Software /
code /
prosody
File
plugins/mod_admin_socket.lua @ 11736:ddb87df3de30
mod_admin_shell: Keep unrestricted environment for session lifetime
Makes it so that global values set in the environment are kept longer
than within one line, and thus can be used until the session ends. They
still don't pollute the global environment, which is an error anyway.
Thanks phryk for noticing.
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Wed, 11 Aug 2021 14:55:59 +0200 |
parent | 10866:5265f7fe11dd |
child | 12392:5373724e08a5 |
line wrap: on
line source
module:set_global(); local have_unix, unix = pcall(require, "socket.unix"); if not have_unix or type(unix) ~= "table" then module:log_status("error", "LuaSocket unix socket support not available or incompatible, ensure it is up to date"); return; end local server = require "net.server"; local adminstream = require "util.adminstream"; local socket_path = module:get_option_path("admin_socket", "prosody.sock", "data"); local sessions = module:shared("sessions"); local function fire_admin_event(session, stanza) local event_data = { origin = session, stanza = stanza; }; local event_name; if stanza.attr.xmlns then event_name = "admin/"..stanza.attr.xmlns..":"..stanza.name; else event_name = "admin/"..stanza.name; end module:log("debug", "Firing %s", event_name); return module:fire_event(event_name, event_data); end module:hook("server-stopping", function () for _, session in pairs(sessions) do session:close("system-shutdown"); end os.remove(socket_path); end); --- Unix domain socket management local conn, sock; local listeners = adminstream.server(sessions, fire_admin_event).listeners; local function accept_connection() module:log("debug", "accepting..."); local client = sock:accept(); if not client then return; end server.wrapclient(client, "unix", 0, listeners, "*a"); end function module.load() sock = unix.stream(); sock:settimeout(0); os.remove(socket_path); assert(sock:bind(socket_path)); assert(sock:listen()); if server.wrapserver then conn = server.wrapserver(sock, socket_path, 0, listeners); else conn = server.watchfd(sock:getfd(), accept_connection); end end function module.unload() if conn then conn:close(); end if sock then sock:close(); end os.remove(socket_path); end