) local conn = setmetatable({ conn = fd; onreadable = onreadable; onwritable = onwritable; close = function (self) self:del(); end }, interface_mt); if type(fd) == "number" then conn.getfd = function () return fd; end; -- Otherwise it'll need to be something LuaSocket-compatible end conn.id = new_id(); conn.log = logger.init(("fdwatch%s"):format(conn.id)); conn:add(onreadable, onwritable); return conn; end; -- Dump all data from one connection into another local function link(from, to, read_size) from:debug("Linking to %s", to.id); function from:onincoming(data) self:pause(); to:write(data); end function to:ondrain() -- luacheck: ignore 212/self from:resume(); end from:set_mode(read_size); from:set(true, nil); to:set(nil, true); end -- COMPAT -- net.adns calls this but then replaces :send so this can be a noop function interface:set_send(new_send) -- luacheck: ignore 212 end -- Close all connections and servers local function closeall() for fd, conn in pairs(fds) do -- luacheck: ignore 213/fd conn:close(); end end local quitting = nil; -- Signal main loop about shutdown via above upvalue local function setquitting(quit) if quit then quitting = "quitting"; closeall(); else quitting = nil; end end -- Main loop local function loop(once) repeat local t = runtimers(cfg.max_wait, cfg.min_wait); local fd, r, w = poll:wait(t); if fd then local conn = fds[fd]; if conn then if r then conn:onreadable(); end if w then conn:onwritable(); end else log("debug", "Removing unknown fd %d", fd); poll:del(fd); end elseif r ~= "timeout" and r ~= "signal" then log("debug", "epoll_wait error: %s[%d]", r, w); end until once or (quitting and next(fds) == nil); return quitting; end return { get_backend = function () return "epoll"; end; addserver = addserver; addclient = addclient; add_task = addtimer; timer = { -- API-compatible with util.timer add_task = addtimer; stop = closetimer; reschedule = reschedule; to_absolute_time = function (t) return t-monotonic()+realtime(); end; }; listen = listen; loop = loop; closeall = closeall; setquitting = setquitting; wrapclient = wrapclient; wrapserver = wrapserver; watchfd = watchfd; link = link; set_config = function (newconfig) cfg = setmetatable(newconfig, default_config); end; -- libevent emulation event = { EV_READ = "r", EV_WRITE = "w", EV_READWRITE = "rw", EV_LEAVE = -1 }; addevent = function (fd, mode, callback) log("warn", "Using deprecated libevent emulation, please update code to use watchfd API instead"); local function onevent(self) local ret = self:callback(); if ret == -1 then self:set(false, false); elseif ret then self:set(mode == "r" or mode == "rw", mode == "w" or mode == "rw"); end end local conn = setmetatable({ getfd = function () return fd; end; callback = callback; onreadable = onevent; onwritable = onevent; close = function (self) self:del(); fds[fd] = nil; end; }, interface_mt); conn.id = conn:getfd(); conn.log = logger.init(("fdwatch%d"):format(conn.id)); local ok, err = conn:add(mode == "r" or mode == "rw", mode == "w" or mode == "rw"); if not ok then return ok, err; end return conn; end; };