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prosody
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util/presence.lua @ 12795:87424cbedc55
util.hashring: Support associating arbitrary data with nodes
In this API, a 'node' is always a simple text string. Sometimes the caller may
have a more complex structure representing a node, but the hash ring is really
only concerned with the node's name.
This API change allows :add_nodes() to take a table of `node_name = value`
pairs, as well as the simple array of node names previously accepted.
The 'value' of the selected node is returned as a new second result from
:get_node().
If no value is passed when a node is added, it defaults to `true` (as before,
but this was never previously exposed).
author | Matthew Wild <mwild1@gmail.com> |
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date | Fri, 02 Dec 2022 20:32:36 +0000 |
parent | 8885:d4f5d47f874d |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local t_insert = table.insert; local function select_top_resources(user) local priority = 0; local recipients = {}; for _, session in pairs(user.sessions) do -- find resource with greatest priority if session.presence then local p = session.priority; if p > priority then priority = p; recipients = {session}; elseif p == priority then t_insert(recipients, session); end end end return recipients; end local function recalc_resource_map(user) if user then user.top_resources = select_top_resources(user); if #user.top_resources == 0 then user.top_resources = nil; end end end return { select_top_resources = select_top_resources; recalc_resource_map = recalc_resource_map; }