File

util/promise.lua @ 10684:de607875d4bd

MUC: Pass previous role to :publicise_occupant_status() whenever possible Currently there is what amounts to a hack in presence_broadcast.lib.lua to make it always broadcast presence with roles of "none". This is to ensure that if you previously saw available presence for someone, you will also see the unavailable presence (which always has role="none"). The correct approach is to take into account what the previous role was ( i.e. answer the question: "Was the available presence for this occupant a role for which presence broadcast is enabled?). The logic is already in place to do this correctly, but most call sites do not provide the previous role (prev_role argument) of the occupant, which causes it to not be used. In its place the hack to always broadcast presence of role="none" has allowed things to continue to work. The intention is that a subsequent commit will remove the unconditional broadcast of role="none".
author Matthew Wild <mwild1@gmail.com>
date Thu, 12 Mar 2020 14:10:12 +0000
parent 9745:0dbb285f903e
child 10922:7d3dbb9eb3eb
line wrap: on
line source

local promise_methods = {};
local promise_mt = { __name = "promise", __index = promise_methods };

local xpcall = require "util.xpcall".xpcall;

function promise_mt:__tostring()
	return  "promise (" .. (self._state or "invalid") .. ")";
end

local function is_promise(o)
	local mt = getmetatable(o);
	return mt == promise_mt;
end

local function wrap_handler(f, resolve, reject, default)
	if not f then
		return default;
	end
	return function (param)
		local ok, ret = xpcall(f, debug.traceback, param);
		if ok then
			resolve(ret);
		else
			reject(ret);
		end
		return true;
	end;
end

local function next_pending(self, on_fulfilled, on_rejected, resolve, reject)
	table.insert(self._pending_on_fulfilled, wrap_handler(on_fulfilled, resolve, reject, resolve));
	table.insert(self._pending_on_rejected, wrap_handler(on_rejected, resolve, reject, reject));
end

local function next_fulfilled(promise, on_fulfilled, on_rejected, resolve, reject) -- luacheck: ignore 212/on_rejected
	wrap_handler(on_fulfilled, resolve, reject, resolve)(promise.value);
end

local function next_rejected(promise, on_fulfilled, on_rejected, resolve, reject) -- luacheck: ignore 212/on_fulfilled
	wrap_handler(on_rejected, resolve, reject, reject)(promise.reason);
end

local function promise_settle(promise, new_state, new_next, cbs, value)
	if promise._state ~= "pending" then
		return;
	end
	promise._state = new_state;
	promise._next = new_next;
	for _, cb in ipairs(cbs) do
		cb(value);
	end
	-- No need to keep references to callbacks
	promise._pending_on_fulfilled = nil;
	promise._pending_on_rejected = nil;
	return true;
end

local function new_resolve_functions(p)
	local resolved = false;
	local function _resolve(v)
		if resolved then return; end
		resolved = true;
		if is_promise(v) then
			v:next(new_resolve_functions(p));
		elseif promise_settle(p, "fulfilled", next_fulfilled, p._pending_on_fulfilled, v) then
			p.value = v;
		end

	end
	local function _reject(e)
		if resolved then return; end
		resolved = true;
		if promise_settle(p, "rejected", next_rejected, p._pending_on_rejected, e) then
			p.reason = e;
		end
	end
	return _resolve, _reject;
end

local function new(f)
	local p = setmetatable({ _state = "pending", _next = next_pending, _pending_on_fulfilled = {}, _pending_on_rejected = {} }, promise_mt);
	if f then
		local resolve, reject = new_resolve_functions(p);
		local ok, ret = pcall(f, resolve, reject);
		if not ok and p._state == "pending" then
			reject(ret);
		end
	end
	return p;
end

local function all(promises)
	return new(function (resolve, reject)
		local count, total, results = 0, #promises, {};
		for i = 1, total do
			promises[i]:next(function (v)
				results[i] = v;
				count = count + 1;
				if count == total then
					resolve(results);
				end
			end, reject);
		end
	end);
end

local function race(promises)
	return new(function (resolve, reject)
		for i = 1, #promises do
			promises[i]:next(resolve, reject);
		end
	end);
end

local function resolve(v)
	return new(function (_resolve)
		_resolve(v);
	end);
end

local function reject(v)
	return new(function (_, _reject)
		_reject(v);
	end);
end

local function try(f)
	return resolve():next(function () return f(); end);
end

function promise_methods:next(on_fulfilled, on_rejected)
	return new(function (resolve, reject) --luacheck: ignore 431/resolve 431/reject
		self:_next(on_fulfilled, on_rejected, resolve, reject);
	end);
end

function promise_methods:catch(on_rejected)
	return self:next(nil, on_rejected);
end

function promise_methods:finally(on_finally)
	local function _on_finally(value) on_finally(); return value; end
	local function _on_catch_finally(err) on_finally(); return reject(err); end
	return self:next(_on_finally, _on_catch_finally);
end

return {
	new = new;
	resolve = resolve;
	reject = reject;
	all = all;
	race = race;
	try = try;
	is_promise = is_promise;
}