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core/s2smanager.lua @ 13461:c673ff1075bd
mod_posix: Move everything to util.startup
This allows greater control over the order of events.
Notably, the internal ordering between daemonization, initialization of
libunbound and setup of signal handling is sensitive.
libunbound starts a separate thread for processing DNS requests.
If this thread is started before signal handling has been set up, it
will not inherit the signal handlers and instead behave as it would have
before signal handlers were set up, i.e. cause the whole process to
immediately exit.
libunbound is usually initialized on the first DNS request, usually
triggered by an outgoing s2s connection attempt.
If daemonization happens before signals have been set up, signals may
not be processed at all.
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Sat, 23 Mar 2024 20:48:19 +0100 |
parent | 12972:ead41e25ebc0 |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local hosts = prosody.hosts; local pairs, setmetatable = pairs, setmetatable; local logger_init = require "prosody.util.logger".init; local sessionlib = require "prosody.util.session"; local log = logger_init("s2smanager"); local prosody = _G.prosody; local incoming_s2s = {}; _G.incoming_s2s = incoming_s2s; prosody.incoming_s2s = incoming_s2s; local fire_event = prosody.events.fire_event; local _ENV = nil; -- luacheck: std none local function new_incoming(conn) local host_session = sessionlib.new("s2sin"); sessionlib.set_id(host_session); sessionlib.set_logger(host_session); sessionlib.set_conn(host_session, conn); host_session.direction = "incoming"; host_session.incoming = true; host_session.hosts = {}; incoming_s2s[host_session] = true; return host_session; end local function new_outgoing(from_host, to_host) local host_session = sessionlib.new("s2sout"); sessionlib.set_id(host_session); sessionlib.set_logger(host_session); host_session.to_host = to_host; host_session.from_host = from_host; host_session.host = from_host; host_session.notopen = true; host_session.direction = "outgoing"; host_session.outgoing = true; host_session.hosts = {}; hosts[from_host].s2sout[to_host] = host_session; return host_session; end local resting_session = { -- Resting, not dead destroyed = true; type = "s2s_destroyed"; direction = "destroyed"; open_stream = function (session) session.log("debug", "Attempt to open stream on resting session"); end; close = function (session) session.log("debug", "Attempt to close already-closed session"); end; reset_stream = function (session) session.log("debug", "Attempt to reset stream of already-closed session"); end; filter = function (type, data) return data; end; --luacheck: ignore 212/type }; resting_session.__index = resting_session; local function retire_session(session, reason) local log = session.log or log; --luacheck: ignore 431/log for k in pairs(session) do if k ~= "log" and k ~= "id" and k ~= "conn" then session[k] = nil; end end session.destruction_reason = reason; function session.send(data) log("debug", "Discarding data sent to resting session: %s", data); end function session.data(data) log("debug", "Discarding data received from resting session: %s", data); end session.thread = { run = function (_, data) return session.data(data) end }; session.sends2s = session.send; return setmetatable(session, resting_session); end local function destroy_session(session, reason, bounce_reason) if session.destroyed then return; end local log = session.log or log; log("debug", "Destroying %s session %s->%s%s%s", session.direction, session.from_host, session.to_host, reason and ": " or "", reason or ""); if session.direction == "outgoing" then hosts[session.from_host].s2sout[session.to_host] = nil; session:bounce_sendq(bounce_reason or reason); elseif session.direction == "incoming" then if session.outgoing and hosts[session.to_host].s2sout[session.from_host] == session then hosts[session.to_host].s2sout[session.from_host] = nil; end incoming_s2s[session] = nil; end local event_data = { session = session, reason = reason }; fire_event("s2s-destroyed", event_data); if session.type == "s2sout" then fire_event("s2sout-destroyed", event_data); if hosts[session.from_host] then hosts[session.from_host].events.fire_event("s2sout-destroyed", event_data); end elseif session.type == "s2sin" then fire_event("s2sin-destroyed", event_data); if hosts[session.to_host] then hosts[session.to_host].events.fire_event("s2sin-destroyed", event_data); end end retire_session(session, reason); -- Clean session until it is GC'd return true; end return { incoming_s2s = incoming_s2s; new_incoming = new_incoming; new_outgoing = new_outgoing; retire_session = retire_session; destroy_session = destroy_session; };