Software / code / prosody
File
plugins/muc/lock.lib.lua @ 10571:cfeb0077c9e9
net.server_epoll: Avoid concatenating buffer with single item
Saves creating a string that'll be identical to buffer[1] anyways, as
well as a C function call. Depending on Lua version and length of the
string, this could be reusing an interned string, but a longer one would
probably be duplicated for no reason.
Having exactly one item in the buffer seems like it would be fairly
common, but I have not done an extensive study. If opportunistic writes
are enabled then it will be even more likely.
This special case could be optimized like this in table.concat but it
does not look like it is.
| author | Kim Alvefur <zash@zash.se> |
|---|---|
| date | Sat, 28 Dec 2019 06:18:58 +0100 |
| parent | 10450:c1edeb9fe337 |
| child | 12977:74b9e05af71e |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- Copyright (C) 2014 Daurnimator -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local st = require "util.stanza"; local lock_rooms = module:get_option_boolean("muc_room_locking", true); local lock_room_timeout = module:get_option_number("muc_room_lock_timeout", 300); local function lock(room) module:fire_event("muc-room-locked", {room = room;}); room._data.locked = os.time() + lock_room_timeout; end local function unlock(room) module:fire_event("muc-room-unlocked", {room = room;}); room._data.locked = nil; end local function is_locked(room) local ts = room._data.locked; if ts then if os.time() < ts then return true; end unlock(room); end return false; end if lock_rooms then module:hook("muc-room-pre-create", function(event) -- Older groupchat protocol doesn't lock if not event.stanza:get_child("x", "http://jabber.org/protocol/muc") then return end -- Lock room at creation local room = event.room; lock(room); end, 10); end -- Don't let users into room while it is locked module:hook("muc-occupant-pre-join", function(event) if not event.is_new_room and is_locked(event.room) then -- Deny entry module:log("debug", "Room is locked, denying entry"); event.origin.send(st.error_reply(event.stanza, "cancel", "item-not-found", nil, module.host)); return true; end end, -30); -- When config is submitted; unlock the room module:hook("muc-config-submitted", function(event) if is_locked(event.room) then unlock(event.room); end end, -1); return { lock = lock; unlock = unlock; is_locked = is_locked; };