Software /
code /
prosody
File
plugins/muc/persistent.lib.lua @ 12358:d77d8fba44ad
util.bit53: Add left- and right shift operations
While not used by anything in Prosody, it is known to be used by some
3rd party modules.
author | Kim Alvefur <zash@zash.se> |
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date | Mon, 28 Jun 2021 03:56:45 +0200 |
parent | 9053:ea9e1f8f3013 |
child | 12642:9061f9621330 |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- Copyright (C) 2014 Daurnimator -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local restrict_persistent = not module:get_option_boolean("muc_room_allow_persistent", true); local um_is_admin = require "core.usermanager".is_admin; local function get_persistent(room) return room._data.persistent; end local function set_persistent(room, persistent) persistent = persistent and true or nil; if get_persistent(room) == persistent then return false; end room._data.persistent = persistent; return true; end module:hook("muc-config-form", function(event) if restrict_persistent and not um_is_admin(event.actor, module.host) then -- Don't show option if hidden rooms are restricted and user is not admin of this host return; end table.insert(event.form, { name = "muc#roomconfig_persistentroom"; type = "boolean"; label = "Persistent (room should remain even when it is empty)"; desc = "Rooms are automatically deleted when they are empty, unless this option is enabled"; value = get_persistent(event.room); }); end, 100-5); module:hook("muc-config-submitted/muc#roomconfig_persistentroom", function(event) if restrict_persistent and not um_is_admin(event.actor, module.host) then return; -- Not allowed end if set_persistent(event.room, event.value) then event.status_codes["104"] = true; end end); module:hook("muc-disco#info", function(event) event.reply:tag("feature", {var = get_persistent(event.room) and "muc_persistent" or "muc_temporary"}):up(); end); module:hook("muc-room-destroyed", function(event) set_persistent(event.room, false); end, -100); return { get = get_persistent; set = set_persistent; };