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util/multitable.lua @ 12579:ca6a43fe0231 0.12
util.jsonschema: Fix validation to not assume presence of "type" field
MattJ reported a curious issue where validation did not work as
expected. Primarily that the "type" field was expected to be mandatory,
and thus leaving it out would result in no checks being performed.
This was likely caused by misreading during initial development.
Spent some time testing against
https://github.com/json-schema-org/JSON-Schema-Test-Suite.git and
discovered a multitude of issues, far too many to bother splitting into
separate commits.
More than half of them fail. Many because of features not implemented,
which have been marked NYI. For example, some require deep comparisons
e.g. when objects or arrays are present in enums fields.
Some because of quirks with how Lua differs from JavaScript, e.g. no
distinct array or object types. Tests involving fractional floating
point numbers. We're definitely not going to follow references to remote
resources. Or deal with UTF-16 sillyness. One test asserted that 1.0 is
an integer, where Lua 5.3+ will disagree.
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Fri, 08 Jul 2022 14:38:23 +0200 |
parent | 9692:affcbccc1dff |
child | 12589:39ae08180c81 |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local select = select; local t_insert = table.insert; local pairs, next, type = pairs, next, type; local unpack = table.unpack or unpack; --luacheck: ignore 113 local _ENV = nil; -- luacheck: std none local function get(self, ...) local t = self.data; for n = 1,select('#', ...) do t = t[select(n, ...)]; if not t then break; end end return t; end local function add(self, ...) local t = self.data; local count = select('#', ...); for n = 1,count-1 do local key = select(n, ...); local tab = t[key]; if not tab then tab = {}; t[key] = tab; end t = tab; end t_insert(t, (select(count, ...))); end local function set(self, ...) local t = self.data; local count = select('#', ...); for n = 1,count-2 do local key = select(n, ...); local tab = t[key]; if not tab then tab = {}; t[key] = tab; end t = tab; end t[(select(count-1, ...))] = (select(count, ...)); end local function r(t, n, _end, ...) if t == nil then return; end local k = select(n, ...); if n == _end then t[k] = nil; return; end if k then local v = t[k]; if v then r(v, n+1, _end, ...); if not next(v) then t[k] = nil; end end else for _,b in pairs(t) do r(b, n+1, _end, ...); if not next(b) then t[_] = nil; end end end end local function remove(self, ...) local _end = select('#', ...); for n = _end,1 do if select(n, ...) then _end = n; break; end end r(self.data, 1, _end, ...); end local function s(t, n, results, _end, ...) if t == nil then return; end local k = select(n, ...); if n == _end then if k == nil then for _, v in pairs(t) do t_insert(results, v); end else t_insert(results, t[k]); end return; end if k then local v = t[k]; if v then s(v, n+1, results, _end, ...); end else for _,b in pairs(t) do s(b, n+1, results, _end, ...); end end end -- Search for keys, nil == wildcard local function search(self, ...) local _end = select('#', ...); for n = _end,1 do if select(n, ...) then _end = n; break; end end local results = {}; s(self.data, 1, results, _end, ...); return results; end -- Append results to an existing list local function search_add(self, results, ...) if not results then results = {}; end local _end = select('#', ...); for n = _end,1 do if select(n, ...) then _end = n; break; end end s(self.data, 1, results, _end, ...); return results; end local function iter(self, ...) local query = { ... }; local maxdepth = select("#", ...); local stack = { self.data }; local keys = { }; local function it(self) -- luacheck: ignore 432/self local depth = #stack; local key = next(stack[depth], keys[depth]); if key == nil then -- Go up the stack stack[depth], keys[depth] = nil, nil; if depth > 1 then return it(self); end return; -- The end else keys[depth] = key; end local value = stack[depth][key]; if query[depth] == nil or key == query[depth] then if depth == maxdepth then -- Result local result = {}; -- Collect keys forming path to result for i = 1, depth do result[i] = keys[i]; end result[depth+1] = value; return unpack(result, 1, depth+1); elseif type(value) == "table" then t_insert(stack, value); -- Descend end end return it(self); end; return it, self; end local function new() return { data = {}; get = get; add = add; set = set; remove = remove; search = search; search_add = search_add; iter = iter; }; end return { iter = iter; new = new; };