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plugins/muc/lock.lib.lua @ 12579:ca6a43fe0231 0.12
util.jsonschema: Fix validation to not assume presence of "type" field
MattJ reported a curious issue where validation did not work as
expected. Primarily that the "type" field was expected to be mandatory,
and thus leaving it out would result in no checks being performed.
This was likely caused by misreading during initial development.
Spent some time testing against
https://github.com/json-schema-org/JSON-Schema-Test-Suite.git and
discovered a multitude of issues, far too many to bother splitting into
separate commits.
More than half of them fail. Many because of features not implemented,
which have been marked NYI. For example, some require deep comparisons
e.g. when objects or arrays are present in enums fields.
Some because of quirks with how Lua differs from JavaScript, e.g. no
distinct array or object types. Tests involving fractional floating
point numbers. We're definitely not going to follow references to remote
resources. Or deal with UTF-16 sillyness. One test asserted that 1.0 is
an integer, where Lua 5.3+ will disagree.
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Fri, 08 Jul 2022 14:38:23 +0200 |
parent | 10450:c1edeb9fe337 |
child | 12977:74b9e05af71e |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- Copyright (C) 2014 Daurnimator -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local st = require "util.stanza"; local lock_rooms = module:get_option_boolean("muc_room_locking", true); local lock_room_timeout = module:get_option_number("muc_room_lock_timeout", 300); local function lock(room) module:fire_event("muc-room-locked", {room = room;}); room._data.locked = os.time() + lock_room_timeout; end local function unlock(room) module:fire_event("muc-room-unlocked", {room = room;}); room._data.locked = nil; end local function is_locked(room) local ts = room._data.locked; if ts then if os.time() < ts then return true; end unlock(room); end return false; end if lock_rooms then module:hook("muc-room-pre-create", function(event) -- Older groupchat protocol doesn't lock if not event.stanza:get_child("x", "http://jabber.org/protocol/muc") then return end -- Lock room at creation local room = event.room; lock(room); end, 10); end -- Don't let users into room while it is locked module:hook("muc-occupant-pre-join", function(event) if not event.is_new_room and is_locked(event.room) then -- Deny entry module:log("debug", "Room is locked, denying entry"); event.origin.send(st.error_reply(event.stanza, "cancel", "item-not-found", nil, module.host)); return true; end end, -30); -- When config is submitted; unlock the room module:hook("muc-config-submitted", function(event) if is_locked(event.room) then unlock(event.room); end end, -1); return { lock = lock; unlock = unlock; is_locked = is_locked; };