Software /
code /
prosody
File
util/timer.lua @ 13652:a08065207ef0
net.server_epoll: Call :shutdown() on TLS sockets when supported
Comment from Matthew:
This fixes a potential issue where the Prosody process gets blocked on sockets
waiting for them to close. Unlike non-TLS sockets, closing a TLS socket sends
layer 7 data, and this can cause problems for sockets which are in the process
of being cleaned up.
This depends on LuaSec changes which are not yet upstream.
From Martijn's original email:
So first my analysis of luasec. in ssl.c the socket is put into blocking
mode right before calling SSL_shutdown() inside meth_destroy(). My best
guess to why this is is because meth_destroy is linked to the __close
and __gc methods, which can't exactly be called multiple times and
luasec does want to make sure that a tls session is shutdown as clean
as possible.
I can't say I disagree with this reasoning and don't want to change this
behaviour. My solution to this without changing the current behaviour is
to introduce a shutdown() method. I am aware that this overlaps in a
conflicting way with tcp's shutdown method, but it stays close to the
OpenSSL name. This method calls SSL_shutdown() in the current
(non)blocking mode of the underlying socket and returns a boolean
whether or not the shutdown is completed (matching SSL_shutdown()'s 0
or 1 return values), and returns the familiar ssl_ioerror() strings on
error with a false for completion. This error can then be used to
determine if we have wantread/wantwrite to finalize things. Once
meth_shutdown() has been called once a shutdown flag will be set, which
indicates to meth_destroy() that the SSL_shutdown() has been handled
by the application and it shouldn't be needed to set the socket to
blocking mode. I've left the SSL_shutdown() call in the
LSEC_STATE_CONNECTED to prevent TOCTOU if the application reaches a
timeout for the shutdown code, which might allow SSL_shutdown() to
clean up anyway at the last possible moment.
Another thing I've changed to luasec is the call to socket_setblocking()
right before calling close(2) in socket_destroy() in usocket.c.
According to the latest POSIX[0]:
Note that the requirement for close() on a socket to block for up to
the current linger interval is not conditional on the O_NONBLOCK
setting.
Which I read to mean that removing O_NONBLOCK on the socket before close
doesn't impact the behaviour and only causes noise in system call
tracers. I didn't touch the windows bits of this, since I don't do
windows.
For the prosody side of things I've made the TLS shutdown bits resemble
interface:onwritable(), and put it under a combined guard of self._tls
and self.conn.shutdown. The self._tls bit is there to prevent getting
stuck on this condition, and self.conn.shutdown is there to prevent the
code being called by instances where the patched luasec isn't deployed.
The destroy() method can be called from various places and is read by
me as the "we give up" error path. To accommodate for these unexpected
entrypoints I've added a single call to self.conn:shutdown() to prevent
the socket being put into blocking mode. I have no expectations that
there is any other use here. Same as previous, the self.conn.shutdown
check is there to make sure it's not called on unpatched luasec
deployments and self._tls is there to make sure we don't call shutdown()
on tcp sockets.
I wouldn't recommend logging of the conn:shutdown() error inside
close(), since a lot of clients simply close the connection before
SSL_shutdown() is done.
author | Martijn van Duren <martijn@openbsd.org> |
---|---|
date | Thu, 06 Feb 2025 15:04:38 +0000 |
parent | 12975:d10957394a3c |
line wrap: on
line source
-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local indexedbheap = require "prosody.util.indexedbheap"; local log = require "prosody.util.logger".init("timer"); local server = require "prosody.net.server"; local get_time = require "prosody.util.time".now local type = type; local debug_traceback = debug.traceback; local tostring = tostring; local xpcall = require "prosody.util.xpcall".xpcall; local math_max = math.max; local pairs = pairs; if server.timer then -- The selected net.server implements this API, so defer to that return server.timer; end local _ENV = nil; -- luacheck: std none local _add_task = server.add_task; local _server_timer; local _active_timers = 0; local h = indexedbheap.create(); local params = {}; local next_time = nil; local function _traceback_handler(err) log("error", "Traceback[timer]: %s", debug_traceback(tostring(err), 2)); end local function _on_timer(now) local peek; local readd; while true do peek = h:peek(); if peek == nil or peek > now then break; end local _, callback, id = h:pop(); local param = params[id]; params[id] = nil; --item(now, id, _param); local success, err = xpcall(callback, _traceback_handler, now, id, param); if success and type(err) == "number" then if readd then readd[id] = { callback, err + now }; else readd = { [id] = { callback, err + now } }; end params[id] = param; end end if readd then for id,timer in pairs(readd) do h:insert(timer[1], timer[2], id); end peek = h:peek(); end if peek ~= nil and _active_timers > 1 and peek == next_time then -- Another instance of _on_timer already set next_time to the same value, -- so it should be safe to not renew this timer event peek = nil; else next_time = peek; end if peek then -- peek is the time of the next event return peek - now; end _active_timers = _active_timers - 1; end local function add_task(delay, callback, param) local current_time = get_time(); local event_time = current_time + delay; local id = h:insert(callback, event_time); params[id] = param; if next_time == nil or event_time < next_time then next_time = event_time; if _server_timer then _server_timer:close(); _server_timer = nil; else _active_timers = _active_timers + 1; end _server_timer = _add_task(next_time - current_time, _on_timer); end return id; end local function stop(id) params[id] = nil; local result, item, result_sync = h:remove(id); local peek = h:peek(); if peek ~= next_time and _server_timer then next_time = peek; _server_timer:close(); if next_time ~= nil then _server_timer = _add_task(math_max(next_time - get_time(), 0), _on_timer); end end return result, item, result_sync; end local function reschedule(id, delay) local current_time = get_time(); local event_time = current_time + delay; h:reprioritize(id, delay); if next_time == nil or event_time < next_time then next_time = event_time; _add_task(next_time - current_time, _on_timer); end return id; end return { add_task = add_task; stop = stop; reschedule = reschedule; };