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plugins/mod_debug_reset.lua @ 13028:b2e6a175537d
mod_debug_reset: Don't delay operations until next tick
For some unknown reason, this was required with the old mock util.time
functions prior to 012d6e7b723a.
After 012d6e7b723a, it breaks. So I'm happy to revert to not delaying
anything. This makes tests pass again.
author | Matthew Wild <mwild1@gmail.com> |
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date | Thu, 06 Apr 2023 14:17:50 +0100 |
parent | 12977:74b9e05af71e |
child | 13029:8ad432953300 |
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-- This module will "reset" the server when the client connection count drops -- to zero. This is somewhere between a reload and a full process restart. -- It is useful to ensure isolation between test runs, for example. It may -- also be of use for some kinds of manual testing. module:set_global(); local hostmanager = require "prosody.core.hostmanager"; local timer = require "prosody.util.timer"; local function do_reset() module:log("info", "Performing reset..."); local hosts = {}; for host in pairs(prosody.hosts) do table.insert(hosts, host); end module:fire_event("server-resetting"); for _, host in ipairs(hosts) do hostmanager.deactivate(host); hostmanager.activate(host); module:log("info", "Reset complete"); module:fire_event("server-reset"); end end function module.add_host(host_module) host_module:hook("resource-unbind", function () if next(prosody.full_sessions) == nil then do_reset(); end end); end local console_env = module:shared("/*/admin_shell/env"); console_env.debug_reset = { reset = do_reset; };