File

util/logger.lua @ 12642:9061f9621330

Switch to a new role-based authorization framework, removing is_admin() We began moving away from simple "is this user an admin?" permission checks before 0.12, with the introduction of mod_authz_internal and the ability to dynamically change the roles of individual users. The approach in 0.12 still had various limitations however, and apart from the introduction of roles other than "admin" and the ability to pull that info from storage, not much actually changed. This new framework shakes things up a lot, though aims to maintain the same functionality and behaviour on the surface for a default Prosody configuration. That is, if you don't take advantage of any of the new features, you shouldn't notice any change. The biggest change visible to developers is that usermanager.is_admin() (and the auth provider is_admin() method) have been removed. Gone. Completely. Permission checks should now be performed using a new module API method: module:may(action_name, context) This method accepts an action name, followed by either a JID (string) or (preferably) a table containing 'origin'/'session' and 'stanza' fields (e.g. the standard object passed to most events). It will return true if the action should be permitted, or false/nil otherwise. Modules should no longer perform permission checks based on the role name. E.g. a lot of code previously checked if the user's role was prosody:admin before permitting some action. Since many roles might now exist with similar permissions, and the permissions of prosody:admin may be redefined dynamically, it is no longer suitable to use this method for permission checks. Use module:may(). If you start an action name with ':' (recommended) then the current module's name will automatically be used as a prefix. To define a new permission, use the new module API: module:default_permission(role_name, action_name) module:default_permissions(role_name, { action_name[, action_name...] }) This grants the specified role permission to execute the named action(s) by default. This may be overridden via other mechanisms external to your module. The built-in roles that developers should use are: - prosody:user (normal user) - prosody:admin (host admin) - prosody:operator (global admin) The new prosody:operator role is intended for server-wide actions (such as shutting down Prosody). Finally, all usage of is_admin() in modules has been fixed by this commit. Some of these changes were trickier than others, but no change is expected to break existing deployments. EXCEPT: mod_auth_ldap no longer supports the ldap_admin_filter option. It's very possible nobody is using this, but if someone is then we can later update it to pull roles from LDAP somehow.
author Matthew Wild <mwild1@gmail.com>
date Wed, 15 Jun 2022 12:15:01 +0100
parent 12395:1e34b910b73a
child 12975:d10957394a3c
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
-- luacheck: ignore 213/level

local pairs = pairs;
local ipairs = ipairs;
local require = require;
local t_remove = table.remove;

local _ENV = nil;
-- luacheck: std none

local level_sinks = {};

local make_logger;

local function init(name)
	local log_debug = make_logger(name, "debug");
	local log_info = make_logger(name, "info");
	local log_warn = make_logger(name, "warn");
	local log_error = make_logger(name, "error");

	return function (level, message, ...)
			if level == "debug" then
				return log_debug(message, ...);
			elseif level == "info" then
				return log_info(message, ...);
			elseif level == "warn" then
				return log_warn(message, ...);
			elseif level == "error" then
				return log_error(message, ...);
			end
		end
end

function make_logger(source_name, level)
	local level_handlers = level_sinks[level];
	if not level_handlers then
		level_handlers = {};
		level_sinks[level] = level_handlers;
	end

	local logger = function (message, ...)
		for i = 1,#level_handlers do
			level_handlers[i](source_name, level, message, ...);
		end
	end

	return logger;
end

local function reset()
	for level, handler_list in pairs(level_sinks) do
		-- Clear all handlers for this level
		for i = 1, #handler_list do
			handler_list[i] = nil;
		end
	end
end

local function add_level_sink(level, sink_function)
	if not level_sinks[level] then
		level_sinks[level] = { sink_function };
	else
		level_sinks[level][#level_sinks[level] + 1 ] = sink_function;
	end
end

local function add_simple_sink(simple_sink_function, levels)
	local format = require "util.format".format;
	local function sink_function(name, level, msg, ...)
		return simple_sink_function(name, level, format(msg, ...));
	end
	for _, level in ipairs(levels or {"debug", "info", "warn", "error"}) do
		add_level_sink(level, sink_function);
	end
	return sink_function;
end

local function remove_sink(sink_function)
	local removed;
	for level, sinks in pairs(level_sinks) do
		for i = #sinks, 1, -1 do
			if sinks[i] == sink_function then
				t_remove(sinks, i);
				removed = true;
			end
		end
	end
	return removed;
end

return {
	init = init;
	make_logger = make_logger;
	reset = reset;
	add_level_sink = add_level_sink;
	add_simple_sink = add_simple_sink;
	new = make_logger;
	remove_sink = remove_sink;
};