Software / code / prosody
File
util/presence.lua @ 13575:750ff9f579e2
mod_c2s, mod_s2s: Support for queuing callbacks to run in session thread
This allows certain session-specific code that needs to run in the async
context, but is itself triggered outside of that context (e.g. timers), to
be queued.
An example of this is the session destruction code of mod_smacks, when the
hibernation timeout is reached.
| author | Matthew Wild <mwild1@gmail.com> |
|---|---|
| date | Thu, 21 Nov 2024 17:02:07 +0000 |
| parent | 8885:d4f5d47f874d |
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-- Prosody IM -- Copyright (C) 2008-2010 Matthew Wild -- Copyright (C) 2008-2010 Waqas Hussain -- -- This project is MIT/X11 licensed. Please see the -- COPYING file in the source package for more information. -- local t_insert = table.insert; local function select_top_resources(user) local priority = 0; local recipients = {}; for _, session in pairs(user.sessions) do -- find resource with greatest priority if session.presence then local p = session.priority; if p > priority then priority = p; recipients = {session}; elseif p == priority then t_insert(recipients, session); end end end return recipients; end local function recalc_resource_map(user) if user then user.top_resources = select_top_resources(user); if #user.top_resources == 0 then user.top_resources = nil; end end end return { select_top_resources = select_top_resources; recalc_resource_map = recalc_resource_map; }