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util/throttle.lua @ 13571:ca041359c045
net.server_epoll: Don't try to flush buffer on closed connections
Attempt to fix a bug where connections are somehow closed twice, leading
to bad things happening elsewhere.
With LuaSec, closed connections are generally already too closed to
write anything to anyway since it does not support unidirectional
shutdown.
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Tue, 19 Nov 2024 00:41:02 +0100 |
parent | 12975:d10957394a3c |
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local gettime = require "prosody.util.time".now local setmetatable = setmetatable; local _ENV = nil; -- luacheck: std none local throttle = {}; local throttle_mt = { __index = throttle }; function throttle:update() local newt = gettime(); local elapsed = newt - self.t; self.t = newt; local balance = (self.rate * elapsed) + self.balance; if balance > self.max then self.balance = self.max; else self.balance = balance; end return self.balance; end function throttle:peek(cost) cost = cost or 1; return self.balance >= cost or self:update() >= cost; end function throttle:poll(cost, split) if self:peek(cost) then self.balance = self.balance - cost; return true; else local balance = self.balance; if split then self.balance = 0; end return false, balance, (cost-balance); end end local function create(max, period) return setmetatable({ rate = max / period, max = max, t = gettime(), balance = max }, throttle_mt); end return { create = create; };