File

util/pluginloader.lua @ 11571:a8f0f87e115a

prosody: Close the state on exit (ie garbage-collect everything) This ensures __gc is called on everything that may need it, such as database connections. It was reported in the chat by Happy that SQLite3 does not close its state cleanly in WAL mode, leaving the WAL file behind. This is probably rather a bug in mod_storage_sql, but forcing a final GC sweep should also help with such things everywhere.
author Kim Alvefur <zash@zash.se>
date Tue, 18 May 2021 20:08:37 +0200
parent 11131:40abef01f4b9
child 12250:e157e5c79daa
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
-- luacheck: ignore 113/CFG_PLUGINDIR

local dir_sep, path_sep = package.config:match("^(%S+)%s(%S+)");
local lua_version = _VERSION:match(" (.+)$");
local plugin_dir = {};
for path in (CFG_PLUGINDIR or "./plugins/"):gsub("[/\\]", dir_sep):gmatch("[^"..path_sep.."]+") do
	path = path..dir_sep; -- add path separator to path end
	path = path:gsub(dir_sep..dir_sep.."+", dir_sep); -- coalesce multiple separaters
	plugin_dir[#plugin_dir + 1] = path;
end

local io_open = io.open;
local envload = require "util.envload".envload;

local function load_file(names)
	local file, err, path;
	for i=1,#plugin_dir do
		for j=1,#names do
			path = plugin_dir[i]..names[j];
			file, err = io_open(path);
			if file then
				local content = file:read("*a");
				file:close();
				return content, path;
			end
		end
	end
	return file, err;
end

local function load_resource(plugin, resource)
	resource = resource or "mod_"..plugin..".lua";
	local names = {
		"mod_"..plugin..dir_sep..plugin..dir_sep..resource; -- mod_hello/hello/mod_hello.lua
		"mod_"..plugin..dir_sep..resource;                  -- mod_hello/mod_hello.lua
		plugin..dir_sep..resource;                          -- hello/mod_hello.lua
		resource;                                           -- mod_hello.lua
		"share"..dir_sep.."lua"..dir_sep..lua_version..dir_sep..resource;
		"share"..dir_sep.."lua"..dir_sep..lua_version..dir_sep.."mod_"..plugin..dir_sep..resource;
	};

	return load_file(names);
end

local function load_code(plugin, resource, env)
	local content, err = load_resource(plugin, resource);
	if not content then return content, err; end
	local path = err;
	local f, err = envload(content, "@"..path, env);
	if not f then return f, err; end
	return f, path;
end

local function load_code_ext(plugin, resource, extension, env)
	local content, err = load_resource(plugin, resource.."."..extension);
	if not content and extension == "lib.lua" then
		content, err = load_resource(plugin, resource..".lua");
	end
	if not content then
		content, err = load_resource(resource, resource.."."..extension);
		if not content then
			return content, err;
		end
	end
	local path = err;
	local f, err = envload(content, "@"..path, env);
	if not f then return f, err; end
	return f, path;
end

return {
	load_file = load_file;
	load_resource = load_resource;
	load_code = load_code;
	load_code_ext = load_code_ext;
};