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core/hostmanager.lua @ 711:7653519ec4f2
mod_muc: Added unload, save and restore callbacks to allow reloading code while preserving state
author | Waqas Hussain <waqas20@gmail.com> |
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date | Tue, 13 Jan 2009 22:38:20 +0500 |
parent | 575:428c951d0a33 |
child | 749:1359492f45d7 |
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local hosts = hosts; local configmanager = require "core.configmanager"; local eventmanager = require "core.eventmanager"; local log = require "util.logger".init("hostmanager"); local pairs = pairs; module "hostmanager" local function load_enabled_hosts(config) local defined_hosts = config or configmanager.getconfig(); for host, host_config in pairs(defined_hosts) do if host ~= "*" and (host_config.core.enabled == nil or host_config.core.enabled) then activate(host, host_config); end end end eventmanager.add_event_hook("server-starting", load_enabled_hosts); function activate(host, host_config) hosts[host] = {type = "local", connected = true, sessions = {}, host = host, s2sout = {} }; log("info", "Activated host: %s", host); eventmanager.fire_event("host-activated", host, host_config); end function deactivate(host) local host_session = hosts[host]; log("info", "Deactivating host: %s", host); eventmanager.fire_event("host-deactivating", host, host_session); -- Disconnect local users, s2s connections for user, session_list in pairs(host_session.sessions) do for resource, session in pairs(session_list) do session:close("host-gone"); end end -- Components? hosts[host] = nil; eventmanager.fire_event("host-deactivated", host); log("info", "Deactivated host: %s", host); end function getconfig(name) end