File

net/server_epoll.lua @ 10681:e531273341d3 0.11

net.server_epoll: Fix indentation Some lines seem to have gotten the wrong indentation, possibly caused by Meld which often ignores lines with only whitespace changes and leaves their previous indentation.
author Kim Alvefur <zash@zash.se>
date Wed, 11 Mar 2020 18:07:03 +0100
parent 10059:c8c3f2eba898
child 10683:2f0b7f1d5e75
child 11063:30d3f6f85eb8
line wrap: on
line source

-- Prosody IM
-- Copyright (C) 2016-2018 Kim Alvefur
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--


local t_insert = table.insert;
local t_concat = table.concat;
local setmetatable = setmetatable;
local tostring = tostring;
local pcall = pcall;
local type = type;
local next = next;
local pairs = pairs;
local log = require "util.logger".init("server_epoll");
local socket = require "socket";
local luasec = require "ssl";
local gettime = require "util.time".now;
local indexedbheap = require "util.indexedbheap";
local createtable = require "util.table".create;
local inet = require "util.net";
local inet_pton = inet.pton;
local _SOCKETINVALID = socket._SOCKETINVALID or -1;

local poller = require "util.poll"
local EEXIST = poller.EEXIST;
local ENOENT = poller.ENOENT;

local poll = assert(poller.new());

local _ENV = nil;
-- luacheck: std none

local default_config = { __index = {
	-- If a connection is silent for this long, close it unless onreadtimeout says not to
	read_timeout = 14 * 60;

	-- How long to wait for a socket to become writable after queuing data to send
	send_timeout = 60;

	-- Some number possibly influencing how many pending connections can be accepted
	tcp_backlog = 128;

	-- If accepting a new incoming connection fails, wait this long before trying again
	accept_retry_interval = 10;

	-- If there is still more data to read from LuaSocktes buffer, wait this long and read again
	read_retry_delay = 1e-06;

	-- Size of chunks to read from sockets
	read_size = 8192;

	-- Timeout used during between steps in TLS handshakes
	ssl_handshake_timeout = 60;

	-- Maximum and minimum amount of time to sleep waiting for events (adjusted for pending timers)
	max_wait = 86400;
	min_wait = 1e-06;
}};
local cfg = default_config.__index;

local fds = createtable(10, 0); -- FD -> conn

-- Timer and scheduling --

local timers = indexedbheap.create();

local function noop() end
local function closetimer(t)
	t[1] = 0;
	t[2] = noop;
	timers:remove(t.id);
end

local function reschedule(t, time)
	t[1] = time;
	timers:reprioritize(t.id, time);
end

-- Add absolute timer
local function at(time, f)
	local timer = { time, f, close = closetimer, reschedule = reschedule, id = nil };
	timer.id = timers:insert(timer, time);
	return timer;
end

-- Add relative timer
local function addtimer(timeout, f)
	return at(gettime() + timeout, f);
end

-- Run callbacks of expired timers
-- Return time until next timeout
local function runtimers(next_delay, min_wait)
	-- Any timers at all?
	local now = gettime();
	local peek = timers:peek();
	while peek do

		if peek > now then
			next_delay = peek - now;
			break;
		end

		local _, timer, id = timers:pop();
		local ok, ret = pcall(timer[2], now);
		if ok and type(ret) == "number"  then
			local next_time = now+ret;
			timer[1] = next_time;
			timers:insert(timer, next_time);
		end

		peek = timers:peek();
	end
	if peek == nil then
		return next_delay;
	end

	if next_delay < min_wait then
		return min_wait;
	end
	return next_delay;
end

-- Socket handler interface

local interface = {};
local interface_mt = { __index = interface };

function interface_mt:__tostring()
	if self.sockname and self.peername then
		return ("FD %d (%s, %d, %s, %d)"):format(self:getfd(), self.peername, self.peerport, self.sockname, self.sockport);
	elseif self.sockname or self.peername then
		return ("FD %d (%s, %d)"):format(self:getfd(), self.sockname or self.peername, self.sockport or self.peerport);
	end
	return ("FD %d"):format(self:getfd());
end

-- Replace the listener and tell the old one
function interface:setlistener(listeners, data)
	self:on("detach");
	self.listeners = listeners;
	self:on("attach", data);
end

-- Call a listener callback
function interface:on(what, ...)
	if not self.listeners then
		log("error", "%s has no listeners", self);
		return;
	end
	local listener = self.listeners["on"..what];
	if not listener then
		-- log("debug", "Missing listener 'on%s'", what); -- uncomment for development and debugging
		return;
	end
	local ok, err = pcall(listener, self, ...);
	if not ok then
		log("error", "Error calling on%s: %s", what, err);
	end
	return err;
end

-- Return the file descriptor number
function interface:getfd()
	if self.conn then
		return self.conn:getfd();
	end
	return _SOCKETINVALID;
end

function interface:server()
	return self._server or self;
end

-- Get IP address
function interface:ip()
	return self.peername or self.sockname;
end

-- Get a port number, doesn't matter which
function interface:port()
	return self.sockport or self.peerport;
end

-- Get local port number
function interface:clientport()
	return self.sockport;
end

-- Get remote port
function interface:serverport()
	if self.sockport then
		return self.sockport;
	elseif self._server then
		self._server:port();
	end
end

-- Return underlying socket
function interface:socket()
	return self.conn;
end

function interface:set_mode(new_mode)
	self.read_size = new_mode;
end

function interface:setoption(k, v)
	-- LuaSec doesn't expose setoption :(
	if self.conn.setoption then
		self.conn:setoption(k, v);
	end
end

-- Timeout for detecting dead or idle sockets
function interface:setreadtimeout(t)
	if t == false then
		if self._readtimeout then
			self._readtimeout:close();
			self._readtimeout = nil;
		end
		return
	end
	t = t or cfg.read_timeout;
	if self._readtimeout then
		self._readtimeout:reschedule(gettime() + t);
	else
		self._readtimeout = addtimer(t, function ()
			if self:on("readtimeout") then
				return cfg.read_timeout;
			else
				self:on("disconnect", "read timeout");
				self:destroy();
			end
		end);
	end
end

-- Timeout for detecting dead sockets
function interface:setwritetimeout(t)
	if t == false then
		if self._writetimeout then
			self._writetimeout:close();
			self._writetimeout = nil;
		end
		return
	end
	t = t or cfg.send_timeout;
	if self._writetimeout then
		self._writetimeout:reschedule(gettime() + t);
	else
		self._writetimeout = addtimer(t, function ()
			self:on("disconnect", "write timeout");
			self:destroy();
		end);
	end
end

function interface:add(r, w)
	local fd = self:getfd();
	if fd < 0 then
		return nil, "invalid fd";
	end
	if r == nil then r = self._wantread; end
	if w == nil then w = self._wantwrite; end
	local ok, err, errno = poll:add(fd, r, w);
	if not ok then
		if errno == EEXIST then
			log("debug", "%s already registered!", self);
			return self:set(r, w); -- So try to change its flags
		end
		log("error", "Could not register %s: %s(%d)", self, err, errno);
		return ok, err;
	end
	self._wantread, self._wantwrite = r, w;
	fds[fd] = self;
	log("debug", "Watching %s", self);
	return true;
end

function interface:set(r, w)
	local fd = self:getfd();
	if fd < 0 then
		return nil, "invalid fd";
	end
	if r == nil then r = self._wantread; end
	if w == nil then w = self._wantwrite; end
	local ok, err, errno = poll:set(fd, r, w);
	if not ok then
		log("error", "Could not update poller state %s: %s(%d)", self, err, errno);
		return ok, err;
	end
	self._wantread, self._wantwrite = r, w;
	return true;
end

function interface:del()
	local fd = self:getfd();
	if fd < 0 then
		return nil, "invalid fd";
	end
	if fds[fd] ~= self then
		return nil, "unregistered fd";
	end
	local ok, err, errno = poll:del(fd);
	if not ok and errno ~= ENOENT then
		log("error", "Could not unregister %s: %s(%d)", self, err, errno);
		return ok, err;
	end
	self._wantread, self._wantwrite = nil, nil;
	fds[fd] = nil;
	log("debug", "Unwatched %s", self);
	return true;
end

function interface:setflags(r, w)
	if not(self._wantread or self._wantwrite) then
		if not(r or w) then
			return true; -- no change
		end
		return self:add(r, w);
	end
	if not(r or w) then
		return self:del();
	end
	return self:set(r, w);
end

-- Called when socket is readable
function interface:onreadable()
	local data, err, partial = self.conn:receive(self.read_size or cfg.read_size);
	if data then
		self:onconnect();
		self:on("incoming", data);
	else
		if err == "wantread" then
			self:set(true, nil);
			err = "timeout";
		elseif err == "wantwrite" then
			self:set(nil, true);
			err = "timeout";
		end
		if partial and partial ~= "" then
			self:onconnect();
			self:on("incoming", partial, err);
		end
		if err ~= "timeout" then
			self:on("disconnect", err);
			self:destroy()
			return;
		end
	end
	if not self.conn then return; end
	if self._wantread and self.conn:dirty() then
		self:setreadtimeout(false);
		self:pausefor(cfg.read_retry_delay);
	else
		self:setreadtimeout();
	end
end

-- Called when socket is writable
function interface:onwritable()
	self:onconnect();
	if not self.conn then return; end -- could have been closed in onconnect
	local buffer = self.writebuffer;
	local data = t_concat(buffer);
	local ok, err, partial = self.conn:send(data);
	if ok then
		self:set(nil, false);
		for i = #buffer, 1, -1 do
			buffer[i] = nil;
		end
		self:setwritetimeout(false);
		self:ondrain(); -- Be aware of writes in ondrain
		return;
	elseif partial then
		buffer[1] = data:sub(partial+1);
		for i = #buffer, 2, -1 do
			buffer[i] = nil;
		end
		self:setwritetimeout();
	end
	if err == "wantwrite" or err == "timeout" then
		self:set(nil, true);
	elseif err == "wantread" then
		self:set(true, nil);
	elseif err ~= "timeout" then
		self:on("disconnect", err);
		self:destroy();
	end
end

-- The write buffer has been successfully emptied
function interface:ondrain()
	return self:on("drain");
end

-- Add data to write buffer and set flag for wanting to write
function interface:write(data)
	local buffer = self.writebuffer;
	if buffer then
		t_insert(buffer, data);
	else
		self.writebuffer = { data };
	end
	self:setwritetimeout();
	self:set(nil, true);
	return #data;
end
interface.send = interface.write;

-- Close, possibly after writing is done
function interface:close()
	if self.writebuffer and self.writebuffer[1] then
		self:set(false, true); -- Flush final buffer contents
		self.write, self.send = noop, noop; -- No more writing
		log("debug", "Close %s after writing", self);
		self.ondrain = interface.close;
	else
		log("debug", "Close %s now", self);
		self.write, self.send = noop, noop;
		self.close = noop;
		self:on("disconnect");
		self:destroy();
	end
end

function interface:destroy()
	self:del();
	self:setwritetimeout(false);
	self:setreadtimeout(false);
	self.onreadable = noop;
	self.onwritable = noop;
	self.destroy = noop;
	self.close = noop;
	self.on = noop;
	self.conn:close();
	self.conn = nil;
end

function interface:ssl()
	return self._tls;
end

function interface:starttls(tls_ctx)
	if tls_ctx then self.tls_ctx = tls_ctx; end
	self.starttls = false;
	if self.writebuffer and self.writebuffer[1] then
		log("debug", "Start TLS on %s after write", self);
		self.ondrain = interface.starttls;
		self:set(nil, true); -- make sure wantwrite is set
	else
		if self.ondrain == interface.starttls then
			self.ondrain = nil;
		end
		self.onwritable = interface.tlshandskake;
		self.onreadable = interface.tlshandskake;
		self:set(true, true);
		log("debug", "Prepare to start TLS on %s", self);
	end
end

function interface:tlshandskake()
	self:setwritetimeout(false);
	self:setreadtimeout(false);
	if not self._tls then
		self._tls = true;
		log("debug", "Start TLS on %s now", self);
		self:del();
		local ok, conn, err = pcall(luasec.wrap, self.conn, self.tls_ctx);
		if not ok then
			conn, err = ok, conn;
			log("error", "Failed to initialize TLS: %s", err);
		end
		if not conn then
			self:on("disconnect", err);
			self:destroy();
			return conn, err;
		end
		conn:settimeout(0);
		self.conn = conn;
		self:on("starttls");
		self.ondrain = nil;
		self.onwritable = interface.tlshandskake;
		self.onreadable = interface.tlshandskake;
		return self:init();
	end
	local ok, err = self.conn:dohandshake();
	if ok then
		log("debug", "TLS handshake on %s complete", self);
		self.onwritable = nil;
		self.onreadable = nil;
		self:on("status", "ssl-handshake-complete");
		self:setwritetimeout();
		self:set(true, true);
	elseif err == "wantread" then
		log("debug", "TLS handshake on %s to wait until readable", self);
		self:set(true, false);
		self:setreadtimeout(cfg.ssl_handshake_timeout);
	elseif err == "wantwrite" then
		log("debug", "TLS handshake on %s to wait until writable", self);
		self:set(false, true);
		self:setwritetimeout(cfg.ssl_handshake_timeout);
	else
		log("debug", "TLS handshake error on %s: %s", self, err);
		self:on("disconnect", err);
		self:destroy();
	end
end

local function wrapsocket(client, server, read_size, listeners, tls_ctx) -- luasocket object -> interface object
	client:settimeout(0);
	local conn = setmetatable({
		conn = client;
		_server = server;
		created = gettime();
		listeners = listeners;
		read_size = read_size or (server and server.read_size);
		writebuffer = {};
		tls_ctx = tls_ctx or (server and server.tls_ctx);
		tls_direct = server and server.tls_direct;
	}, interface_mt);

	conn:updatenames();
	return conn;
end

function interface:updatenames()
	local conn = self.conn;
	local ok, peername, peerport = pcall(conn.getpeername, conn);
	if ok then
		self.peername, self.peerport = peername, peerport;
	end
	local ok, sockname, sockport = pcall(conn.getsockname, conn);
	if ok then
		self.sockname, self.sockport = sockname, sockport;
	end
end

-- A server interface has new incoming connections waiting
-- This replaces the onreadable callback
function interface:onacceptable()
	local conn, err = self.conn:accept();
	if not conn then
		log("debug", "Error accepting new client: %s, server will be paused for %ds", err, cfg.accept_retry_interval);
		self:pausefor(cfg.accept_retry_interval);
		return;
	end
	local client = wrapsocket(conn, self, nil, self.listeners);
	log("debug", "New connection %s", tostring(client));
	client:init();
	if self.tls_direct then
		client:starttls(self.tls_ctx);
	end
end

-- Initialization
function interface:init()
	self:setwritetimeout();
	return self:add(true, true);
end

function interface:pause()
	return self:set(false);
end

function interface:resume()
	return self:set(true);
end

-- Pause connection for some time
function interface:pausefor(t)
	if self._pausefor then
		self._pausefor:close();
	end
	if t == false then return; end
	self:set(false);
	self._pausefor = addtimer(t, function ()
		self._pausefor = nil;
		self:set(true);
		if self.conn and self.conn:dirty() then
			self:onreadable();
		end
	end);
end

-- Connected!
function interface:onconnect()
	if self.conn and not self.peername and self.conn.getpeername then
		self.peername, self.peerport = self.conn:getpeername();
	end
	self.onconnect = noop;
	self:on("connect");
end

local function addserver(addr, port, listeners, read_size, tls_ctx)
	local conn, err = socket.bind(addr, port, cfg.tcp_backlog);
	if not conn then return conn, err; end
	conn:settimeout(0);
	local server = setmetatable({
		conn = conn;
		created = gettime();
		listeners = listeners;
		read_size = read_size;
		onreadable = interface.onacceptable;
		tls_ctx = tls_ctx;
		tls_direct = tls_ctx and true or false;
		sockname = addr;
		sockport = port;
	}, interface_mt);
	server:add(true, false);
	return server;
end

-- COMPAT
local function wrapclient(conn, addr, port, listeners, read_size, tls_ctx)
	local client = wrapsocket(conn, nil, read_size, listeners, tls_ctx);
	if not client.peername then
		client.peername, client.peerport = addr, port;
	end
	local ok, err = client:init();
	if not ok then return ok, err; end
	if tls_ctx then
		client:starttls(tls_ctx);
	end
	return client;
end

-- New outgoing TCP connection
local function addclient(addr, port, listeners, read_size, tls_ctx, typ)
	local create;
	if not typ then
		local n = inet_pton(addr);
		if not n then return nil, "invalid-ip"; end
		if #n == 16 then
			typ = "tcp6";
		else
			typ = "tcp4";
		end
	end
	if typ then
		create = socket[typ];
	end
	if type(create) ~= "function" then
		return nil, "invalid socket type";
	end
	local conn, err = create();
	local ok, err = conn:settimeout(0);
	if not ok then return ok, err; end
	local ok, err = conn:setpeername(addr, port);
	if not ok and err ~= "timeout" then return ok, err; end
	local client = wrapsocket(conn, nil, read_size, listeners, tls_ctx)
	local ok, err = client:init();
	if not ok then return ok, err; end
	if tls_ctx then
		client:starttls(tls_ctx);
	end
	return client, conn;
end

local function watchfd(fd, onreadable, onwritable)
	local conn = setmetatable({
		conn = fd;
		onreadable = onreadable;
		onwritable = onwritable;
		close = function (self)
			self:del();
		end
	}, interface_mt);
	if type(fd) == "number" then
		conn.getfd = function ()
			return fd;
		end;
		-- Otherwise it'll need to be something LuaSocket-compatible
	end
	conn:add(onreadable, onwritable);
	return conn;
end;

-- Dump all data from one connection into another
local function link(from, to)
	from.listeners = setmetatable({
		onincoming = function (_, data)
			from:pause();
			to:write(data);
		end,
	}, {__index=from.listeners});
	to.listeners = setmetatable({
		ondrain = function ()
			from:resume();
		end,
	}, {__index=to.listeners});
	from:set(true, nil);
	to:set(nil, true);
end

-- COMPAT
-- net.adns calls this but then replaces :send so this can be a noop
function interface:set_send(new_send) -- luacheck: ignore 212
end

-- Close all connections and servers
local function closeall()
	for fd, conn in pairs(fds) do -- luacheck: ignore 213/fd
		conn:close();
	end
end

local quitting = nil;

-- Signal main loop about shutdown via above upvalue
local function setquitting(quit)
	if quit then
		quitting = "quitting";
		closeall();
	else
		quitting = nil;
	end
end

-- Main loop
local function loop(once)
	repeat
		local t = runtimers(cfg.max_wait, cfg.min_wait);
		local fd, r, w = poll:wait(t);
		if fd then
			local conn = fds[fd];
			if conn then
				if r then
					conn:onreadable();
				end
				if w then
					conn:onwritable();
				end
			else
				log("debug", "Removing unknown fd %d", fd);
				poll:del(fd);
			end
		elseif r ~= "timeout" and r ~= "signal" then
			log("debug", "epoll_wait error: %s[%d]", r, w);
		end
	until once or (quitting and next(fds) == nil);
	return quitting;
end

return {
	get_backend = function () return "epoll"; end;
	addserver = addserver;
	addclient = addclient;
	add_task = addtimer;
	at = at;
	loop = loop;
	closeall = closeall;
	setquitting = setquitting;
	wrapclient = wrapclient;
	watchfd = watchfd;
	link = link;
	set_config = function (newconfig)
		cfg = setmetatable(newconfig, default_config);
	end;

	-- libevent emulation
	event = { EV_READ = "r", EV_WRITE = "w", EV_READWRITE = "rw", EV_LEAVE = -1 };
	addevent = function (fd, mode, callback)
		local function onevent(self)
			local ret = self:callback();
			if ret == -1 then
				self:set(false, false);
			elseif ret then
				self:set(mode == "r" or mode == "rw", mode == "w" or mode == "rw");
			end
		end

		local conn = setmetatable({
			getfd = function () return fd; end;
			callback = callback;
			onreadable = onevent;
			onwritable = onevent;
			close = function (self)
				self:del();
				fds[fd] = nil;
			end;
		}, interface_mt);
		local ok, err = conn:add(mode == "r" or mode == "rw", mode == "w" or mode == "rw");
		if not ok then return ok, err; end
		return conn;
	end;
};