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prosody
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util/id.lua @ 12189:82c8e855c850
mod_storage_xep0227: treat roster metadata pseudo-entry correctly
The roster version is stored in a pseudo-item which has the key `false`.
The if condition in the touched code attempts to guard against this, but
it does not take into account that the jid prepping returns nil instead
of false.
By moving the jid prepping into the if, we can check for the metadata
entry safely.
author | Jonas Schäfer <jonas@wielicki.name> |
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date | Sat, 15 Jan 2022 15:40:29 +0100 |
parent | 12111:f8d280215633 |
child | 12975:d10957394a3c |
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-- Prosody IM -- Copyright (C) 2008-2017 Matthew Wild -- Copyright (C) 2008-2017 Waqas Hussain -- Copyright (C) 2008-2017 Kim Alvefur -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local s_gsub = string.gsub; local random_bytes = require "util.random".bytes; local base64_encode = require "util.encodings".base64.encode; local b64url = { ["+"] = "-", ["/"] = "_", ["="] = "" }; local function b64url_random(len) return (s_gsub(base64_encode(random_bytes(len)), "[+/=]", b64url)); end return { -- sizes divisible by 3 fit nicely into base64 without padding== -- for short lived things with low risk of collisions tiny = function() return b64url_random(3); end; -- close to 8 bytes, should be good enough for relatively short lived or uses -- scoped by host or users, half the size of an uuid short = function() return b64url_random(9); end; -- more entropy than uuid at 2/3 the size -- should be okay for globally scoped ids or security token medium = function() return b64url_random(18); end; -- as long as an uuid but MOAR entropy long = function() return b64url_random(27); end; -- pick your own adventure custom = function (size) return function () return b64url_random(size); end; end; }