File

prosody @ 12580:a9dbf657c894 0.12

util.datamapper: Improve handling of schemas with non-obvious "type" The JSON Schema specification says that schemas are objects or booleans, and that the 'type' property is optional and can be an array. This module previously allowed bare type names as schemas and did not really handle booleans. It now handles missing 'type' properties and boolean 'true' as a schema. Objects and arrays are guessed based on the presence of 'properties' or 'items' field.
author Kim Alvefur <zash@zash.se>
date Fri, 08 Jul 2022 17:32:48 +0200
parent 12553:cc0ec0277813
child 12578:10bb58ad5583
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#!/usr/bin/env lua
-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

-- prosody - main executable for Prosody XMPP server

-- Will be modified by configure script if run --

CFG_SOURCEDIR=CFG_SOURCEDIR or os.getenv("PROSODY_SRCDIR");
CFG_CONFIGDIR=CFG_CONFIGDIR or os.getenv("PROSODY_CFGDIR");
CFG_PLUGINDIR=CFG_PLUGINDIR or os.getenv("PROSODY_PLUGINDIR");
CFG_DATADIR=CFG_DATADIR or os.getenv("PROSODY_DATADIR");

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

local function is_relative(path)
	local path_sep = package.config:sub(1,1);
	return ((path_sep == "/" and path:sub(1,1) ~= "/")
		or (path_sep == "\\" and (path:sub(1,1) ~= "/" and path:sub(2,3) ~= ":\\")))
end

-- Tell Lua where to find our libraries
if CFG_SOURCEDIR then
	local function filter_relative_paths(path)
		if is_relative(path) then return ""; end
	end
	local function sanitise_paths(paths)
		return (paths:gsub("[^;]+;?", filter_relative_paths):gsub(";;+", ";"));
	end
	package.path = sanitise_paths(CFG_SOURCEDIR.."/?.lua;"..package.path);
	package.cpath = sanitise_paths(CFG_SOURCEDIR.."/?.so;"..package.cpath);
end

-- Substitute ~ with path to home directory in data path
if CFG_DATADIR then
	if os.getenv("HOME") then
		CFG_DATADIR = CFG_DATADIR:gsub("^~", os.getenv("HOME"));
	end
end



local startup = require "util.startup";
local async = require "util.async";

-- Note: it's important that this thread is not GC'd, as some C libraries
-- that are initialized here store a pointer to it ( :/ ).
local thread = async.runner();

thread:run(startup.prosody);

prosody.main_thread = thread;

local function loop()
	-- Error handler for errors that make it this far
	local function catch_uncaught_error(err)
		if type(err) == "string" and err:match("interrupted!$") then
			return "quitting";
		end

		prosody.log("error", "Top-level error, please report:\n%s", tostring(err));
		local traceback = debug.traceback("", 2);
		if traceback then
			prosody.log("error", "%s", traceback);
		end

		prosody.events.fire_event("very-bad-error", {error = err, traceback = traceback});
	end

	local sleep = require"socket".sleep;
	local server = require "net.server";

	while select(2, xpcall(server.loop, catch_uncaught_error)) ~= "quitting" do
		sleep(0.2);
	end
end

loop();

startup.exit();