File

net/resolvers/basic.lua @ 9659:86c431650dfd

net.websocket.frames: Prefer Lua 5.2 built-in bit module over LuaJIT version When running on Lua 5.2 this makes sense since bit32 is usually already loaded. It's sensible to prefer this going forward in case of incompatibilities between the two variants.
author Kim Alvefur <zash@zash.se>
date Thu, 29 Nov 2018 16:53:22 +0100
parent 9496:4ac3103787cc
child 9691:e11e076f0eb8
child 10384:94c9c574cd8a
line wrap: on
line source

local adns = require "net.adns";
local inet_pton = require "util.net".pton;

local methods = {};
local resolver_mt = { __index = methods };

-- Find the next target to connect to, and
-- pass it to cb()
function methods:next(cb)
	if self.targets then
		if #self.targets == 0 then
			cb(nil);
			return;
		end
		local next_target = table.remove(self.targets, 1);
		cb(unpack(next_target, 1, 4));
		return;
	end

	local targets = {};
	local n = 2;
	local function ready()
		n = n - 1;
		if n > 0 then return; end
		self.targets = targets;
		self:next(cb);
	end

	local is_ip = inet_pton(self.hostname);
	if is_ip then
		if #is_ip == 16 then
			cb(self.conn_type.."6", self.hostname, self.port, self.extra);
		elseif #is_ip == 4 then
			cb(self.conn_type.."4", self.hostname, self.port, self.extra);
		end
		return;
	end

	-- Resolve DNS to target list
	local dns_resolver = adns.resolver();
	dns_resolver:lookup(function (answer)
		if answer then
			for _, record in ipairs(answer) do
				table.insert(targets, { self.conn_type.."4", record.a, self.port, self.extra });
			end
		end
		ready();
	end, self.hostname, "A", "IN");

	dns_resolver:lookup(function (answer)
		if answer then
			for _, record in ipairs(answer) do
				table.insert(targets, { self.conn_type.."6", record.aaaa, self.port, self.extra });
			end
		end
		ready();
	end, self.hostname, "AAAA", "IN");
end

local function new(hostname, port, conn_type, extra)
	return setmetatable({
		hostname = hostname;
		port = port;
		conn_type = conn_type or "tcp";
		extra = extra;
	}, resolver_mt);
end

return {
	new = new;
};