File

plugins/mod_admin_socket.lua @ 11571:a8f0f87e115a

prosody: Close the state on exit (ie garbage-collect everything) This ensures __gc is called on everything that may need it, such as database connections. It was reported in the chat by Happy that SQLite3 does not close its state cleanly in WAL mode, leaving the WAL file behind. This is probably rather a bug in mod_storage_sql, but forcing a final GC sweep should also help with such things everywhere.
author Kim Alvefur <zash@zash.se>
date Tue, 18 May 2021 20:08:37 +0200
parent 10866:5265f7fe11dd
child 12392:5373724e08a5
line wrap: on
line source

module:set_global();

local have_unix, unix = pcall(require, "socket.unix");

if not have_unix or type(unix) ~= "table" then
	module:log_status("error", "LuaSocket unix socket support not available or incompatible, ensure it is up to date");
	return;
end

local server = require "net.server";

local adminstream = require "util.adminstream";

local socket_path = module:get_option_path("admin_socket", "prosody.sock", "data");

local sessions = module:shared("sessions");

local function fire_admin_event(session, stanza)
	local event_data = {
		origin = session, stanza = stanza;
	};
	local event_name;
	if stanza.attr.xmlns then
		event_name = "admin/"..stanza.attr.xmlns..":"..stanza.name;
	else
		event_name = "admin/"..stanza.name;
	end
	module:log("debug", "Firing %s", event_name);
	return module:fire_event(event_name, event_data);
end

module:hook("server-stopping", function ()
	for _, session in pairs(sessions) do
		session:close("system-shutdown");
	end
	os.remove(socket_path);
end);

--- Unix domain socket management

local conn, sock;

local listeners = adminstream.server(sessions, fire_admin_event).listeners;

local function accept_connection()
	module:log("debug", "accepting...");
	local client = sock:accept();
	if not client then return; end
	server.wrapclient(client, "unix", 0, listeners, "*a");
end

function module.load()
	sock = unix.stream();
	sock:settimeout(0);
	os.remove(socket_path);
	assert(sock:bind(socket_path));
	assert(sock:listen());
	if server.wrapserver then
		conn = server.wrapserver(sock, socket_path, 0, listeners);
	else
		conn = server.watchfd(sock:getfd(), accept_connection);
	end
end

function module.unload()
	if conn then
		conn:close();
	end
	if sock then
		sock:close();
	end
	os.remove(socket_path);
end