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prosody
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util/pluginloader.lua @ 12352:bad813103cd4
prosody.cfg.lua.dist: Remove comment about mod_*.lua above modules_enabled
This is a very old statement, but people generally don't need to check for the
files, and shouldn't be encouraged to put them in Prosody's source dir. The
installer will be the way forward for most people, and hg for the rest.
Manually moving files into the right place is not something most users should
be doing.
author | Matthew Wild <mwild1@gmail.com> |
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date | Thu, 03 Mar 2022 10:24:59 +0000 |
parent | 12255:a3ad9cf740d6 |
child | 12387:05c250fa335a |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- -- luacheck: ignore 113/CFG_PLUGINDIR local dir_sep, path_sep = package.config:match("^(%S+)%s(%S+)"); local lua_version = _VERSION:match(" (.+)$"); local plugin_dir = {}; for path in (CFG_PLUGINDIR or "./plugins/"):gsub("[/\\]", dir_sep):gmatch("[^"..path_sep.."]+") do path = path..dir_sep; -- add path separator to path end path = path:gsub(dir_sep..dir_sep.."+", dir_sep); -- coalesce multiple separaters plugin_dir[#plugin_dir + 1] = path; end local io_open = io.open; local envload = require "util.envload".envload; local pluginloader_methods = {}; local pluginloader_mt = { __index = pluginloader_methods }; function pluginloader_methods:load_file(names) local file, err, path; local load_filter_cb = self._options.load_filter_cb; for i=1,#plugin_dir do for j=1,#names do path = plugin_dir[i]..names[j]; file, err = io_open(path); if file then local content = file:read("*a"); file:close(); local metadata; if load_filter_cb then path, content, metadata = load_filter_cb(path, content); end if content and path then return content, path, metadata; end end end end return file, err; end function pluginloader_methods:load_resource(plugin, resource) resource = resource or "mod_"..plugin..".lua"; local names = { "mod_"..plugin..dir_sep..plugin..dir_sep..resource; -- mod_hello/hello/mod_hello.lua "mod_"..plugin..dir_sep..resource; -- mod_hello/mod_hello.lua plugin..dir_sep..resource; -- hello/mod_hello.lua resource; -- mod_hello.lua "share"..dir_sep.."lua"..dir_sep..lua_version..dir_sep..resource; "share"..dir_sep.."lua"..dir_sep..lua_version..dir_sep.."mod_"..plugin..dir_sep..resource; }; return self:load_file(names); end function pluginloader_methods:load_code(plugin, resource, env) local content, err, metadata = self:load_resource(plugin, resource); if not content then return content, err; end local path = err; local f, err = envload(content, "@"..path, env); if not f then return f, err; end return f, path, metadata; end function pluginloader_methods:load_code_ext(plugin, resource, extension, env) local content, err, metadata = self:load_resource(plugin, resource.."."..extension); if not content and extension == "lib.lua" then content, err, metadata = self:load_resource(plugin, resource..".lua"); end if not content then content, err, metadata = self:load_resource(resource, resource.."."..extension); if not content then return content, err; end end local path = err; local f, err = envload(content, "@"..path, env); if not f then return f, err; end return f, path, metadata; end local function init(options) return setmetatable({ _options = options or {}; }, pluginloader_mt); end local function bind(self, method) return function (...) return method(self, ...); end; end local default_loader = init(); return { load_file = bind(default_loader, default_loader.load_file); load_resource = bind(default_loader, default_loader.load_resource); load_code = bind(default_loader, default_loader.load_code); load_code_ext = bind(default_loader, default_loader.load_code_ext); init = init; };