File

spec/util_envload_spec.lua @ 13765:7c57fb2ffbb0 13.0

mod_websocket: Merge session close handling changes from mod_c2s (bug fixes) This should bring some fixes and general robustness that mod_websocket had missed out on. The duplicated code here is not at all ideal. To prevent this happening again, we should figure out how to have the common logic in a single place, while still being able to do the websocket-specific parts that we need. The main known bug that this fixes is that it's possible for a session to get into a non-destroyable state. For example, if we try to session:close() a hibernating session, then session.conn is nil and the function will simply return without doing anything. In the mod_c2s code we already handle this, and just destroy the session. But if a hibernating websocket session is never resumed or becomes non-resumable, it will become immortal! By merging the fix from mod_c2s, the session should now be correctly destroyed.
author Matthew Wild <mwild1@gmail.com>
date Tue, 11 Mar 2025 18:44:40 +0000
parent 11489:37f49d0ad22c
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describe("util.envload", function()
	local envload = require "util.envload";
	describe("envload()", function()
		it("works", function()
			local f, err = envload.envload("return 'hello'", "@test", {});
			assert.is_function(f, err);
			local ok, ret = pcall(f);
			assert.truthy(ok);
			assert.equal("hello", ret);
		end);
		it("lets you pass values in and out", function ()
			local f, err = envload.envload("return thisglobal", "@test", { thisglobal = "yes, this one" });
			assert.is_function(f, err);
			local ok, ret = pcall(f);
			assert.truthy(ok);
			assert.equal("yes, this one", ret);

		end);

	end)
	-- TODO envloadfile()
end)