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code /
prosody
File
util/id.lua @ 12658:7ca5645f46cd
usermanager: Remove concept of global authz provider
Rationale:
- Removes a bunch of code!
- We don't have many cases where an actor is not bound to one of our hosts
- A notable exception is the admin shell, but if we ever attempt to lock those
sessions down, there is a load of other work that also has to be done. And
it's not clear if we would need a global authz provider for that anyway.
- Removes an extra edge case from the necessary mental model for operators
- Sessions that aren't bound to a host generally are anonymous or have an
alternative auth model (such as by IP addres).
- With the encapsulation now provided by util.roles, ad-hoc "detached roles"
can still be created anyway by code that needs them.
author | Matthew Wild <mwild1@gmail.com> |
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date | Fri, 12 Aug 2022 16:21:57 +0100 |
parent | 12111:f8d280215633 |
child | 12975:d10957394a3c |
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-- Prosody IM -- Copyright (C) 2008-2017 Matthew Wild -- Copyright (C) 2008-2017 Waqas Hussain -- Copyright (C) 2008-2017 Kim Alvefur -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local s_gsub = string.gsub; local random_bytes = require "util.random".bytes; local base64_encode = require "util.encodings".base64.encode; local b64url = { ["+"] = "-", ["/"] = "_", ["="] = "" }; local function b64url_random(len) return (s_gsub(base64_encode(random_bytes(len)), "[+/=]", b64url)); end return { -- sizes divisible by 3 fit nicely into base64 without padding== -- for short lived things with low risk of collisions tiny = function() return b64url_random(3); end; -- close to 8 bytes, should be good enough for relatively short lived or uses -- scoped by host or users, half the size of an uuid short = function() return b64url_random(9); end; -- more entropy than uuid at 2/3 the size -- should be okay for globally scoped ids or security token medium = function() return b64url_random(18); end; -- as long as an uuid but MOAR entropy long = function() return b64url_random(27); end; -- pick your own adventure custom = function (size) return function () return b64url_random(size); end; end; }