Software /
code /
prosody
File
util/queue.lua @ 13491:cf367ab36fcc
util.prosodyctl: Use notify socket to wait for Prosody to be ready
Previously, prosodyctl only waits for the pidfile to appear, which does
not necessarily mean that Prosody is fully ready to receive traffic.
By waiting until Prosody says it's ready via the systemd notify socket
we know for sure that Prosody is really ready.
Notably this should ensure that when running `make integration-test`
Prosody is really ready when Scansion starts running tests.
Not sure if this timeout handling is optimal.
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Sun, 19 May 2024 13:06:55 +0200 (11 months ago) |
parent | 12975:d10957394a3c |
line wrap: on
line source
-- Prosody IM -- Copyright (C) 2008-2015 Matthew Wild -- Copyright (C) 2008-2015 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- -- Small ringbuffer library (i.e. an efficient FIFO queue with a size limit) -- (because unbounded dynamically-growing queues are a bad thing...) local have_utable, utable = pcall(require, "prosody.util.table"); -- For pre-allocation of table local function new(size, allow_wrapping) -- Head is next insert, tail is next read local head, tail = 1, 1; local items = 0; -- Number of stored items local t = have_utable and utable.create(size, 0) or {}; -- Table to hold items --luacheck: ignore 212/self return { _items = t; size = size; count = function (self) return items; end; push = function (self, item) if items >= size then if allow_wrapping then tail = (tail%size)+1; -- Advance to next oldest item items = items - 1; else return nil, "queue full"; end end t[head] = item; items = items + 1; head = (head%size)+1; return true; end; pop = function (self) if items == 0 then return nil; end local item; item, t[tail] = t[tail], 0; tail = (tail%size)+1; items = items - 1; return item; end; peek = function (self) if items == 0 then return nil; end return t[tail]; end; replace = function (self, data) if items == 0 then return self:push(data); end t[tail] = data; return true; end; items = function (self) return function (_, pos) if pos >= items then return nil; end local read_pos = tail + pos; if read_pos > self.size then read_pos = (read_pos%size); end return pos+1, t[read_pos]; end, self, 0; end; consume = function (self) return self.pop, self; end; }; end return { new = new; };