Software / code / prosody
File
util/ip.lua @ 12642:9061f9621330
Switch to a new role-based authorization framework, removing is_admin()
We began moving away from simple "is this user an admin?" permission checks
before 0.12, with the introduction of mod_authz_internal and the ability to
dynamically change the roles of individual users.
The approach in 0.12 still had various limitations however, and apart from
the introduction of roles other than "admin" and the ability to pull that info
from storage, not much actually changed.
This new framework shakes things up a lot, though aims to maintain the same
functionality and behaviour on the surface for a default Prosody
configuration. That is, if you don't take advantage of any of the new
features, you shouldn't notice any change.
The biggest change visible to developers is that usermanager.is_admin() (and
the auth provider is_admin() method) have been removed. Gone. Completely.
Permission checks should now be performed using a new module API method:
module:may(action_name, context)
This method accepts an action name, followed by either a JID (string) or
(preferably) a table containing 'origin'/'session' and 'stanza' fields (e.g.
the standard object passed to most events). It will return true if the action
should be permitted, or false/nil otherwise.
Modules should no longer perform permission checks based on the role name.
E.g. a lot of code previously checked if the user's role was prosody:admin
before permitting some action. Since many roles might now exist with similar
permissions, and the permissions of prosody:admin may be redefined
dynamically, it is no longer suitable to use this method for permission
checks. Use module:may().
If you start an action name with ':' (recommended) then the current module's
name will automatically be used as a prefix.
To define a new permission, use the new module API:
module:default_permission(role_name, action_name)
module:default_permissions(role_name, { action_name[, action_name...] })
This grants the specified role permission to execute the named action(s) by
default. This may be overridden via other mechanisms external to your module.
The built-in roles that developers should use are:
- prosody:user (normal user)
- prosody:admin (host admin)
- prosody:operator (global admin)
The new prosody:operator role is intended for server-wide actions (such as
shutting down Prosody).
Finally, all usage of is_admin() in modules has been fixed by this commit.
Some of these changes were trickier than others, but no change is expected to
break existing deployments.
EXCEPT: mod_auth_ldap no longer supports the ldap_admin_filter option. It's
very possible nobody is using this, but if someone is then we can later update
it to pull roles from LDAP somehow.
| author | Matthew Wild <mwild1@gmail.com> |
|---|---|
| date | Wed, 15 Jun 2022 12:15:01 +0100 |
| parent | 12355:a0ff5c438e9d |
| child | 12931:bbae3acc6694 |
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-- Prosody IM -- Copyright (C) 2008-2011 Florian Zeitz -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local net = require "util.net"; local hex = require "util.hex"; local ip_methods = {}; local ip_mt = { __index = function (ip, key) local method = ip_methods[key]; if not method then return nil; end local ret = method(ip); ip[key] = ret; return ret; end, __tostring = function (ip) return ip.addr; end, }; ip_mt.__eq = function (ipA, ipB) if getmetatable(ipA) ~= ip_mt or getmetatable(ipB) ~= ip_mt then -- Lua 5.3+ calls this if both operands are tables, even if metatables differ return false; end return ipA.packed == ipB.packed; end local hex2bits = { ["0"] = "0000", ["1"] = "0001", ["2"] = "0010", ["3"] = "0011", ["4"] = "0100", ["5"] = "0101", ["6"] = "0110", ["7"] = "0111", ["8"] = "1000", ["9"] = "1001", ["A"] = "1010", ["B"] = "1011", ["C"] = "1100", ["D"] = "1101", ["E"] = "1110", ["F"] = "1111", }; local function new_ip(ipStr, proto) local zone; if (not proto or proto == "IPv6") and ipStr:find('%', 1, true) then ipStr, zone = ipStr:match("^(.-)%%(.*)"); end local packed, err = net.pton(ipStr); if not packed then return packed, err end if proto == "IPv6" and #packed ~= 16 then return nil, "invalid-ipv6"; elseif proto == "IPv4" and #packed ~= 4 then return nil, "invalid-ipv4"; elseif not proto then if #packed == 16 then proto = "IPv6"; elseif #packed == 4 then proto = "IPv4"; else return nil, "unknown protocol"; end elseif proto ~= "IPv6" and proto ~= "IPv4" then return nil, "invalid protocol"; end return setmetatable({ addr = ipStr, packed = packed, proto = proto, zone = zone }, ip_mt); end function ip_methods:normal() return net.ntop(self.packed); end function ip_methods.bits(ip) return hex.encode(ip.packed):upper():gsub(".", hex2bits); end function ip_methods.bits_full(ip) if ip.proto == "IPv4" then ip = ip.toV4mapped; end return ip.bits; end local match; local function commonPrefixLength(ipA, ipB) ipA, ipB = ipA.bits_full, ipB.bits_full; for i = 1, 128 do if ipA:sub(i,i) ~= ipB:sub(i,i) then return i-1; end end return 128; end -- Instantiate once local loopback = new_ip("::1"); local loopback4 = new_ip("127.0.0.0"); local sixtofour = new_ip("2002::"); local teredo = new_ip("2001::"); local linklocal = new_ip("fe80::"); local linklocal4 = new_ip("169.254.0.0"); local uniquelocal = new_ip("fc00::"); local sitelocal = new_ip("fec0::"); local sixbone = new_ip("3ffe::"); local defaultunicast = new_ip("::"); local multicast = new_ip("ff00::"); local ipv6mapped = new_ip("::ffff:0:0"); local function v4scope(ip) if match(ip, loopback4, 8) then return 0x2; elseif match(ip, linklocal4, 16) then return 0x2; else -- Global unicast return 0xE; end end local function v6scope(ip) if ip == loopback then return 0x2; elseif match(ip, linklocal, 10) then return 0x2; elseif match(ip, sitelocal, 10) then return 0x5; elseif match(ip, multicast, 10) then return ip.packed:byte(2) % 0x10; else -- Global unicast return 0xE; end end local function label(ip) if ip == loopback then return 0; elseif match(ip, sixtofour, 16) then return 2; elseif match(ip, teredo, 32) then return 5; elseif match(ip, uniquelocal, 7) then return 13; elseif match(ip, sitelocal, 10) then return 11; elseif match(ip, sixbone, 16) then return 12; elseif match(ip, defaultunicast, 96) then return 3; elseif match(ip, ipv6mapped, 96) then return 4; else return 1; end end local function precedence(ip) if ip == loopback then return 50; elseif match(ip, sixtofour, 16) then return 30; elseif match(ip, teredo, 32) then return 5; elseif match(ip, uniquelocal, 7) then return 3; elseif match(ip, sitelocal, 10) then return 1; elseif match(ip, sixbone, 16) then return 1; elseif match(ip, defaultunicast, 96) then return 1; elseif match(ip, ipv6mapped, 96) then return 35; else return 40; end end function ip_methods:toV4mapped() if self.proto ~= "IPv4" then return nil, "No IPv4 address" end local value = new_ip("::ffff:" .. self.normal); return value; end function ip_methods:label() if self.proto == "IPv4" then return label(self.toV4mapped); else return label(self); end end function ip_methods:precedence() if self.proto == "IPv4" then return precedence(self.toV4mapped); else return precedence(self); end end function ip_methods:scope() if self.proto == "IPv4" then return v4scope(self); else return v6scope(self); end end local rfc1918_8 = new_ip("10.0.0.0"); local rfc1918_12 = new_ip("172.16.0.0"); local rfc1918_16 = new_ip("192.168.0.0"); local rfc6598 = new_ip("100.64.0.0"); function ip_methods:private() local private = self.scope ~= 0xE; if not private and self.proto == "IPv4" then return match(self, rfc1918_8, 8) or match(self, rfc1918_12, 12) or match(self, rfc1918_16, 16) or match(self, rfc6598, 10); end return private; end local function parse_cidr(cidr) local bits; local ip_len = cidr:find("/", 1, true); if ip_len then bits = tonumber(cidr:sub(ip_len+1, -1)); cidr = cidr:sub(1, ip_len-1); end return new_ip(cidr), bits; end function match(ipA, ipB, bits) if not bits or bits >= 128 or ipB.proto == "IPv4" and bits >= 32 then return ipA == ipB; elseif bits < 1 then return true; end if ipA.proto ~= ipB.proto then if ipA.proto == "IPv4" then ipA = ipA.toV4mapped; elseif ipB.proto == "IPv4" then ipB = ipB.toV4mapped; bits = bits + (128 - 32); end end return ipA.bits:sub(1, bits) == ipB.bits:sub(1, bits); end return { new_ip = new_ip, commonPrefixLength = commonPrefixLength, parse_cidr = parse_cidr, match = match, };