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prosody
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util/timer.lua @ 12480:7e9ebdc75ce4
net: isolate LuaSec-specifics
For this, various accessor functions are now provided directly on the
sockets, which reach down into the LuaSec implementation to obtain the
information.
While this may seem of little gain at first, it hides the implementation
detail of the LuaSec+LuaSocket combination that the actual socket and
the TLS layer are separate objects.
The net gain here is that an alternative implementation does not have to
emulate that specific implementation detail and "only" has to expose
LuaSec-compatible data structures on the new functions.
author | Jonas Schäfer <jonas@wielicki.name> |
---|---|
date | Wed, 27 Apr 2022 17:44:14 +0200 |
parent | 11264:2cdcf55c6dd5 |
child | 12975:d10957394a3c |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local indexedbheap = require "util.indexedbheap"; local log = require "util.logger".init("timer"); local server = require "net.server"; local get_time = require "util.time".now local type = type; local debug_traceback = debug.traceback; local tostring = tostring; local xpcall = require "util.xpcall".xpcall; local math_max = math.max; local pairs = pairs; if server.timer then -- The selected net.server implements this API, so defer to that return server.timer; end local _ENV = nil; -- luacheck: std none local _add_task = server.add_task; local _server_timer; local _active_timers = 0; local h = indexedbheap.create(); local params = {}; local next_time = nil; local function _traceback_handler(err) log("error", "Traceback[timer]: %s", debug_traceback(tostring(err), 2)); end local function _on_timer(now) local peek; local readd; while true do peek = h:peek(); if peek == nil or peek > now then break; end local _, callback, id = h:pop(); local param = params[id]; params[id] = nil; --item(now, id, _param); local success, err = xpcall(callback, _traceback_handler, now, id, param); if success and type(err) == "number" then if readd then readd[id] = { callback, err + now }; else readd = { [id] = { callback, err + now } }; end params[id] = param; end end if readd then for id,timer in pairs(readd) do h:insert(timer[1], timer[2], id); end peek = h:peek(); end if peek ~= nil and _active_timers > 1 and peek == next_time then -- Another instance of _on_timer already set next_time to the same value, -- so it should be safe to not renew this timer event peek = nil; else next_time = peek; end if peek then -- peek is the time of the next event return peek - now; end _active_timers = _active_timers - 1; end local function add_task(delay, callback, param) local current_time = get_time(); local event_time = current_time + delay; local id = h:insert(callback, event_time); params[id] = param; if next_time == nil or event_time < next_time then next_time = event_time; if _server_timer then _server_timer:close(); _server_timer = nil; else _active_timers = _active_timers + 1; end _server_timer = _add_task(next_time - current_time, _on_timer); end return id; end local function stop(id) params[id] = nil; local result, item, result_sync = h:remove(id); local peek = h:peek(); if peek ~= next_time and _server_timer then next_time = peek; _server_timer:close(); if next_time ~= nil then _server_timer = _add_task(math_max(next_time - get_time(), 0), _on_timer); end end return result, item, result_sync; end local function reschedule(id, delay) local current_time = get_time(); local event_time = current_time + delay; h:reprioritize(id, delay); if next_time == nil or event_time < next_time then next_time = event_time; _add_task(next_time - current_time, _on_timer); end return id; end return { add_task = add_task; stop = stop; reschedule = reschedule; };