File

util/hex.lua @ 13765:7c57fb2ffbb0 13.0

mod_websocket: Merge session close handling changes from mod_c2s (bug fixes) This should bring some fixes and general robustness that mod_websocket had missed out on. The duplicated code here is not at all ideal. To prevent this happening again, we should figure out how to have the common logic in a single place, while still being able to do the websocket-specific parts that we need. The main known bug that this fixes is that it's possible for a session to get into a non-destroyable state. For example, if we try to session:close() a hibernating session, then session.conn is nil and the function will simply return without doing anything. In the mod_c2s code we already handle this, and just destroy the session. But if a hibernating websocket session is never resumed or becomes non-resumable, it will become immortal! By merging the fix from mod_c2s, the session should now be correctly destroyed.
author Matthew Wild <mwild1@gmail.com>
date Tue, 11 Mar 2025 18:44:40 +0000
parent 12355:a0ff5c438e9d
line wrap: on
line source

local s_char = string.char;
local s_format = string.format;
local s_gsub = string.gsub;
local s_lower = string.lower;

local char_to_hex = {};
local hex_to_char = {};

do
	local char, hex;
	for i = 0,255 do
		char, hex = s_char(i), s_format("%02x", i);
		char_to_hex[char] = hex;
		hex_to_char[hex] = char;
	end
end

local function to(s)
	return (s_gsub(s, ".", char_to_hex));
end

local function from(s)
	return (s_gsub(s_lower(s), "%X*(%x%x)%X*", hex_to_char));
end

return {
	encode = to, decode = from;
	-- COMPAT w/pre-0.12:
	to = to, from = from;
};