File

core/s2smanager.lua @ 12579:ca6a43fe0231 0.12

util.jsonschema: Fix validation to not assume presence of "type" field MattJ reported a curious issue where validation did not work as expected. Primarily that the "type" field was expected to be mandatory, and thus leaving it out would result in no checks being performed. This was likely caused by misreading during initial development. Spent some time testing against https://github.com/json-schema-org/JSON-Schema-Test-Suite.git and discovered a multitude of issues, far too many to bother splitting into separate commits. More than half of them fail. Many because of features not implemented, which have been marked NYI. For example, some require deep comparisons e.g. when objects or arrays are present in enums fields. Some because of quirks with how Lua differs from JavaScript, e.g. no distinct array or object types. Tests involving fractional floating point numbers. We're definitely not going to follow references to remote resources. Or deal with UTF-16 sillyness. One test asserted that 1.0 is an integer, where Lua 5.3+ will disagree.
author Kim Alvefur <zash@zash.se>
date Fri, 08 Jul 2022 14:38:23 +0200
parent 11900:60676b607b6d
child 12586:4c8941b5b05e
line wrap: on
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--



local hosts = prosody.hosts;
local pairs, setmetatable = pairs, setmetatable;

local logger_init = require "util.logger".init;
local sessionlib = require "util.session";

local log = logger_init("s2smanager");

local prosody = _G.prosody;
local incoming_s2s = {};
_G.incoming_s2s = incoming_s2s;
prosody.incoming_s2s = incoming_s2s;
local fire_event = prosody.events.fire_event;

local _ENV = nil;
-- luacheck: std none

local function new_incoming(conn)
	local host_session = sessionlib.new("s2sin");
	sessionlib.set_id(host_session);
	sessionlib.set_logger(host_session);
	sessionlib.set_conn(host_session, conn);
	host_session.direction = "incoming";
	host_session.incoming = true;
	host_session.hosts = {};
	incoming_s2s[host_session] = true;
	return host_session;
end

local function new_outgoing(from_host, to_host)
	local host_session = sessionlib.new("s2sout");
	sessionlib.set_id(host_session);
	sessionlib.set_logger(host_session);
	host_session.to_host = to_host;
	host_session.from_host = from_host;
	host_session.host = from_host;
	host_session.notopen = true;
	host_session.direction = "outgoing";
	host_session.outgoing = true;
	host_session.hosts = {};
	hosts[from_host].s2sout[to_host] = host_session;
	return host_session;
end

local resting_session = { -- Resting, not dead
		destroyed = true;
		type = "s2s_destroyed";
		direction = "destroyed";
		open_stream = function (session)
			session.log("debug", "Attempt to open stream on resting session");
		end;
		close = function (session)
			session.log("debug", "Attempt to close already-closed session");
		end;
		reset_stream = function (session)
			session.log("debug", "Attempt to reset stream of already-closed session");
		end;
		filter = function (type, data) return data; end; --luacheck: ignore 212/type
	}; resting_session.__index = resting_session;

local function retire_session(session, reason)
	local log = session.log or log; --luacheck: ignore 431/log
	for k in pairs(session) do
		if k ~= "log" and k ~= "id" and k ~= "conn" then
			session[k] = nil;
		end
	end

	session.destruction_reason = reason;

	function session.send(data) log("debug", "Discarding data sent to resting session: %s", data); end
	function session.data(data) log("debug", "Discarding data received from resting session: %s", data); end
	session.thread = { run = function (_, data) return session.data(data) end };
	session.sends2s = session.send;
	return setmetatable(session, resting_session);
end

local function destroy_session(session, reason, bounce_reason)
	if session.destroyed then return; end
	local log = session.log or log;
	log("debug", "Destroying %s session %s->%s%s%s", session.direction, session.from_host, session.to_host, reason and ": " or "", reason or "");

	if session.direction == "outgoing" then
		hosts[session.from_host].s2sout[session.to_host] = nil;
		session:bounce_sendq(bounce_reason or reason);
	elseif session.direction == "incoming" then
		if session.outgoing then
			hosts[session.to_host].s2sout[session.from_host] = nil;
		end
		incoming_s2s[session] = nil;
	end

	local event_data = { session = session, reason = reason };
	fire_event("s2s-destroyed", event_data);
	if session.type == "s2sout" then
		fire_event("s2sout-destroyed", event_data);
		if hosts[session.from_host] then
			hosts[session.from_host].events.fire_event("s2sout-destroyed", event_data);
		end
	elseif session.type == "s2sin" then
		fire_event("s2sin-destroyed", event_data);
		if hosts[session.to_host] then
			hosts[session.to_host].events.fire_event("s2sin-destroyed", event_data);
		end
	end

	retire_session(session, reason); -- Clean session until it is GC'd
	return true;
end

return {
	incoming_s2s = incoming_s2s;
	new_incoming = new_incoming;
	new_outgoing = new_outgoing;
	retire_session = retire_session;
	destroy_session = destroy_session;
};