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spec/util_fsm_spec.lua @ 13532:9970d333a63f

mod_pubsub: Use error registry This is what util.error was made for! This replaces the custom error stanza builder with common code in util.stanza that knows enough about util.error and namespaced errors. Some awkwardness remains in the way util.pubsub returns conflicting form fields.
author Kim Alvefur <zash@zash.se>
date Sun, 27 Oct 2024 15:18:24 +0100
parent 13019:8a2f75e38eb2
line wrap: on
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describe("util.fsm", function ()
	local new_fsm = require "util.fsm".new;

	do
		local fsm = new_fsm({
			transitions = {
				{ name = "melt", from = "solid", to = "liquid" };
				{ name = "freeze", from = "liquid", to = "solid" };
			};
		});

		it("works", function ()
			local water = fsm:init("liquid");
			water:freeze();
			assert.equal("solid", water.state);
			water:melt();
			assert.equal("liquid", water.state);
		end);

		it("does not allow invalid transitions", function ()
			local water = fsm:init("liquid");
			assert.has_errors(function ()
				water:melt();
			end, "Invalid state transition: liquid cannot melt");

			water:freeze();
			assert.equal("solid", water.state);

			water:melt();
			assert.equal("liquid", water.state);

			assert.has_errors(function ()
				water:melt();
			end, "Invalid state transition: liquid cannot melt");
		end);
	end

	it("notifies observers", function ()
		local n = 0;
		local has_become_solid = spy.new(function (transition)
			assert.is_table(transition);
			assert.equal("solid", transition.to);
			assert.is_not_nil(transition.instance);
			n = n + 1;
			if n == 1 then
				assert.is_nil(transition.from);
				assert.is_nil(transition.from_attr);
			elseif n == 2 then
				assert.equal("liquid", transition.from);
				assert.is_nil(transition.from_attr);
				assert.equal("freeze", transition.name);
			end
		end);
		local is_melting = spy.new(function (transition)
			assert.is_table(transition);
			assert.equal("melt", transition.name);
			assert.is_not_nil(transition.instance);
		end);
		local fsm = new_fsm({
			transitions = {
				{ name = "melt", from = "solid", to = "liquid" };
				{ name = "freeze", from = "liquid", to = "solid" };
			};
			state_handlers = {
				solid = has_become_solid;
			};

			transition_handlers = {
				melt = is_melting;
			};
		});

		local water = fsm:init("liquid");
		assert.spy(has_become_solid).was_not_called();

		local ice = fsm:init("solid"); --luacheck: ignore 211/ice
		assert.spy(has_become_solid).was_called(1);

		water:freeze();

		assert.spy(is_melting).was_not_called();
		water:melt();
		assert.spy(is_melting).was_called(1);
	end);

	local function test_machine(fsm_spec, expected_transitions, test_func)
		fsm_spec.handlers = fsm_spec.handlers or {};
		fsm_spec.handlers.transitioned = function (transition)
			local expected_transition = table.remove(expected_transitions, 1);
			assert.same(expected_transition, {
				name = transition.name;
				to = transition.to;
				to_attr = transition.to_attr;
				from = transition.from;
				from_attr = transition.from_attr;
			});
		end;
		local fsm = new_fsm(fsm_spec);
		test_func(fsm);
		assert.equal(0, #expected_transitions);
	end


	it("handles transitions with the same name", function ()
		local expected_transitions = {
			{ name = nil   , from = "none", to = "A" };
			{ name = "step", from = "A", to = "B" };
			{ name = "step", from = "B", to = "C" };
			{ name = "step", from = "C", to = "D" };
		};

		test_machine({
			default_state = "none";
			transitions = {
				{ name = "step", from = "A", to = "B" };
				{ name = "step", from = "B", to = "C" };
				{ name = "step", from = "C", to = "D" };
			};
		}, expected_transitions, function (fsm)
			local i = fsm:init("A");
			i:step(); -- B
			i:step(); -- C
			i:step(); -- D
			assert.has_errors(function ()
				i:step();
			end, "Invalid state transition: D cannot step");
		end);
	end);

	it("handles supports wildcard transitions", function ()
		local expected_transitions = {
			{ name = nil   , from = "none", to = "A" };
			{ name = "step", from = "A", to = "B" };
			{ name = "step", from = "B", to = "C" };
			{ name = "reset", from = "C", to = "A" };
			{ name = "step", from = "A", to = "B" };
			{ name = "step", from = "B", to = "C" };
			{ name = "step", from = "C", to = "D" };
		};

		test_machine({
			default_state = "none";
			transitions = {
				{ name = "step", from = "A", to = "B" };
				{ name = "step", from = "B", to = "C" };
				{ name = "step", from = "C", to = "D" };
				{ name = "reset", from = "*", to = "A" };
			};
		}, expected_transitions, function (fsm)
			local i = fsm:init("A");
			i:step(); -- B
			i:step(); -- C
			i:reset(); -- A
			i:step(); -- B
			i:step(); -- C
			i:step(); -- D
			assert.has_errors(function ()
				i:step();
			end, "Invalid state transition: D cannot step");
		end);
	end);

	it("supports specifying multiple from states", function ()
		local expected_transitions = {
			{ name = nil   , from = "none", to = "A" };
			{ name = "step", from = "A", to = "B" };
			{ name = "step", from = "B", to = "C" };
			{ name = "reset", from = "C", to = "A" };
			{ name = "step", from = "A", to = "B" };
			{ name = "step", from = "B", to = "C" };
			{ name = "step", from = "C", to = "D" };
		};

		test_machine({
			default_state = "none";
			transitions = {
				{ name = "step", from = "A", to = "B" };
				{ name = "step", from = "B", to = "C" };
				{ name = "step", from = "C", to = "D" };
				{ name = "reset", from = {"B", "C", "D"}, to = "A" };
			};
		}, expected_transitions, function (fsm)
			local i = fsm:init("A");
			i:step(); -- B
			i:step(); -- C
			i:reset(); -- A
			assert.has_errors(function ()
				i:reset();
			end, "Invalid state transition: A cannot reset");
			i:step(); -- B
			i:step(); -- C
			i:step(); -- D
			assert.has_errors(function ()
				i:step();
			end, "Invalid state transition: D cannot step");
		end);
	end);

	it("handles transitions with the same start/end state", function ()
		local expected_transitions = {
			{ name = nil   , from = "none", to = "A" };
			{ name = "step", from = "A", to = "B" };
			{ name = "step", from = "B", to = "B" };
			{ name = "step", from = "B", to = "B" };
		};

		test_machine({
			default_state = "none";
			transitions = {
				{ name = "step", from = "A", to = "B" };
				{ name = "step", from = "B", to = "B" };
			};
		}, expected_transitions, function (fsm)
			local i = fsm:init("A");
			i:step(); -- B
			i:step(); -- B
			i:step(); -- B
		end);
	end);

	it("can identify instances of a specific fsm", function ()
		local fsm1 = new_fsm({ default_state = "a" });
		local fsm2 = new_fsm({ default_state = "a" });

		local i1 = fsm1:init();
		local i2 = fsm2:init();

		assert.truthy(fsm1:is_instance(i1));
		assert.truthy(fsm2:is_instance(i2));

		assert.falsy(fsm1:is_instance(i2));
		assert.falsy(fsm2:is_instance(i1));
	end);

	it("errors when an invalid initial state is passed", function ()
		local fsm1 = new_fsm({
			transitions = {
				{ name = "", from = "A", to = "B" };
			};
		});

		assert.has_no_errors(function ()
			fsm1:init("A");
		end);

		assert.has_errors(function ()
			fsm1:init("C");
		end);
	end);
end);