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prosody
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util/logger.lua @ 12281:9016071867d7
mod_admin_shell: Track connected events instead of created
The connection events are more appropriate here, where the s2s-created
events happens a bit later or earlier in a sessions lifetime depending
on its direction and for outgoing connections isn't actually the
creation time (which happens immediately after pressing enter, so not
very interesting), but rather closer to the connection time.
author | Kim Alvefur <zash@zash.se> |
---|---|
date | Sun, 06 Feb 2022 14:34:02 +0100 |
parent | 8556:5800f0c7afd6 |
child | 12394:86d6b069b892 |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- -- luacheck: ignore 213/level local pairs = pairs; local ipairs = ipairs; local require = require; local _ENV = nil; -- luacheck: std none local level_sinks = {}; local make_logger; local function init(name) local log_debug = make_logger(name, "debug"); local log_info = make_logger(name, "info"); local log_warn = make_logger(name, "warn"); local log_error = make_logger(name, "error"); return function (level, message, ...) if level == "debug" then return log_debug(message, ...); elseif level == "info" then return log_info(message, ...); elseif level == "warn" then return log_warn(message, ...); elseif level == "error" then return log_error(message, ...); end end end function make_logger(source_name, level) local level_handlers = level_sinks[level]; if not level_handlers then level_handlers = {}; level_sinks[level] = level_handlers; end local logger = function (message, ...) for i = 1,#level_handlers do level_handlers[i](source_name, level, message, ...); end end return logger; end local function reset() for level, handler_list in pairs(level_sinks) do -- Clear all handlers for this level for i = 1, #handler_list do handler_list[i] = nil; end end end local function add_level_sink(level, sink_function) if not level_sinks[level] then level_sinks[level] = { sink_function }; else level_sinks[level][#level_sinks[level] + 1 ] = sink_function; end end local function add_simple_sink(simple_sink_function, levels) local format = require "util.format".format; local function sink_function(name, level, msg, ...) return simple_sink_function(name, level, format(msg, ...)); end for _, level in ipairs(levels or {"debug", "info", "warn", "error"}) do add_level_sink(level, sink_function); end end return { init = init; make_logger = make_logger; reset = reset; add_level_sink = add_level_sink; add_simple_sink = add_simple_sink; new = make_logger; };