File

plugins/muc/subject.lib.lua @ 9659:86c431650dfd

net.websocket.frames: Prefer Lua 5.2 built-in bit module over LuaJIT version When running on Lua 5.2 this makes sense since bit32 is usually already loaded. It's sensible to prefer this going forward in case of incompatibilities between the two variants.
author Kim Alvefur <zash@zash.se>
date Thu, 29 Nov 2018 16:53:22 +0100
parent 9035:173c0e16e704
child 9684:b2d6b79c9513
child 11128:c3eefb517b7b
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
-- Copyright (C) 2014 Daurnimator
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

local st = require "util.stanza";
local dt = require "util.datetime";

local muc_util = module:require "muc/util";
local valid_roles = muc_util.valid_roles;

local function create_subject_message(from, subject)
	return st.message({from = from; type = "groupchat"})
		:tag("subject"):text(subject or ""):up();
end

local function get_changesubject(room)
	return room._data.changesubject;
end

local function set_changesubject(room, changesubject)
	changesubject = changesubject and true or nil;
	if get_changesubject(room) == changesubject then return false; end
	room._data.changesubject = changesubject;
	return true;
end

module:hook("muc-disco#info", function (event)
	table.insert(event.form, {
		name = "muc#roominfo_changesubject";
		type = "boolean";
	});
	event.formdata["muc#roominfo_changesubject"] = get_changesubject(event.room);
end);

module:hook("muc-config-form", function(event)
	table.insert(event.form, {
		name = "muc#roomconfig_changesubject";
		type = "boolean";
		label = "Allow anyone to set the room's subject";
		desc = "Choose whether anyone, or only moderators, may set the room's subject";
		value = get_changesubject(event.room);
	});
end, 80-1);

module:hook("muc-config-submitted/muc#roomconfig_changesubject", function(event)
	if set_changesubject(event.room, event.value) then
		event.status_codes["104"] = true;
	end
end);

local function get_subject(room)
	-- a <message/> stanza from the room JID (or from the occupant JID of the entity that set the subject)
	return room._data.subject_from or room.jid, room._data.subject;
end

local function send_subject(room, to, time)
	local msg = create_subject_message(get_subject(room));
	msg.attr.to = to;
	if time then
		msg:tag("delay", {
			xmlns = "urn:xmpp:delay",
			from = room.jid,
			stamp = dt.datetime(time);
		}):up();
	end
	room:route_stanza(msg);
end

local function set_subject(room, from, subject)
	if subject == "" then subject = nil; end
	local old_from, old_subject = get_subject(room);
	if old_subject == subject and old_from == from then return false; end
	room._data.subject_from = from;
	room._data.subject = subject;
	room._data.subject_time = os.time();
	local msg = create_subject_message(from, subject);
	room:broadcast_message(msg);
	return true;
end

-- Send subject to joining user
module:hook("muc-occupant-session-new", function(event)
	send_subject(event.room, event.stanza.attr.from, event.room._data.subject_time);
end, 20);

-- Prosody has made the decision that messages with <subject/> are exclusively subject changes
-- e.g. body will be ignored; even if the subject change was not allowed
module:hook("muc-occupant-groupchat", function(event)
	local stanza = event.stanza;
	local subject = stanza:get_child("subject");
	if subject then
		local room = event.room;
		local occupant = event.occupant;
		-- Role check for subject changes
		local role_rank = valid_roles[occupant and occupant.role or "none"];
		if role_rank >= valid_roles.moderator or
			( role_rank >= valid_roles.participant and get_changesubject(room) ) then -- and participant
			set_subject(room, occupant.nick, subject:get_text());
			room:save();
			return true;
		else
			event.origin.send(st.error_reply(stanza, "auth", "forbidden", "You are not allowed to change the subject"));
			return true;
		end
	end
end, 20);

return {
	get_changesubject = get_changesubject;
	set_changesubject = set_changesubject;
	get = get_subject;
	set = set_subject;
	send = send_subject;
};