File

util/session.lua @ 10571:cfeb0077c9e9

net.server_epoll: Avoid concatenating buffer with single item Saves creating a string that'll be identical to buffer[1] anyways, as well as a C function call. Depending on Lua version and length of the string, this could be reusing an interned string, but a longer one would probably be duplicated for no reason. Having exactly one item in the buffer seems like it would be fairly common, but I have not done an extensive study. If opportunistic writes are enabled then it will be even more likely. This special case could be optimized like this in table.concat but it does not look like it is.
author Kim Alvefur <zash@zash.se>
date Sat, 28 Dec 2019 06:18:58 +0100
parent 10110:3fa3872588a8
child 12640:999b1c59af6f
line wrap: on
line source

local initialize_filters = require "util.filters".initialize;
local logger = require "util.logger";

local function new_session(typ)
	local session = {
		type = typ .. "_unauthed";
		base_type = typ;
	};
	return session;
end

local function set_id(session)
	local id = session.base_type .. tostring(session):match("%x+$"):lower();
	session.id = id;
	return session;
end

local function set_logger(session)
	local log = logger.init(session.id);
	session.log = log;
	return session;
end

local function set_conn(session, conn)
	session.conn = conn;
	session.ip = conn:ip();
	return session;
end

local function set_send(session)
	local conn = session.conn;
	if not conn then
		function session.send(data)
			session.log("debug", "Discarding data sent to unconnected session: %s", data);
			return false;
		end
		return session;
	end
	local filter = initialize_filters(session);
	local w = conn.write;
	session.send = function (t)
		if t.name then
			t = filter("stanzas/out", t);
		end
		if t then
			t = filter("bytes/out", tostring(t));
			if t then
				local ret, err = w(conn, t);
				if not ret then
					session.log("debug", "Error writing to connection: %s", err);
					return false, err;
				end
			end
		end
		return true;
	end
	return session;
end

return {
	new = new_session;
	set_id = set_id;
	set_logger = set_logger;
	set_conn = set_conn;
	set_send = set_send;
}