File

net/adns.lua @ 12579:ca6a43fe0231 0.12

util.jsonschema: Fix validation to not assume presence of "type" field MattJ reported a curious issue where validation did not work as expected. Primarily that the "type" field was expected to be mandatory, and thus leaving it out would result in no checks being performed. This was likely caused by misreading during initial development. Spent some time testing against https://github.com/json-schema-org/JSON-Schema-Test-Suite.git and discovered a multitude of issues, far too many to bother splitting into separate commits. More than half of them fail. Many because of features not implemented, which have been marked NYI. For example, some require deep comparisons e.g. when objects or arrays are present in enums fields. Some because of quirks with how Lua differs from JavaScript, e.g. no distinct array or object types. Tests involving fractional floating point numbers. We're definitely not going to follow references to remote resources. Or deal with UTF-16 sillyness. One test asserted that 1.0 is an integer, where Lua 5.3+ will disagree.
author Kim Alvefur <zash@zash.se>
date Fri, 08 Jul 2022 14:38:23 +0200
parent 11267:97077089f3c2
child 12974:ba409c67353b
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

local server = require "net.server";
local new_resolver = require "net.dns".resolver;
local promise = require "util.promise";

local log = require "util.logger".init("adns");

log("debug", "Using legacy DNS API (missing lua-unbound?)"); -- TODO write docs about luaunbound
-- TODO Raise log level once packages are available

local coroutine, pcall = coroutine, pcall;
local setmetatable = setmetatable;

local function dummy_send(sock, data, i, j) return (j-i)+1; end -- luacheck: ignore 212

local _ENV = nil;
-- luacheck: std none

local async_resolver_methods = {};
local async_resolver_mt = { __index = async_resolver_methods };

local query_methods = {};
local query_mt = { __index = query_methods };

local function new_async_socket(sock, resolver)
	local peername = "<unknown>";
	local listener = {};
	local handler = {};
	function listener.onincoming(conn, data) -- luacheck: ignore 212/conn
		if data then
			resolver:feed(handler, data);
		end
	end
	function listener.ondisconnect(conn, err)
		if err then
			log("warn", "DNS socket for %s disconnected: %s", peername, err);
			local servers = resolver.server;
			if resolver.socketset[conn] == resolver.best_server and resolver.best_server == #servers then
				log("warn", "Exhausted all %d configured DNS servers, next lookup will try %s again", #servers, servers[1]);
			end

			resolver:servfail(conn); -- Let the magic commence
		end
	end
	do
		local err;
		handler, err = server.wrapclient(sock, "dns", 53, listener);
		if not handler then
			return nil, err;
		end
	end
	if handler.set then
		-- server_epoll: only watch for incoming data
		-- avoids sending empty packet on first 'onwritable' event
		handler:set(true, false);
	end

	handler.settimeout = function () end
	handler.setsockname = function (_, ...) return sock:setsockname(...); end
	handler.setpeername = function (_, ...) peername = (...); local ret, err = sock:setpeername(...); _:set_send(dummy_send); return ret, err; end
	handler.connect = function (_, ...) return sock:connect(...) end
	--handler.send = function (_, data) _:write(data);  return _.sendbuffer and _.sendbuffer(); end
	handler.send = function (_, data)
		log("debug", "Sending DNS query to %s", peername);
		return sock:send(data);
	end
	return handler;
end

function async_resolver_methods:lookup(handler, qname, qtype, qclass)
	local resolver = self._resolver;
	return coroutine.wrap(function (peek)
				if peek then
					log("debug", "Records for %s already cached, using those...", qname);
					handler(peek);
					return;
				end
				log("debug", "Records for %s not in cache, sending query (%s)...", qname, coroutine.running());
				local ok, err = resolver:query(qname, qtype, qclass);
				if ok then
					coroutine.yield(setmetatable({ resolver, qclass or "IN", qtype or "A", qname, coroutine.running()}, query_mt)); -- Wait for reply
					log("debug", "Reply for %s (%s)", qname, coroutine.running());
				end
				if ok then
					ok, err = pcall(handler, resolver:peek(qname, qtype, qclass));
				else
					log("error", "Error sending DNS query: %s", err);
					ok, err = pcall(handler, nil, err);
				end
				if not ok then
					log("error", "Error in DNS response handler: %s", err);
				end
			end)(resolver:peek(qname, qtype, qclass));
end

function async_resolver_methods:lookup_promise(qname, qtype, qclass)
	return promise.new(function (resolve, reject)
		local function handler(answer)
			if not answer then
				return reject();
			end
			resolve(answer);
		end
		self:lookup(handler, qname, qtype, qclass);
	end);
end

function query_methods:cancel(call_handler, reason) -- luacheck: ignore 212/reason
	log("warn", "Cancelling DNS lookup for %s", self[4]);
	self[1].cancel(self[2], self[3], self[4], self[5], call_handler);
end

local function new_async_resolver()
	local resolver = new_resolver();
	resolver:socket_wrapper_set(new_async_socket);
	return setmetatable({ _resolver = resolver}, async_resolver_mt);
end

return {
	lookup = function (...)
		return new_async_resolver():lookup(...);
	end;
	resolver = new_async_resolver;
	new_async_socket = new_async_socket;
};