Software /
code /
prosody
File
util/pluginloader.lua @ 11993:aa60f4353001
mod_http_file_share: Merge file expiry loops
Not sure what the benefit of two separate loops was, perhaps reduced
memory usage by allowing archive query state to be garbage collected
before moving on to deleting files. Never measured so probably not so.
This simplifies a bit.
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Tue, 30 Nov 2021 00:53:22 +0100 |
parent | 11131:40abef01f4b9 |
child | 12250:e157e5c79daa |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- -- luacheck: ignore 113/CFG_PLUGINDIR local dir_sep, path_sep = package.config:match("^(%S+)%s(%S+)"); local lua_version = _VERSION:match(" (.+)$"); local plugin_dir = {}; for path in (CFG_PLUGINDIR or "./plugins/"):gsub("[/\\]", dir_sep):gmatch("[^"..path_sep.."]+") do path = path..dir_sep; -- add path separator to path end path = path:gsub(dir_sep..dir_sep.."+", dir_sep); -- coalesce multiple separaters plugin_dir[#plugin_dir + 1] = path; end local io_open = io.open; local envload = require "util.envload".envload; local function load_file(names) local file, err, path; for i=1,#plugin_dir do for j=1,#names do path = plugin_dir[i]..names[j]; file, err = io_open(path); if file then local content = file:read("*a"); file:close(); return content, path; end end end return file, err; end local function load_resource(plugin, resource) resource = resource or "mod_"..plugin..".lua"; local names = { "mod_"..plugin..dir_sep..plugin..dir_sep..resource; -- mod_hello/hello/mod_hello.lua "mod_"..plugin..dir_sep..resource; -- mod_hello/mod_hello.lua plugin..dir_sep..resource; -- hello/mod_hello.lua resource; -- mod_hello.lua "share"..dir_sep.."lua"..dir_sep..lua_version..dir_sep..resource; "share"..dir_sep.."lua"..dir_sep..lua_version..dir_sep.."mod_"..plugin..dir_sep..resource; }; return load_file(names); end local function load_code(plugin, resource, env) local content, err = load_resource(plugin, resource); if not content then return content, err; end local path = err; local f, err = envload(content, "@"..path, env); if not f then return f, err; end return f, path; end local function load_code_ext(plugin, resource, extension, env) local content, err = load_resource(plugin, resource.."."..extension); if not content and extension == "lib.lua" then content, err = load_resource(plugin, resource..".lua"); end if not content then content, err = load_resource(resource, resource.."."..extension); if not content then return content, err; end end local path = err; local f, err = envload(content, "@"..path, env); if not f then return f, err; end return f, path; end return { load_file = load_file; load_resource = load_resource; load_code = load_code; load_code_ext = load_code_ext; };