File

util/queue.lua @ 12580:a9dbf657c894 0.12

util.datamapper: Improve handling of schemas with non-obvious "type" The JSON Schema specification says that schemas are objects or booleans, and that the 'type' property is optional and can be an array. This module previously allowed bare type names as schemas and did not really handle booleans. It now handles missing 'type' properties and boolean 'true' as a schema. Objects and arrays are guessed based on the presence of 'properties' or 'items' field.
author Kim Alvefur <zash@zash.se>
date Fri, 08 Jul 2022 17:32:48 +0200
parent 11114:6a608ecb3471
child 12975:d10957394a3c
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-- Prosody IM
-- Copyright (C) 2008-2015 Matthew Wild
-- Copyright (C) 2008-2015 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

-- Small ringbuffer library (i.e. an efficient FIFO queue with a size limit)
-- (because unbounded dynamically-growing queues are a bad thing...)

local have_utable, utable = pcall(require, "util.table"); -- For pre-allocation of table

local function new(size, allow_wrapping)
	-- Head is next insert, tail is next read
	local head, tail = 1, 1;
	local items = 0; -- Number of stored items
	local t = have_utable and utable.create(size, 0) or {}; -- Table to hold items
	--luacheck: ignore 212/self
	return {
		_items = t;
		size = size;
		count = function (self) return items; end;
		push = function (self, item)
			if items >= size then
				if allow_wrapping then
					tail = (tail%size)+1; -- Advance to next oldest item
					items = items - 1;
				else
					return nil, "queue full";
				end
			end
			t[head] = item;
			items = items + 1;
			head = (head%size)+1;
			return true;
		end;
		pop = function (self)
			if items == 0 then
				return nil;
			end
			local item;
			item, t[tail] = t[tail], 0;
			tail = (tail%size)+1;
			items = items - 1;
			return item;
		end;
		peek = function (self)
			if items == 0 then
				return nil;
			end
			return t[tail];
		end;
		replace = function (self, data)
			if items == 0 then
				return self:push(data);
			end
			t[tail] = data;
			return true;
		end;
		items = function (self)
			return function (_, pos)
				if pos >= items then
					return nil;
				end
				local read_pos = tail + pos;
				if read_pos > self.size then
					read_pos = (read_pos%size);
				end
				return pos+1, t[read_pos];
			end, self, 0;
		end;
		consume = function (self)
			return self.pop, self;
		end;
	};
end

return {
	new = new;
};