File

util/presence.lua @ 13575:750ff9f579e2

mod_c2s, mod_s2s: Support for queuing callbacks to run in session thread This allows certain session-specific code that needs to run in the async context, but is itself triggered outside of that context (e.g. timers), to be queued. An example of this is the session destruction code of mod_smacks, when the hibernation timeout is reached.
author Matthew Wild <mwild1@gmail.com>
date Thu, 21 Nov 2024 17:02:07 +0000
parent 8885:d4f5d47f874d
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-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

local t_insert = table.insert;

local function select_top_resources(user)
	local priority = 0;
	local recipients = {};
	for _, session in pairs(user.sessions) do -- find resource with greatest priority
		if session.presence then
			local p = session.priority;
			if p > priority then
				priority = p;
				recipients = {session};
			elseif p == priority then
				t_insert(recipients, session);
			end
		end
	end
	return recipients;
end
local function recalc_resource_map(user)
	if user then
		user.top_resources = select_top_resources(user);
		if #user.top_resources == 0 then user.top_resources = nil; end
	end
end

return {
	select_top_resources = select_top_resources;
	recalc_resource_map = recalc_resource_map;
}