Software /
code /
prosody
File
util/logger.lua @ 12094:84fd6a79cda7
adminstream: fire disconnected event on lower layer disconnect
This may in theory cause multiple disconnect events for the
adminstream client, if the only code using that wasn't calling
os.exit right away.
Hence, this should be a good enough partial fix for #1671. It is
not a full fix, because the shell will only notice the disconnect
after one has hit enter in the input; until then, it is stuck in
a read() call to stdin and completely oblivious to the disconnect.
author | Jonas Schäfer <jonas@wielicki.name> |
---|---|
date | Tue, 21 Dec 2021 21:23:01 +0100 |
parent | 8556:5800f0c7afd6 |
child | 12394:86d6b069b892 |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- -- luacheck: ignore 213/level local pairs = pairs; local ipairs = ipairs; local require = require; local _ENV = nil; -- luacheck: std none local level_sinks = {}; local make_logger; local function init(name) local log_debug = make_logger(name, "debug"); local log_info = make_logger(name, "info"); local log_warn = make_logger(name, "warn"); local log_error = make_logger(name, "error"); return function (level, message, ...) if level == "debug" then return log_debug(message, ...); elseif level == "info" then return log_info(message, ...); elseif level == "warn" then return log_warn(message, ...); elseif level == "error" then return log_error(message, ...); end end end function make_logger(source_name, level) local level_handlers = level_sinks[level]; if not level_handlers then level_handlers = {}; level_sinks[level] = level_handlers; end local logger = function (message, ...) for i = 1,#level_handlers do level_handlers[i](source_name, level, message, ...); end end return logger; end local function reset() for level, handler_list in pairs(level_sinks) do -- Clear all handlers for this level for i = 1, #handler_list do handler_list[i] = nil; end end end local function add_level_sink(level, sink_function) if not level_sinks[level] then level_sinks[level] = { sink_function }; else level_sinks[level][#level_sinks[level] + 1 ] = sink_function; end end local function add_simple_sink(simple_sink_function, levels) local format = require "util.format".format; local function sink_function(name, level, msg, ...) return simple_sink_function(name, level, format(msg, ...)); end for _, level in ipairs(levels or {"debug", "info", "warn", "error"}) do add_level_sink(level, sink_function); end end return { init = init; make_logger = make_logger; reset = reset; add_level_sink = add_level_sink; add_simple_sink = add_simple_sink; new = make_logger; };